RobotXTaisen
Member
Can't wait!
10 hours from now.Is it 7 hours until the reveal?
10 hours from now.
10 hours from now.
I mean in the case of DOOM(2016) it was out before the Switch was even announced.
How did DOOM on Switch sell anyway? That will probably determine whether it's coming.
Getting rid of the finishers would be my top request, I agree they got old quick.
Day 0.
Only thing I noticed was they haven't said a word about release date.
I'm SO excited. BEYOND happy with everything they showed. The whole invasion thing sounds crazy, and I love all of the throwbacks to the original DOOM 1/2. The classic looking enemies, the classic looking weapons, and pick-ups. SO GOOD!Day 0.
Only thing I noticed was they haven't said a word about release date.
By the heavens that looked insane. Some of the environments looked incredibly fresh.
Some stuff:
GoldenEye98 can this be in the OP?
- Runs on Id Tech 7.
- 10 times bigger environments (Or so i heard)
- Doom Eternal represents the start of an actual Doom Universe.
- A ton of different locations, looking huge aswell
- Invasion mode: You can become a demon yourself or co-op with someone to disrupt someone's campaign.
- ARCHVILE BABY
- New weapons: The Ballista, A sword, a hammer.
- New enemies, including the Marauder, who surprisingly looks like Doom Slayer. *wink wink*
- Mick Gordon back at the soundtrack helm, i heard a remixed BFG Division, and also a classic Doom track that remixed. Very ambient like.
I dont know how but it looks even more appealing to my eyes than Doom 2016. Holy shit guise. Holy shit. Holy shit. Holy shit.
It really is in every a sequel like the older Doom 2 was. MORE OF EVERYTHING.For sure. I'd sort of assumed that they were going to focus on the combat in terms of like more Glory kills and new weapons.
But it seems they looked at the design from Doom 1 to 2 and said we bailed the Glory kills and combat, we need to make everything more open and more fun which is exactly what the original Doom 2 did.
These guys just fucking get it. They understand Doom.
For sure. I'd sort of assumed that they were going to focus on the combat in terms of like more Glory kills and new weapons.
But it seems they looked at the design from Doom 1 to 2 and said we bailed the Glory kills and combat, we need to make everything more open and more fun which is exactly what the original Doom 2 did.
These guys just fucking get it. They understand Doom.
I wouldn't say they bailed on glory kills, they did it like 50+ times during that demo.
Will arrive for PC, PS4, XBO and... Nintendo Switch.
It's cool too because it makes sense. 2016 they were still making way. In Eternal, the invasion period is old news, haha.Glad that more enemies now roam the map rather than teleport in like in 2016.
...why is Doom looking like Starcraft 2 now?
..... Can't tell if serious.......why is Doom looking like Starcraft 2 now?
What?