Just had a chance to read this entire thread....
Wow. All I have to say.
Also, 6GB for games (atm) is pretty solid. I wonder if that number can still grow in the future.
It probably will due to os optimization.
Same with xbone
Just had a chance to read this entire thread....
Wow. All I have to say.
Also, 6GB for games (atm) is pretty solid. I wonder if that number can still grow in the future.
This would be nice to know.Actually. While we're at it. Can anyone confirm if the the OS still requires 2 dedicated cpu cores or has this changed as well.
I'm not sure if you are really serious now, please stop it. Why ps4 should use all the bandwith, Crist, they know how to develop an hardware after 15 years....No it can't, they cant use 100% of the bandwidth 100% of the time especially with background cross chat, download, etc. There will HAVE TO BE A MAX BANDWIDTH CAP or youre going to get fps drop everytime you get a notification. The only question is how much.
No it can't, they cant use 100% of the bandwidth 100% of the time especially with background cross chat, download, etc. There will HAVE TO BE A MAX BANDWIDTH CAP or youre going to get fps drop everytime you get a notification. The only question is how much.
Nail, meet head. Im not a fan of xbone, but SonyGaf is out of control.
Yes but will all thought that about the RAM usage as well. Because its also system bandwidth they would technically need to reserve bandwidth for things such as cross chat, background downloads, and Vita remote play which technically you could be able to do all three simultaneously while playing a game.
No it can't, they cant use 100% of the bandwidth 100% of the time especially with background cross chat, download, etc. There will HAVE TO BE A MAX BANDWIDTH CAP or youre going to get fps drop everytime you get a notification. The only question is how much.
55 pages for this ? Bravo guys
6 GB of GDDR5 strictly for games is MASSIVE.
Next gen will have no excuse for massive levels and complex open world environments.
The bandwidth overhead for the kind of background features you're talking about will amount to less than 0.1%. You really are reaching.
Also I think Ill give the xbox release date
http://www.goodinfographics.com/2013/07/will-xbox-one-be-your-overly-attached.html
Nov. 27th. Read the end of the infograph.
I think the main limitation is how much money the developers are willing to spend to generate the massive amount of assets required for huge detailed worlds.
Then I was obviously not talking to those people. Stop inferring things from what I write and don't take things so personal. Is not healthy.Oh bullshit, most people stayed away from this "5 gb is enough" damage control.
Stop generalizing for the shake of a flame war.
I think the main limitation is how much money the developers are willing to spend to generate the massive amount of assets required for huge detailed worlds.
So what's the TL;DR on this? Is this shit real? I tried to avoid this thread for confusion reasons.
Also I think Ill give the xbox release date
http://www.goodinfographics.com/2013/07/will-xbox-one-be-your-overly-attached.html
Nov. 27th. Read the end of the infograph.
We're getting the tubs ready so we can rub one out to Mark Cerny for the glorious 6 GBs of dedicated gaming RAM. Don't worry, there's still room.Oh hai guyz whats going on in this thread
True 6GB is a very large step up from current-gen.6 GB of GDDR5 strictly for games is MASSIVE.
Next gen will have no excuse for massive levels and complex open world environments.
It was not good enough last week when Xbox One only have 5 GB available. Microsoft is behind, making box for non-gamers, bloated OS and not forward thinking and box already obsolete by awesome 7GB of PS4 super duper RAM.
Now that PS4 might have just 4.5GB, of course that is plenty for next gen. Sony is just being forward thinking so they can match Xbox One features by allocating more RAM for OS. Though to be clear Sony never copy Xbox and everything they did is better (even though they follow MS on everything from cross game chat, UI, achievements, and on-line games behind pay wall. Of course, the pay for on-line is now OK, because Sony need money for R&D and make things better, Microsoft on the other hand is greedy as fuck and ruin gaming).
I have a lot of problem with Xbox One especially the lack of BC and their unclear message on DRM, but seriously do some of you guys actually read what you write.
Oh hai guyz whats going on in this thread
So what's the TL;DR on this? Is this shit real? I tried to avoid this thread for confusion reasons.
EDIT: Also love the thread title LOL
esram still remain slower to the full bandwith of the gddr 5 but it's quite on par . not sure what you are talking about now.Read my posts on the last two pages.
I'm not exactly that big of a fan of MS mem solution. But to act like it won't have perks over the PS4 design is just as faulty as acting like that eSram solution is at parity with the PS4's mem design.
It's there to make up a difference. Depending on utilization it could have advantages over a strict UMA mem design. But Sony's UMA design will always be the preferred. Especially when you're talking about a consistent fast speed.
Sorry I couldn't go in depth, but I need to go to the grocery store. You all have fun now!
On a side note, the insider chatter was that originally the PS4 had 1GB reserved for the OS. Back when it was aiming to have 4GB GDDR5 total for retail too mind.
So with the upgrade to 8GB, and the OS reserve moving to 2GB, we have an additional 3GB ram for games. or in other words, 100% more ram for devs to use with games compared to before the ram upgrade.
Pretty good bump if you ask me.
No devs complaining about a lack of RAM on the PS4? Crytek not developing on PS4 CONFIRMED.That's what makes the outrage here so hysterical. It's all outrage from fans... without a single dev anywhere on the planet complaining about it. And the devs knew this all along...
Also, could someone explain the thread title to a french guy ?
Yes but the devs already know about this. They will have been given by Sony some idea of the demands of the OS and how much bandwidth that the OS will require and design their game engine to accommodate it.
I dare say some devs might not get it right the first time but for the most part. All that background OS activity shouldn't interrupt any flow in the game.
Also I think Ill give the xbox release date
http://www.goodinfographics.com/2013/07/will-xbox-one-be-your-overly-attached.html
Nov. 27th. Read the end of the infograph.
Then I was obviously not talking to those people. Stop inferring things from what I write and don't take things so personal. Is not healthy.
too late no one can leave now
No, having 3GB for games compared to a console with 5GB for games is insurmountable.
A PS4 with only 3GB for games would run faster than the xbone with 5GB, but would have much smaller levels and lower quality art assets.
Yeap. But hopefully game engines continue to improve so that it us easier and quicker to create and expand realistic world's.
Disagree on both counts. On 360, at least, the game keeps a gameplay (non-cutscene) framerate of 30 the vast majority of the time. A handful of areas have slighter choppier framerates (Armadillo and the woods of West Elizabeth) but on the whole it is pretty damn good.The game looks ugly and runs bad also.
My takeaway from this thread at this point is that PS4 is probably going to be the best selling console ever released, as the entire strawman community has seemingly been saying anything and everything today to justify buying it.
esram still remain slower to the full bandwith of the gddr 5 but it's quite on par . not sure what you are talking about now.
6 GB of GDDR5 strictly for games is MASSIVE.
Next gen will have no excuse for massive levels and complex open world environments.
"The memory situation on PS4 is ideal and has exceeded expectations in every way."
Yes. I'll back up their source on this one.
I haven't kept up with One since the DRM ordeal.esram still remain slower to the full bandwith of the gddr 5 but it's quite on par . not sure what you are talking about now.