RandomVince said:Moral choices in vapid, peurile games? Ive always considered "moral choices" in games as nothing more than a marketing bullet point, and a superficial attempt at conveying depth that we all know does not exist in any game to date.
Looks like they fell for the hype.
Haruspex said:Um... that's what I was getting at. This whole 'moral choice' crap is getting tedious already but its currenty the poster-child for those who want to present games as being a bit arty or having their own merits because of interactivity.
AniHawk said:That actually sounds pretty fair.
Dabookerman said:I don't know which review you're talking about, but bare in mind, the excerpt about multiplayer and controls are the only positives in that review. The rest of the review was hugely negative, and quite fun to read. Will post quotes if anyone's interested.
nny said:Only a 4 for Another Code? Oh well, I'm enjoying it a lot.
:lol I was being sarcastic. EDGE apologists say that all the time to try to add merit to their reviews, when the truth is their scores are usually just bogus and often way off the general consensus with no hint of consistency whatsoever.Aaron said:I'm pointing out the game they obviously didn't do that for. Prototype is a short, single player only mess cobbled together by hobos. A six would be generous.
Awntawn said::lol I was being sarcastic. EDGE apologists say that all the time to try to add merit to their reviews, when the truth is their scores are usually just bogus and often way off the general consensus with no hint of consistency whatsoever.
Like I said.shagg_187 said:What a fucking Oxymoron review. So they complain about shit and gave it an 8? I can't imagine how they reviewed games like The Conduit with a 4 :lol
agm2502 said:Prototype - 8
Dabookerman said:On Protoype, last paragraph :
Prototype won't win any awards for its story, which for all its micro-cutscenes and intrigue nodes leaves you wondering just how anti- its hero really is, and not always in a good way. Not do its objectives come as any real surprise once the pattern's set, most involving one almighty scrum between countless enemies and vehicles. When you're not evading strike teams by dashing into cover and walking casually back out, the disguise system seems more about playful murder than rewarding stealth. But which would you rather have: a game that tries everything or a game that doesn't have to? Prototype does what it does, and does it with distinction.
As irrelevant today as they were yesterday and will be tomorrow.
Be sure to post next monthPeter Molyneux on Milo reviews said:Edge is an extremely important score to any developer, and wanting to get the perfect score is a motivator for many people...
Dunlop said:I won't compare it to infamous as they are completely different games, but while I am finding Protype fun atm, there are so many flaws and bugs that the games should definately not be anywhere above a 6.5 imho
glaurung said:Incredible that EDGE would give PROTOTYPE an eight.
Can't wait to read that review.
RFG grade is about right, shame about Prinny.