I am becoming less and less enamored with Stardock as a developer. I love the ideas they promote in the PC space, but their output to me is lackluster. Ideologically I think they totally get the PC market though.
As I have begun to delve deeper and deeper into the more niche PC genres that Stardock targets, Stardock's games just seem shallow compared to their competition. GalCivII especially. That type of game needs scarcity and competing tradeoffs to be interesting for any period of time, but even civilization, the mass market of god games, does trade offs better. In GalCivII you decisions don't really have negative consequences, at least in my opinion. Almost anything you do is beneficial without sacrificing anything. Also the shipyard just becomes tedious, as others in this thread have mentioned, because all that customization effects nothing other than the weapon types and shield types.
Sins wasn't very good to me either, but that is mainly because I don't play 4X games online.
Anyway, here is to hoping Elemental is awesome. In the meantime, I am hoping battleforge can satiate my need for tactical gameplay in a fantasy setting.