It does, but its *so* taxing. But turning it off seems to create that sort of aliasing horror that we're seeing lately from poorly anti-aliased hair/fur. Fucked if you do, fucked if you don't, unless you've got a really powerful card.That animal fur looks pretty good.
I don't think they showed it well there in the video. I think its really apparent when you see an object's shadow coming right off of the object and into the distance a bit. It doesn't look right when the entire shadow is well-defined.Not a fan of the soft shadows at all.
Undoubtedly, the Face Off thread is going to be entertaining.
I am expecting pc to come out as the top platform graphics wise, as it always should for a multiplatform release. Still, people will shout from the rooftops that their console of choice could produce better graphics and that it is a lazy port job or parity bs.
It does not even use CUDA.Hairworks doesn't use PhysX.
Every single one of them. But be warned though : Hairworks uses isoline tessellation which is not efficient on GCN cards. Performance hit is going to be even more egregious.Outside of TXAA how many of these features will I be unable to use as an AMD user?
No thanks, they can't work (and shouldn't) together. Competition breeds innovation.Dammit I wish it was possible for both AMD and nVidia to work on the same game.
It does not even use CUDA.
Every single one of them. But be warned though : Hairworks uses isoline tessellation which is not efficient on GCN cards. Performance hit is going to be even more egregious.
No thanks, they can't work (and shouldn't) together. Competition breeds innovation.
You can use any features aside from TXAA but as stipulated above the performance hit will most likely be more severe. Gameworks is highly optimized for Nvidia cards (obviously), they are in no obligation whatsoever to optimize for their rivals.
It's up to AMD to get in touch with Ubi to make sure the game runs as well as it can on their hardware.
So which of these are available on AMD?
But HBAO and Hairworks should, right? What about the godrays ?
Dammit I wish it was possible for both AMD and nVidia to work on the same game.