SalsaShark said:I was being dramatic on the first response for humor purposes rather, i guess. Never thought we'd get an actual discussion going (I still think of that audience when i look at her design though).
The discussion i was trying to have wasnt that much about this character in the game itself bur rather how out of place she feels in a series like Bioshock, and how i didnt expected that and how it could go down as an example of woman in gaming in general. Like i said i dont think her boobs are gonna change my personal experience with the game, but i still dont see the point. I just dont like watching trailers for the game with 50 youtube comments saying "dem tits", "sexy girl elizabeth *_*" and shit like that, its odd, uneasy and not necesary regarding what we know so far.
Ellis Kim said it better than I could, which is that Bioshock has inherently had character models with exaggerated features, and it's odd that you find her out of place. She's beautiful because that's the point... she's the princess locked in a tower. If she is the "object of desire" for players of the game, then it's appropriate since the player's nemesis is also single-mindedly trying to get her back.
Infinite doesn't need to break the mold of female character design, because the mold is already broken. There are plenty of female characters listed that don't all have huge breasts. They apparently have a different agenda with the design in their game, and I don't personally find it inappropriate.