Teknopathetic
Member
Stardock is *all* about scaleability and being able to run on the widest range of hardware possible. Elemental uses the same engine as Political Machine 2008 and that definitely doesn't require a powerful PC at all.
CiSTM said:Don't know about that. While this games looks amazing I still think Sins has more appeal to RTS gamers. And sins did very well sales vise (over 500.000 copies sold) so it will be tough job for War of Magic to beat sins.
arstal said:That said, Stardock games are very scalable graphically- so the more power the better.
Me too. It's incredibly crisp, colourful, and clean--perfect for a turn-based strategy game, where quickly and easily distinguishing things like units, terrain, buildings, etc. isn't just a matter of good graphics, but good gameplay.FromTheFuture said:Don't know about you guys, but i'm digging this art style. A lot.
Teknopathetic said:Stardock is *all* about scaleability and being able to run on the widest range of hardware possible. Elemental uses the same engine as Political Machine 2008 and that definitely doesn't require a powerful PC at all.
but this is way too awesome. GOTY.Bossman said:They have released new journals that contain some nice info:
http://elementalgame.com/journals.asp
I especially liked this part:
Minsc said:Too bad Gal Civ 2 didn't have (optional) tactical ship to ship combat, that's the only thing preventing me from really getting in to it. Was hoping they'd bite the bullet somewhere along the line of the 4 or 5 expansions as it's practically the #1 requested feature, but they never caved in afaik. Bastards.
arstal said:Hopefully. This game has the potential to fail massively, and probably would if anyone else tried it. Stardock will do it though.
You won't need THAT powerful of a PC. I talked to their lead programmer, and she said my 4 yr old laptop would run the game, though with scaled down graphics.
That said, Stardock games are very scalable graphically- so the more power the better.
Takeda Kenshi said:This was the only thing keeping it from ascending to MoO 2 greatness. Hopefully GalCiv3 will have it.
Also, it's been said before but needs to be said again: Stardock is the new Microprose confirmed.
Aselith said:Well, no shit. This is a turn based game and Sins is Real Time who'd guess that Sins is more appealing to RTS gamers...
How did TC ruin AoW? For me, that *was* the game and the only reason I played it.arstal said:They had the idea that tactical combat would ruin a lot of things about the game.
I think they had a point. If you've ever playing AoW, you'd know how TC can ruin things.
I think people were more miffed about MP then TC. MP would not have worked the way GC2 was designed.
They are putting TC in this though.
JonAmikar said:Looks good.
Shame its not a 2009 title though.
arstal said:If you pre-order, you will be able to play it this year though. (July at latest most likely)
platypotamus said:Where is this info coming from, and why is it that you bumped a thread from a month and a half ago to share it?
Not meaning to come off as aggressive, but it seems like a pretty big bump as if this info is new and I should be pre-ordering like right now.
Elemental is scheduled to go into public beta by June 2009. Players who pre-order the game will have the option to download beta builds via Impulse. This enables them to give feedback, suggestions and even begin populating Elemental with their own creations via the integrated modding environment.
dionysus said:I am becoming less and less enamored with Stardock as a developer. I love the ideas they promote in the PC space, but their output to me is lackluster. Ideologically I think they totally get the PC market though.
As I have begun to delve deeper and deeper into the more niche PC genres that Stardock targets, Stardock's games just seem shallow compared to their competition. GalCivII especially. That type of game needs scarcity and competing tradeoffs to be interesting for any period of time, but even civilization, the mass market of god games, does trade offs better. In GalCivII you decisions don't really have negative consequences, at least in my opinion. Almost anything you do is beneficial without sacrificing anything. Also the shipyard just becomes tedious, as others in this thread have mentioned, because all that customization effects nothing other than the weapon types and shield types.
Sins wasn't very good to me either, but that is mainly because I don't play 4X games online.
Anyway, here is to hoping Elemental is awesome. In the meantime, I am hoping battleforge can satiate my need for tactical gameplay in a fantasy setting.
dionysus said:In GalCivII you decisions don't really have negative consequences, at least in my opinion. Almost anything you do is beneficial without sacrificing anything. Also the shipyard just becomes tedious, as others in this thread have mentioned, because all that customization effects nothing other than the weapon types and shield types.
dionysus said:Anyway, here is to hoping Elemental is awesome. In the meantime, I am hoping battleforge can satiate my need for tactical gameplay in a fantasy setting.
Fragamemnon said:Did you play Fantasy Wars? You don't get the sort of 4X empire building like Elemental or Age of Wonders: Shadow Magic has, but it's great update of the old Fantasy General style gameplay and had me hooked on the game for quite some time.
dionysus said:Nope, thanks for the recommendation. I need to get on a more PC centric forum to suplement GAF to find these game recommendations.
I think you are one of the people who got me to play EUIII: Complete, which is awesome. Thanks for that. That game is sucking my life away, and I still haven't mastered it.
Fragamemnon said:Did you play Fantasy Wars? You don't get the sort of 4X empire building like Elemental or Age of Wonders: Shadow Magic has, but it's great update of the old Fantasy General style gameplay and had me hooked on the game for quite some time.
dionysus said:Sins wasn't very good to me either, but that is mainly because I don't play 4X games online.
ElectricThunder said:Might do even better, maybe, to wait a couple weeks and get Elven Legacy from the developers behind Fantasy Wars. Every single preview and interview I've read on it they strongly put forth that the goal was to dwarf Fantasy Wars in most all aspects and be as intuitive as possible.
Mromson said:I was actually randomly browsing Impuse, and suddenly found this. Took a look at the pictures, saw Stardock as the developer, thought "wow, this looks amazing" - and promptly preordered it.
Then looked at the dates, sighed - and started looking towards my June Beta... :lol
arstal said:Stardock developed stuff that isn't machine games= day 1 preorders until they botch it up from now on. (Political Machine and Corporate Machine just don't interest me- even if it has Drengins running for US presidency)
ElectricThunder said:New video of the game up from their bout at GDC, Wardell talking about it and showing off that sweet early beta goodness.
The great thing is, with the current visuals shown in this video, it'd easily be enough to justify my $50.
Yet it only gets better from here! :lol
Johann said: