Obviously, I'm voting for
FGW | Paper Brackets: The Five Hundred Thousand Year Fraud
FTFY.
Edit:
If its too long then change Five Hundred Thousand to 500,000.
Obviously, I'm voting for
FGW | Paper Brackets: The Five Hundred Thousand Year Fraud
I'm having a hard time parsing what this even means.
u trollin'? you can tell me
edit: i suck at phone
Like Dr.DoomIdeally, all characters have high execution options available for high level play, but can be played competently and successfully with mid-level execution mastery.
Lars and Bob just ruin the game. They should NOT have such rewarding buttons with a "one-size-fits-all" solution to so many things and have no consequence for executing those buttons.
If that means low execution shouldn't be top tier.... then that's my stance.
No idea why we didn't get one but with the heightened interest in the prize pot, this could encourage more travellers to these smaller events. I use Toronto as an example but really it'd be great if places like Moscow or Kiev had unknown scenes that got more attention too.I went back and looked at the Capcom Pro Tour Ranking events whic award 128 compared to 256 for Premiere events and I'm surprised that neither that Toronto or Montreal tournament were included. Did the TO's up there not apply for it or did they actually get turned down. It seemed like Capcom was accepting everything as a ranking event, Mexico and even the Caribbeans got multiple events. I'm surprised Canada didn't have one.
I don't see a fighting game ever having a tutorial as thorough and robust as VF4EVOs. It won't, no pub with that much money to use will put it towards tutorials due to no ROI.
Dormammu and Firebrand qualify, I'd say.I think Doom is the only character in the game that fits that criteria... Maybe Spencer too but his combos are a lot simpler than Doom's max damage corner bnb's. Man, I miss me some mahvel.
That feeling when you know no matter how much money Capcom will put into SFV, the tutorial will be worse than KI or Skullgirls. I'm expecting it to be super barebones like KoF13's.
I don't see a fighting game ever having a tutorial as thorough and robust as VF4EVOs. It won't, no pub with that much money to use will put it towards tutorials due to no ROI.
Nah was having a debate in the TTT2 OT on how certain characters (Bob/Lars) shouldn't be top tier because they have low execution and that high tier characters should have high execution.
Of course I was like "Word?" but I wanted to see what others thought.
I think Doom is the only character in the game that fits that criteria... Maybe Spencer too but his combos are a lot simpler than Doom's max damage corner bnb's. Man, I miss me some mahvel.
Agreed, I think 16 is the perfect amount.
Everyone wants 3/5 and we aren't getting that with 32 people.
The main reason many don't see them as that good because they all play the same. Once you know how Bob or Lars are played then boom that's it. If you are smarter than your opponent then you're good.
Alright GAF, I asked if people were interested in this before, and I saw ~10 people say they were in the Smash thread. To me, that's enough for us to try and see if this works. I have never done something like this before, so bear with me as I try to figure out proper organization, and know that I welcome suggestions. I am posting this here as well, because I know not all FGC Weekly folks visit SmashGAF, but some of you still play the game.
EXPECTATIONS:
-You will play a FT5 once per week with someone on the ranbat list, minimum.
-You will be respectful toward others, and understand that this is intended for fun.
-1v1.
-No items/customs.
-2 stock with an 8-minute timer.
-No stages with hazards.
-Good sportsmanship.
Fair warning: the Google Form asks for your e-mail. The only reason I am asking for this information is to give you a Google Spreadsheet invite for recording match data. I am a public school teacher with access to thousands of addresses, phone numbers, and e-mails, and I previously managed a 70,000 person legislative district with all the personal information I could ever want at the tip of my fingers, including SSNs. If you are too paranoid to trust me, I understand and respect that, but this is the only option that ensures only tournament players can edit results without placing heavy record-keeping burdens on me.
Let me know if you think I forgot anything, or if I screwed up the Google Form.
Without further ado, quote this post to reveal the Google Form link below:
Will do.I am officially finished with my semester after Wednesday this week. Contemplating on whether or not I should do this.
Post this on the first page of the new FGW thread so I'll have access to it when I make up my mind.
Dormammu and Firebrand qualify, I'd say.
I think Capcom games in general excel at this: ease of playability + difficulty of mastery.
You think Spencer combos are easier? Spencer combos seems tough because what you do varies so much based on screen position etc., and that aside, some of the stuff is jusr plain tough. Doom's practical optimized combos aren't too bad really.
Not that good? I think it's universally accepted that Lars and Bob are best tournament characters in the game by a wide margin.
I haven't seen either character do particularly well with few exceptions. Japan seems to love Bob but everywhere else...no one really plays either character.
I'm more focused in results and while they are very good characters I'm not seeing where they are just these monstrosities to worry about.
Good. It's a waste of time and money. I've seriously watched people get discouraged when exposed to that tutorial. They don't do anything outside the opposite of what most expect, I'm sure of it.
I can't believe it is 2014 and we still got dudes derailing threads because "Smash is not a fighting game".
If Capcom/Sony is spending 500k on prize money, how much will the winner of CC2015 get? 80k, 100K or more?
With so much money on the line there is no reason not to make this a two day event. 3/5 first day and long sets with the top 4 or 8 on finals day. Maybe thats too much to ask for, but the money being offered is staggering. No reason to take half measures on the actual competition.
Probably won't happen, but just my opinion.
Rarely does any Akira use that 1f knee thing, it's just there in the movelist basically. VF has a huge ass buffer window so nothing is tight in combos since it'll come out on the first possible frame.Iirc (my VF knowledge is pretty limited) akira requires some crazy 1 frame links and has some high execution but played well is pretty damn good.
Execution isn't all about combos it's about movement and neutral game. Moving around with FB and doing his wall cling fireball sequences among a few other nuances of the characters are some of the high execution tools he has despite having Wolverine tier combo execution requirement.