Translation by me.5: An action-scidescroller like we had them often in the past. But isn't it a little too hard? You can start with any of the 6 stages, but I couldn't reach any of the bosses no matter where I started. Uhm, I guess it's a balancing-problem.
7: It feels a bit malicious, but somehow this action-game gets me fired up. Once there were so many of these games, but in recent times they've been rather scarce. Even the characters, even though they are original, are quite good (excuse my rudeness). Well, it's quite welcome.
7: A really totally very hard game. You have to take a really close look at the movements of the enemies while calculating your next 2-3 steps, otherwise you will fail. If you miss the timing just a little bit it's already over. You have to use your skills of course, but also your head quite a bit. Although I love the animation when Rockman gets hit.
5: A rather rare type of game these days. You can start this game from any stage, but there are some stages that if you don't clear them in a specific order you won't be able to advance. I won't hint any further than this. The characters are cute, but typical of Capcom it's super-hard.
So the translations posted so far have been put in the original OP.
If someone could translate the original FF1 reviews that would be super gnarly...
Got any higher res scans? These are okay but would be easier with bigger images.
Also, where are you finding these, by the way? I'd like to trawl through old SNES era famitsuus
I do not, I found that FF1 scan online.
I either buy these famitsu issues from Buyee.com or a friend in Japan, Cheesemeister, picks up issues he comes across and I pay him to send high-res scans to me.
I could share some scans with you. I'm collecting all the charts from the SFC era.
Check this thread for the TOP30 chart scans that I've collect so far > http://neogaf.com/forum/showthread.php?t=1298109
I can kinda see where the 8 guy is coming from. The original SNES version IS kinda hard on the eyes. I got a headache playing it when I was a kid. Never played it through until the PSX version that redid the graphics.
8: An RPG that fits the expression "laborious work" perfectly. The display on screen, the unfolding story, etc., while being aware of Dragon Quest, lets you see the wish to surpass Dragon Quest. If you want to judge the spots where it's too hardcore as faults, they are faults, but as long as you have a positive attitude towards having fun with the game you won't mind. It's a bull's-eye.
9: One might think that the people at Square were the ones who were happiest about the delay of the release of Dragon Quest III. You can say that "Final Fantasy" is a well made RPG. From a story-perspective as well as from a game-design perspective is is all above the current standard. The controls are nice as well.
9: This might be a general rule for RPGs, but this game's way how to do magical equipment is difficult, so when you get around to understand how it works, as well as when you start to get into the story, it becomes really enjoyable. The characters by Yoshitaka Amano are very refined, a very well made RPG.
8: During battle, one of your characters in your party will step forward one-by-one and attack. That kind of control is from a remote past. You might start recalling a time when you were cheering "♬ We want that kid. We don't understand which kid you mean ♬" while playing (You might say "As if I know what you are on about?!?" here). A good game isn't just stimulating your frontal lobe, it's making your cerebral cortex work.
The PSX version is literally exactly the same.
The last one would be more comprehensible in English if you just say the way they step forward one at a time and attack reminds me of playing Hana Ichi Monme as a kid