Concern trolls, drama queens, etc.1. New generation
2. Studios with lackluster output (last years / gen) getting a "reboot"
See SCE Japan Studio.
We had this discussion in every "layoff" thread in the past. Somehow, we have to repeat this every time.
Since Driveclub isn't affected... i can see Sony closing Evolution after game releases.
Neil Druckmann is on the rampage.
Still room for Shenmue 3 as well...Defenders of Uranus: Ratchet and Clank.
Sorted.
Also that list totally leaves space for Colony Wars.
can't speak for all studios but if a project isn't looking good, it's not looking good right? why waste more time making it. SMS just went thru this and the same is happening here.
That being said... there are plenty of projects still going on.
They have 2 current gen consoles. One's doing well and the other? Mmmm let's keep that quiet shall we?
Nintendo have 1 doing well and one poorly and they are in severe dire straits while everything's apparently rosy in Sony's garden.
If this is about DriveClub... don't you regard that as a bit of a bait-and-switch? We've gone from "You'll get (some reduced version of) this game free with Playstation Plus at launch!" - a reason to purchase a launch console - to now some nebulous idea that something might be appearing in the future on some unknown terms.
Console selling like hot cakes, therefore third parties are clambering to make games on your system, therefore no need for expensive first party studios with risky projects.
It makes me wonder how things would've looked if GAF was this big and the media was as broad as it is now back in early PS3 days.
Naughty Dog's 'reboot' as a studio nearly killed them as they transitioned from Jak to Uncharted, with people leaving every week.
i think they might drop them down to a smaller scale digital developer. motostorm RC very well recieved and sold really well. i think it's the only reason they're still around now. after apocolypse they where knocking on deaths door...so to speak.
There is no "Team ICO" anymore. There is no "Team Siren" anymore.
It's SCE Japan Studio, with a new boss, no structure, new plans. They had a complete reboot. Long before SSM, Evo Studios, SCEE London, or Cambridge.
It simply makes sense. It started with SCE Japan, and others are following now, which weren't successful enough.
It makes me wonder how things would've looked if GAF was this big and the media was as broad as it is now back in early PS3 days.
Naughty Dog's 'reboot' as a studio nearly killed them as they transitioned from Jak to Uncharted, with people leaving every week.
That is, assuming the next R&C game doesn't have a different title.
I mean, for all we know it could be 'Defenders Of The Galaxy: Ratchet & Clank'
I can't think of a silly innuendo title, sadly.
If DC bombs probably :-(Since Driveclub isn't affected... i can see Sony closing Evolution after game releases.
I wonder how long they will last. Tearaway was a big flop on Vita and there must be some pressure to be cost effective. Wouldn't be surprised if the core leave to form their own studio effectively shutting the studio down. They could probably be very succesful as a multiplat developer.
I really don't understand laying off Evolution staff. You'd think it would be all hands on deck to get DriveClub out the door.
They've not announced the closure of a studio or the canning of a project. A lot of the time these things happen simply comes down to looking at if they've got the right structure in place in order to deliver what they need while keeping their profit margins up.
Restructuring like this allows you to look at where your overheads are, target the positions that aren't actually necessary given your current projects and company direction and take action to remedy it. A lot of the time your business grows but at the same time changes which makes some positions ultimately unnecessary.
Revenue is all good and well, but if you're not making money, you need to sort that out as well. Restructures are a good way of giving your profit margin a slight boost but also a way of making your team more productive as a result. While its unfortunate for those facing redundancy, ultimately these decisions are hard for everyone involved but they are required as without them, we would very likely lose these studios entirely.
Restructures often lead to job creation as well. As an example, you may lose 2 of 4 producers on a project, but with their salary, you could 4 developers who bring in different skill sets that cross multiple projects and still be saving money.
What happens if that 'reduced version of' the game was utter dogshit though?
I fear for The Last Guardian. Can you imagine if they just outright decide to cancel it right now and never mention it again?
DC will born to bomb at retail.If DC bombs probably :-(
Yep!
And "The Getaway" + "8 Days" got canceled.
"LA Noir" went from Sony to Take2. "Rememeber Me" went from Sony to Capcom.
A spy game got canceled at SCEE (some artworks can be found), etc.
The list goes on and on.
But somehow, this is something totally new now
Nice edit.DerZuhälter;105694826 said:Not really surprising. Axe fell hard on SCEA just a few weeks ago, now it's SCEE turn. SCEJ will be a bloodbath in a month or two.
EDIT:
Oh apparently they had it already?
How did that fly under, at least my, radar completely.
We were talking about canceled Sony games.Neither LA Noir or Remember Me were 1st party games so their fate isn't the same as 2 SCEE projects being cancelled. We still got those games. Lots of people lamented the cancellation of The Getaway and 8 Days.
Well, yes. I'm not going to claim it was the wrong decision, as such; just that if I were in the position to make such decisions, I'd feel a bit uncomfortable about touting something as a selling point at one stage, allowing it to have an effect on preorders, and then switching it out. It's promising more than you're delivering. Much like Dark Souls 2 and Watch Dogs, actually, albeit in a somewhat different form.
I get why it happens, and I'm not going to condemn people for having to make that tough decision (in all three cases!), but that doesn't mean I'm comfortable with the fact that it does.
If you haven't already imagined this scenario given the game's vaporware status then I'm sorry.
If DC bombs probably :-(
Who knows people though SSM was untouchable.Hmmmm... Doesn't seem like any of their studios are safe... They probably will not touch Naughty Dog though.
And with that morale of the gaming industry takes once again another hit.
Hmmmm... Doesn't seem like any of their studios are safe... They probably will not touch Naughty Dog though.
Sony's gonna acquire From Software.Too bad for anyone lost the job, look like Sony got something up. Buy multi-indie studios like PS2 era.
Defenders of Uranus: Ratchet and Clank.
Can I pm a mod so I can get clearance ? Don't wanna get roasted again.
I see this as a good thing. Studios have been spending huge sums of money and then hoping they'll sell millions of copies just to break even. That can't continue much longer without a crash, so maybe this will set an example for others.
I wish we were in such a state of human mind, that these people at these studios would simply be rearranged for the most part.
Got 20 people over what you need for a project? Are they hacks? No? Then build a small team around them to make small games with very high returns. Look, an extra revenue source...
They had "over 30 games" in production last they talked about it. They cancelled one game at SSM recently and now 2-3 from SCEE. They could still have "over 30" games in production or at the very least almost 30. That's still a lot of games, nothing like what MS did last gen. There was probably just some redundancy with their own games.To me it appears Sony is taking the MS route from last gen. Fewer first party games and just relying on the best multiplatform games. Sony thinks will boost profits.
What's interesting is, that this list is seemingly alphabetically ordered. So Crash Bandicoot is possible (hell, a lot in the A-D range is possible), Jak & Daxter is impossible. Also, probably more interesting: Ratchet & Clank and Resistance are ruled out, too.