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Eidos-Montréal is working on an Unannounced AAAA game - Linkedin Info

How many fucking As will GTA VI have?
Fast And Furious Ludacris GIF by The Fast Saga
 
Embracer owns that now, so I doubt they're working on anything related to Deus Ex.

And the last AAAA game we've seen was Perfect Dark, which looked like a AA studio's first attempt at a AAA game and not succeeding. Then everyone was fired and the studio was deleted. I wish them better luck in the highly volatile AAAA space.

I know! Isn't it great!
 
WTF is an AAAA game?
A game with a budget considerably higher than the average AAA game.

There's no specific numbers, but the ones considered AAAA use to be those with like over maybe 4000-5000 people in the game credits and that took over half a decade to be made. Rare exceptions like GTA6, Fortnite, CoD, Diablo IV, Far Cry 6, Assassin's Creed Shadows, Halo Infinite, etc.

A game like GTA6 can afford a budget of a Billion or so, because they're 100% sure the game will generate way more than that.

We're talking AAAA would have total budgets that would go from maybe around $400M to way above that, when the average AAA released nowadays has a total budget of aprox. around $100-350M. Nowadays AA games would be games with a budget in the range of aprox. $10-80M.

I'm talking about the full budget, including development in the lead game dev studio, plus support and outsourcing studio, plus marketing and PR, plus everything related to publishing. Sometimes you'll find way smaller budget numbers, but that only refer to the development part, or only to the development in the lead dev studio (in AAA games, only around 10% of the people who works in a game is from the lead studio).

Please consider these budget ranges are rough estimates, and that they highly increase (often aprox. double) every new generation.
 
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