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|OT| Final Fantasy VII Remake |OT| - The Reunion is coming

Manji Uzuki

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Mar 27, 2020
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is it weird? you can't do that in any of the Final Fantasy games i have played.

i guess it would be nice. but the thing is mostly this is a linear game, and Cloud is on his own for the most part. or he is only paired with one of the other characters for a lot of the game, because the story is written around one or another character being around. i see why they didn't really bother implementing it as it seems like a luxury feature.
Well, that's a good point. I think you were able to select the leader of the party to move around in FFVI (and all the previous ones) and also in XII if I'm not wrong. I. understand that when moving on the slums or doing any main story related thing we have to control a particular character for story purposes. However during dungeons or side quests I don't see any impediment. Probably as you said it's just that they consider it a nice to have thing and didn't bother to implement the option
 
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#Phonepunk#

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ah im dying so much in hard mode at the Honeybee battles.

HEEEELLU HAAAAAAAUUUUSSSSU!
 
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DragoonKain

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I'm still not that far in, chapter 6, but Roche is a terrible character. Just horrible. Doesn't fit at all, is way too anime-y and over the top and doesn't fit with the dark nature of the original characters at all. Just feels out of place. Every time I've seen him it's been total cringeworthy.
 
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Manji Uzuki

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Mar 27, 2020
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Just beat the hellhouse on hard mode... Wow that was intense.

didn't expect the tonberries and the two robots in the final phase. Really enjoying how they handled the hard mode.

I'm still not that far in, chapter 6, but Roche is a terrible character. Just horrible. Doesn't fit at all, is way too anime-y and over the top and doesn't fit with the dark nature of the original characters at all. Just feels out of place. Every time I've seen him it's been total cringeworthy.
Not a big fan of Roche neither. I think his role is just to exemplify how crazy and excentric Soldiers 1st class are, which is a cool idea, but it could have been handled better.
 

Arthimura

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Dec 20, 2015
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Came here to post about Hell House on hard mode. I thought the difficulty ramped up pretty quickly, but it was a good fight.

Had trouble because Cloud was low in MP so i only had Aerith to do some real damage when the house starts using God Mode.
 

T_LVPL

Formerly 'Timbo_Liverpool'
Jun 18, 2018
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yes I got her magic up to 514

wrecked everything,
Got her at 526 using 1 spell. Just for a joke not playing properly. Max she goes to it 528 but there’s no point as no room for a spell. Generally though I have her at about 512 playing properly. Maximum attack for Cloud, i have strength going to the low 400s, making Aeris by far the most powerful character.

Looking forward to STR+ materia in the next game. All 3 of Cloud, Tifa and Barrett need STR+ to bring them up to Aeris’ level. Cloud is a beast with Hardedge and Catastrophe is the best limit in the game, but their basic attacks are too weak for my liking especially Tifa and Barrett. Tifa’s only useful with Purple Pain for the critical hits and Chi boost, no point even bothering with any of her other weapons.
 
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T_LVPL

Formerly 'Timbo_Liverpool'
Jun 18, 2018
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im going on 70 hours now still totally in love with this game. on the 2nd Hard Mode run. im at the part with the giant hands. it's kinda cool. plus the music there is so badass.
I’m on my 3rd and final playthrough, up to Chapter 17 and the Shinra simulator. 140 hours. got a 100% game now with all Chapter 14 scenes, platinum trophy, everything in the game except some enemy scans. Probably do the simulator level 6 and 7 again just for the sake of it. I’ve been completely addicted to it for the last 3 weeks, got it a day early but took me a week to really get into it.
 
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Malakhov

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Jun 6, 2004
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Just finished it, the ending is brilliant. I was expecting something horrible from the minority of overreactions I've seen but was pleasantly surprised.

Can't wait to see where this is heading. The whole game was superb, can't wait for part 2.
 

