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Eurogamer: BotW running on CEMU showing remarkable progress (READ MOD POST)

Mega

Banned
Oct 31, 2007
3,689
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I don't have the Wii U version, but here are 1080p Switch captures without any JPG compression/artifacts or subpar blurry resizing like the examples being passed around.








4K versions for comparison's sake (2x resolution with bicubic filtering to mimic a typical HDTV's slightly blurry upscale processing)
http://i.imgur.com/lVu5Jnb.jpg
http://i.imgur.com/srD627W.jpg
http://i.imgur.com/sgN4EX3.jpg
http://i.imgur.com/184Y3PY.jpg
 

texhnolyze

Banned
Aug 13, 2014
17,738
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I'll make sure that my new PC will be able to run this flawlessly when it's ready. :)

I'd be fine with 30fps but 4k is a must. Those screens are amazing.
 

Neptonic

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Apr 29, 2016
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What's Cemu's interface like? Does it look thrown together by a programmer like 95% of emulators?
Probably won't use it until it reaches dolphin levels of usability.
 

Justinh

Member
Nov 7, 2013
5,957
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375
Damn this stuff is moving so quickly.
I almost wish I didn't beat the game 2 days ago, but really I don't.

I played this game so much (151 hours) I don't think I have it in me to start all over again for a while, but hopefully all the little kinks will be worked out by the time I get around to trying this. I still gotta learn how to dump Wii U games. I'm guessing it's not any harder than dumping Wii/Gamecube games.

Man, even if I could get a steady 30 that would be great. Having the game just freeze on me for a couple seconds every now and then (even in combat) really sucked.
 

jediyoshi

Member
Oct 10, 2009
30,021
7
1,005
What's Cemu's interface like? Does it look thrown together by a programmer like 95% of emulators?
Probably won't use it until it reaches dolphin levels of usability.

There's a single digit number of options you need to worry about, essentially just one, and they're all handled in the menu bar.

Here's the most complicated window you'll run into.

 

NOLA_Gaffer

Banned
Jun 15, 2015
12,235
1,329
730
I don't have the Wii U version, but here are 1080p Switch captures without any JPG compression/artifacts or subpar blurry resizing like the examples being passed around.

You're doing the Lord's work Mega.
 

Neptonic

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Apr 29, 2016
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There's a single digit number of options you need to worry about, essentially just one, and they're all handled in the menu bar.

Here's the most complicated window you'll run into.

That sounds like less of a head ache than the dreamcast emulator I use. I have to check this out.
 

Dunkley

Member
Jun 17, 2014
5,335
0
0
I don't have the Wii U version, but here are 1080p Switch captures without any JPG compression/artifacts or subpar blurry resizing like the examples being passed around.



4K versions for comparison's sake (2x resolution with bicubic filtering to mimic a typical HDTV's slightly blurry upscale processing)
http://i.imgur.com/lVu5Jnb.jpg
http://i.imgur.com/srD627W.jpg
http://i.imgur.com/sgN4EX3.jpg
http://i.imgur.com/184Y3PY.jpg

Awesome work buddy, now here's hoping someone else can provide similiar CEMU screenshots for comparison.

I figure the one in the menu with the stealth gearset shouldn't be too hard to replicate.
 

tsundoku

Member
Dec 8, 2014
1,397
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0
Isn't it a bit of a misnomer to say that shrines and runes are working? I was looking into this like two or three days ago and Magnesis and a couple physics things like collisions were still broken.

Unless those breakthrough were what prompted the article.

I've got a switch copy now after finishing it already on the Wii U but i'm feeling like I might want the convenience of running it on my pc instead.

Cemu / standard drives cant read the wii u disc or can they?

I'm not surpised that so much progress has been made in only a couple of weeks though, there is a lot more incentive for the emulator team from fervent zelda love then to get the emulator running XCX

Didn't the 3ds emu Citra get a huge push right before / around Majora's Mask 3d?
 

tensuke

Member
May 30, 2013
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530
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Isn't it a bit of a misnomer to say that shrines and runes are working? I was looking into this like two or three days ago and Magnesis and a couple physics things like collisions were still broken.

Unless those breakthrough were what prompted the article.

I've got a switch copy now after finishing it already on the Wii U but i'm feeling like I might want the convenience of running it on my pc instead.

Cemu / standard drives cant read the wii u disc or can they?

I'm not surpised that so much progress has been made in only a couple of weeks though, there is a lot more incentive for the emulator team from fervent zelda love then to get the emulator running XCX

Didn't the 3ds emu Citra get a huge push right before / around Majora's Mask 3d?

Grass, water, runes (magnesis and stasis) are fixed in 1.7.4 which comes out April 2nd. Only big things that don't work (that we know of) are FMVs and the camera rune, iirc.

I don't think there are any standard bluray drives that read Wii U discs, you have to rip them from an actual Wii U. I don't know how long XCX took to emulate, but it's about 95% there IMO. Other than occasional framedrops, and no FMVs, I think everything works.
 

Abilidebob

Member
Sep 30, 2013
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495
There's a single digit number of options you need to worry about, essentially just one, and they're all handled in the menu bar.

Here's the most complicated window you'll run into.


You can use the WiiU gamepad perfectly? Even the gyro and all that? It uses Bluetooth right? When CEMU gets better I wanna try connecting both my WiiU gamepad and my Pro Controller on a single Bluetooth stick if that's possible.
 

Mega

Banned
Oct 31, 2007
3,689
1
0
Awesome work buddy, now here's hoping someone else can provide similiar CEMU screenshots for comparison.

I figure the one in the menu with the stealth gearset shouldn't be too hard to replicate.

The closeup shot in the field should be easy to replicate too. I have an alternate where Link is a bit further back and looking right at the camera.

 

sugarhigh4242

Banned
Mar 16, 2006
3,504
0
0
There's a single digit number of options you need to worry about, essentially just one, and they're all handled in the menu bar.

Here's the most complicated window you'll run into.


Yeah, the UI is fine, unassuming, a little limited in features if anything. It would be nice if that controller config UI automatically progressed to the next assignment, but otherwise it's good enough.
 
Jul 25, 2010
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I can't wait for the emulation to be perfect in terms of performance. I want 1080p60. I'd settle for hard 1080p30 if that's not possible. But I don't have a display with a higher resolution than that, though. More importantly, is there an in-depth tutorial anywhere for porting your save file from the Wii U version of the game to the emulator?
 

Mega

Banned
Oct 31, 2007
3,689
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Yep, at that point we're at the mercy of the Cemu team, but I'll remain hopeful.

Silver lining of course is that the progress for specific games is mindblowingly fast.


Recreated the image seen here with a level of quality that is actually representative of what you get out of the Switch. This looks better than the other screencaps in this thread.

 
Sep 25, 2016
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The version you'd want to play (with working physics) isn't out yet.
I'm sure once it is people will flood the place with screenshots.

I'm quite happy playing the Switch version I'd just like some 4K PC screenshots for my desktop wallpaper :p
 

BigTnaples

Todd Howard's Secret GAF Account
Feb 10, 2011
13,652
416
1,010
This is fantastic news.


Waiting to play Breath of The Wild at 4K with a proper controller.

Will be well worth the wait.
 

Mega

Banned
Oct 31, 2007
3,689
1
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Comparison using Mega's screen (use firefox or apng extension for Chrome)

Thanks. Your comparison maintains 100% of my original capture's quality (no added compression), but it messes with the color tones in a negative way: image changes from a nice warm tone to a muted/faded green hue.