(I don't have my issue they just decided to hype it without spilling their guts. Will update when it arrives.)
Call of Duty: Black Ops 2 - 8
Far Cry 3 - 8
PlayStation All Stars Battle Royale - 7
Natural Selection 2 - 8
Call of Duty: Black Ops: Declassified - 2
Scribblenauts Unlimited - 7
Epic Mickey 2 - 5
Fallblox - 7
Sonic & All-Stars Racing Transformed - 7
Little Inferno - 6
Aliens: Colonial Marines
Metro: Last Light
Company of Heroes 2
Dark Souls II
Born again (on game reboots)
Edge Awards 2012
The making of... Velocity
Game of the year: Dishonored
Runners up: Spelunky, XCOM: Enemy Unknown, Trials Evolution, Super Hexagon, Guild Wars 2, The Walking Dead, Borderlands 2, Journey, Far Cry 3.
Best visual design: Journey
Best audio design: Beat Sneak Bandit
Publisher of the year: Ubisoft
Studio of the year: Arkane
Sharpest pitchforks: Mass Effect 3 fans
Best credits sequence: Thirty flights of loving
Emptiest promises: Peter Molyneux
Most undeserved F2P cataclysm: Punch Quest
Dark Souls II
"Dark Souls II, by contrast, looks effortlessly ready for the next generation of consoles, on a par with the fidelity of say, Watch Dogs and Star Wars 1313 [...] Even at this nascent stage of production, it's obvious that Namco Bandi is going all in with its investment in Dark Souls II, lumping unprecedented resources behind it."
Miyazaki is on as a supervisor, but Edge speculates this is a generous description of the role. Suggesting that he simply set the ship off guaranteeing two things: that the game is not rushed out, and that there are dedicated servers as a response to fan criticism.
Shibuya and Tanimura are in the director role. This was a company decision by From and Bandai Namco. Miyazaki is directing a new game, no comment on what it is. "Sometimes I'd like to work on a warmer game - not necessarily casual, but warmer in terms of the atmosphere and environment". It's unlikely he will interview regarding the Souls series for a while.
Roughly same size as previous game, denser. Multiple mentions of series evolution. Doesn't take place in Lordran. Shibuya says "the concept of time and the existence of time [as in eras] is something that will be key to Dark Souls II". No plans to change the controls. Development team has nearly doubled. Game is 25% complete, 2013 is unelikely. They're considering snowy environments. Coastlines are an environment. There is a Dr. Hyde like character, you will fight his creation. There is a moral system. Experimenting with vehicles, not player controlled.
"I will follow the same concept as Dark Souls, but there were a lot of hidden story elements that some players may not have caught before, and I'm hoping to make some of that a little bit more clear or directly expressed to the player - not just in the story, but messaging."
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Next month page says eda, lowercase in yellow on a grey background, with a matrix of grey isometric box silohuetes.