John Day

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Jan 12, 2018
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I won easily against hell house, was scared of it because of all the talk about it. I had more problems against Rufus
🤷‍♂️
Rufus, just like Sephiroth, you hace to watch his pose/stance, attack the wrong time and he just counters and fucks you. It’s one of the things i think the game doesn’t really teach you up front, except earlier with the fight against Rude in the Sector 5 slums (although that fight wants you to use Aerith and magic).
 

D.Final

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I won easily against hell house, was scared of it because of all the talk about it. I had more problems against Rufus
🤷‍♂️
I was talking about the hard mode battle against Hellhouse.

I have already obtained the Platinum trophy.
2 days ago
 
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Malakhov

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Rufus, just like Sephiroth, you hace to watch his pose/stance, attack the wrong time and he just counters and fucks you. It’s one of the things i think the game doesn’t really teach you up front, except earlier with the fight against Rude in the Sector 5 slums (although that fight wants you to use Aerith and magic).
Yeah I got him on 3rd try, the bastard kept interrupting my heals even when he was reloading he had time to come and get me sometimes. I had no problems against sephiroth, I got him easy.


I was talking about the hard mode battle against Hellhouse.

I have already obtained the Platinum trophy.
2 days ago
And I was talking about the hellhouse battle in whatever mode, since Ive read a lot of comments from people who had a hard time with it.
 
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Arthimura

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Yeah I got him on 3rd try, the bastard kept interrupting my heals even when he was reloading he had time to come and get me sometimes. I had no problems against sephiroth, I got him easy.



And I was talking about the hellhouse battle in whatever mode, since Ive read a lot of comments from people who had a hard time with it.
Hellhouse in normal mode is just another boss, but in hard mode is a fair challenge.
 
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Malakhov

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Hellhouse in normal mode is just another boss, but in hard mode is a fair challenge.
From what I've read, even in normal mode, some had problems with it.

I guess if you don't catch the colored windows fast it could be a bitch.
 

#Phonepunk#

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Hellhouse in normal mode is just another boss, but in hard mode is a fair challenge.
it is really quite the fight! the way it uses all the elementals and has all these different phases.

i finally beat him. it took me all day lol of playing off and on. probably 2 hours or so total. it kicked my ass for a while but victory was oh so sweet. loved it.

New Game+ in Wall Market is pretty cool. i'm making different choices this time like not bothering calling the coin toss and having enough money for the luxury massage. so now i'm off on some other alternate story quests for Madam M that i missed the first time through. so that's a reason to play through this a second time (the alt dresses too). this game goes NG+ really well.
 
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Malakhov

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Alright since Im done with the game it's time to sell the ps4, do I need to keep my save or account for part 2 or it doesnt matter?
 

Zefah

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I'm still not that far in, chapter 6, but Roche is a terrible character. Just horrible. Doesn't fit at all, is way too anime-y and over the top and doesn't fit with the dark nature of the original characters at all. Just feels out of place. Every time I've seen him it's been total cringeworthy.
100%. I liked the fight with him, but as a character, he really doesn't fit. Terrible addition to the game.
 
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Rentahamster

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100%. I liked the fight with him, but as a character, he really doesn't fit. Terrible addition to the game.
I hope they add more to his character in the sequel or in DLC, since he doesn't really add a lot to the overall game. He's kind of like the Poochie of the game lol
 
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Malakhov

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You've signed into PSN at least once and/or made sure your USB device is formatted correctly?
Yep, my USB key might be the problem. Only had an old one lying around.

Someone is picking up the console tomorrow and I'm heading to work so didn't have much time to fiddle with it so now it's in its box all packaged

Thanks for your help though :)
 
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Zefah

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Just finished it at 35.5 hours. Really enjoyed just about the whole thing and am sad it's over. I wouldn't be surprised if we don't get a follow up for many years to come and I have no idea how they're going to keep this quality going in a much expanded world. They have their work cut out for them.

