Yes, Fable is finally coming to the PC. But things are never done easily at Lionhead Studios. Studio head Peter Molyneux is careful to make sure that those working on games delivered to the public aren't going to slack in any area. He's so dedicated to bringing the best experience possible that Fable: The Lost Chapters will include a whole lot more for players to do, see, and take part in.
The biggest addition is likely the huge new content portion of the game. In a meeting yesterday, Molyneux reported that the game will be a third bigger than the Xbox version of the game. While he doesn't want to give away details on the extra parts of the gameplay just yet, he did mention that players who noticed the door right outside the Heroes Guild in the Xbox game will have also noticed it was closed and locked. The PC version will open that door up along with everything behind it. Apparently that includes a dragon and a completely new land for players to explore.
Obvious additions to this new content are the things that naturally come with a new area to explore including new towns, new buildings (such as brothels), new creatures, new enemies, a couple of new spells, new weapons, and more.
Finally, the new coat of paint being applied to the surface of Fable is fantastic. PC gamers are quite familiar with the graphical possibilities that a powerful hardware set-up delivers. While the Xbox version could be quite blurry, the PC version is crisp and clear. After seeing the game running, it's hard to imagine ever wanting to play on that silly console ever again. The difference is quite clear, especially when the helmet of the character was removed to detail and clarity of the face. There wasn't a whole lot shown, but it was enough to be happy about the progress.
http://pc.ign.com/articles/595/595073p1.html
Can't wait to see how it turns out since I really enjoyed Fable on the Xbox