- Jan 23, 2010
The real fun begins when clerks at Wal Mart try to explain this.
"PS4 has 32 ROPes. Xbox One has 16 ROPes. I guess games have to do more climbing to achieve decent graphics on the PS4, hence the need for a greater number of ropes, so that would probably give the Xbox One the edge." Something like that perhaps
Gemüsepizza;83110125 said:It is a 900p title. You are honestly saying it looks better than Killzone / Infamous both which are doing incredible things on screen while rendering 41% more pixels?
Yea, that 900p game looks more impressive graphically than Killzone and Infamous to me. Listen, this isn't me saying Killzone and Infamous look like shit. They look fucking unbelievable. Unbelievable. I just think Ryse looks more crazy graphically. It doesn't matter to me what resolution it's doing it at. All that matters is what I see, and how I think it registers with me on a visual level, and Ryse's SP looks quite stunning. If people want to believe that Killzone and Infamous seriously look 44% or 50% superior graphically then that's their business.
Even at this early stage, I'd say the games are indeed showing the difference. Not just in terms of graphical features etc they're pushing, but also in the different resolutions and frame rates being achieved by the platforms. All of Sony's exclusives being 1080p, whilst exclusives on the Xbox One are struggling to keep that resolution, already with games releasing at 720p, 900p and one at a potential dynamic resolution.
Not that it matters much since launch games aren't indicative of much. Both consoles will have games that look far better than the launch stuff.
See, I think this is fair. I may disagree on the ultimate conclusions, or on the impact of resolution, something that none of us would have known either way without pixel counting or an outright admission (example, nobody knew either killer instinct or ryse weren't 1080p until somebody said something), but I think there's absolutely nothing necessarily wrong with your conclusions. You are entitled to those opinions, and I respect them. It's true that both systems will have games that look far better than the launch stuff, and that brings us to an interesting dynamic. What are we really talking about? The fact that the PS4 is the notably stronger machine? We know that already. The real issue is that I feel people, unfairly, label the Xbox One as weak and incapable, and all I'm trying to say is that weaker than the PS4 doesn't make it weak. I think the biggest difference between the two machines will be resolution. I think performance will more or less be up to snuff on Xbox One titles, as will the visual fidelity, even if the PS4 has an edge. The real thing that's up for discussion is just how big will that edge be. How noticeable will it be? I can't say, I just don't think it will be massive. Others do. I guess we'll find out.