I gotta say, I really have a love/hate relationship with the battle system in this game. On one hand, it's fast-paced and a lot of fun, but on the other hand (and maybe I just suck), I feel like it's consistently unfair to the player. My main gripes:

  • AI companions not doing shit. I really wish they made this more like FFXII where you could customize your party's gambit or something. In this, your party members are basically useless unless you take control of them, which is really kind of unwieldy for a real-time combat system.
  • Abilities constantly being interrupted. Due to the fast paced nature of battles, it's quite hard to tell what's going on at times and I really suck at timing my attacks.
  • Abilities constantly missing. Closing the distance and landing an ability against many foes can feel like a miracle at times. So many of the enemies are extremely mobile, can use stun moves, and just dance around constantly to the point that half of the abilities in the game feel almost useless due to their wind-up times. Like holy shit, Limit Breaks should not be missable.
  • Cutscenes and HP-gated phase changes interrupting your abilities/spells, and even Limit Breaks, wasting your ATB bars and MP, etc. Some of the end-game fights were completely ridiculous in this regard.
  • Limited ATB bars! This was my second biggest frustration to interrupting attacks. I feel like you're constantly starved of ATB bars to take actions, and combined with the above interruption frustrations, it really just wasn't very enjoyable a lot of the time. It also made me almost never use items outside of elixirs and phoenix downs, since their value compared to their ATB bar cost just wasn't there...
Now, I never lost a battle or got a game over on my first play through, but I came close a few times and still feel like the battle system could use some work. Maybe I just need to learn how to get gud or something. If anyone has any good YouTube videos to watch before trying Hard Mode, please let me know!
 
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D.Final

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100%. I liked the fight with him, but as a character, he really doesn't fit. Terrible addition to the game.
I agree
Roche is arguably the worst and flattest new character in the game.
(even Madame M is more characterized than Roche)
 

T_LVPL

Formerly 'Timbo_Liverpool'
Jun 18, 2018
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Alright since Im done with the game it's time to sell the ps4, do I need to keep my save or account for part 2 or it doesnt matter?
It will definitely be an advantage to have a save file with everything on it. No doubt about that. Will it be ESSENTIAL? no, because they’ll design it so new players can still jump in and easily compete and still have the essential weapons and materia to start the game. But it’ll be better to already have it all levelled and have 2 elemental, and 2 Magic+ materia because i bet they won’t just be handing those out to everyone.

For instance the magic+ stacks to 4, and we only got 2 in this game, so likely only get 2 in the next game. Also elemental materia needs a huge amount of AP, so better to simply max both of them out now. And revive materia take ages too. I’m getting it all done now.
 
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T_LVPL

Formerly 'Timbo_Liverpool'
Jun 18, 2018
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My main gripes:

  • AI companions not doing shit. I really wish they made this more like FFXII where you could customize your party's gambit or something. In this, your party members are basically useless unless you take control of them, which is really kind of unwieldy for a real-time combat system.
  • Abilities constantly being interrupted. Due to the fast paced nature of battles, it's quite hard to tell what's going on at times and I really suck at timing my attacks.
  • Abilities constantly missing. Closing the distance and landing an ability against many foes can feel like a miracle at times. So many of the enemies are extremely mobile, can use stun moves, and just dance around constantly to the point that half of the abilities in the game feel almost useless due to their wind-up times. Like holy shit, Limit Breaks should not be missable.
  • Cutscenes and HP-gated phase changes interrupting your abilities/spells, and even Limit Breaks, wasting your ATB bars and MP, etc. Some of the end-game fights were completely ridiculous in this regard.
Agree with lots of this. Only thing i’d say is you basically are always in control of all 3 characters because on Hard Mode it’s essential to use R2 and L2 buttons to issue orders to your other 2 characters and also swap constantly between them to confuse the AI. On normal it’s so easy you can just not bother doing so much work and thinking but that 100% changes on hard more, which is the way the game is intended to be played (90% of the manuscripts
only gettable on Hard). I also think if we could issue gambits the game would be so easy it’d be pointless. I mean there’s only 3 really hard battles as it is, (Rufus Shinra, Hell House and Ghoul), so imagine adding gambits into the mix.

Agree entirely limits should never miss and the bosses shouldn’t be able to cheat by changing to a new phase in the middle of an attack. that’s really annoying.
 
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Malakhov

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It will definitely be an advantage to have a save file with everything on it. No doubt about that. Will it be ESSENTIAL? no, because they’ll design it so new players can still jump in and easily compete and still have the essential weapons and materia to start the game. But it’ll be better to already have it all levelled and have 2 elemental, and 2 Magic+ materia because i bet they won’t just be handing those out to everyone.

For instance the magic+ stacks to 4, and we only got 2 in this game, so likely only get 2 in the next game. Also elemental materia needs a huge amount of AP, so better to simply max both of them out now. And revive materia take ages too. I’m getting it all done now.
Too late the console is gone. I was thinking of keeping it for TLOU2 but after the leaks I sold it as soon as I was done with ff7.

Thanks though
 
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TTOOLL

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Mar 22, 2012
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Just finished it at 35.5 hours. Really enjoyed just about the whole thing and am sad it's over. I wouldn't be surprised if don't get a follow up for many years to come and I have no idea how they're going to keep this quality going in a much expanded world. They have their work cut out for them.

I gotta say, I really have a love/hate relationship with the battle system in this game. On one hand, it's fast-paced and a lot of fun, but other the other hand (and maybe I just suck), I feel like it's consistently unfair towards the player. My main gripes:

  • AI companions not doing shit. I really wish they made this more like FFXII where you could customize your party's gambit or something. In this, your party members are basically useless unless you take control of them, which is really kind of unwieldy for a real-time combat system.
  • Abilities constantly being interrupted. Due to the fast paced nature of battles, it's quite hard to tell what's going on at times and I really suck at timing my attacks.
  • Abilities constantly missing. Closing the distance and landing an ability against many foes can feel like a miracle at times. So many of the enemies are extremely mobile, can use stun moves, and just dance around constantly to the point that half of the abilities in the game feel almost useless due to their wind-up times. Like holy shit, Limit Breaks should not be missable.
  • Cutscenes and HP-gated phase changes interrupting your abilities/spells, and even Limit Breaks, wasting your ATB bars and MP, etc. Some of the end-game fights were completely ridiculous in this regard.
  • Limited ATB bars! This was my second biggest frustration to interrupting attacks. I feel like you're constantly starved of ATB bars to take actions, and combined with the above interruption frustrations, it really just wasn't very enjoyable a lot of the time. It also made me almost never use items outside of elixirs and phoenix downs, since their value compared to their ATB bar cost just wasn't there...
Now, I never lost a battle or got a game over on my first play through, but I came close a few times and still feel like the battle system could use some work. Maybe I just need to learn how to get gud or something. If anyone has any good YouTube videos to watch before trying Hard Mode, please let me know!

You need to get gud bro, joking!!

I think you gotta remember that you shouldn't use just one character for long. Go there, fill some ATB, move to the next, more ATB and when the bar is full just your skills/magic. Rinse and repeat.

About missing attacks, there are some enemies designed to avoid certain types of attacks, like those skaters. Use Assess to read about it. Concerning magic, they also behave differently. Ice is easy to miss since it stays in on place. Thunder on the other hand will ALWAYS hit.

Another example is Cloud's blade burst, it will always hit straight, so you gotta use only in static enemies. Basically you have to learn pros and cons of each skill to apply them in battle.
 

Kev Kev

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anyone got good strategies and/or load outs for Valkyrie on hard mode. i only tried twice but got worked despite the fact i was nailing it with wind and lightning (it's weaknesses) and it barely even budged it's stagger bar... which is of course bull shit.

i looked up a couple videos of other people beating it and they were hardly using magic. mostly just using physical attacks, running and dodging, and healing/reviving when necessary, rinse-repeat. like, why tf are you going to tell us its weakness when youre better off just using physical attacks and healing... wheres the strategy in that?

seems like their has to be a better strategy for this..... really pisses me off when they give you a weakness for an enemy, and you target that but it barely does anything :messenger_pouting:

yall have any good strat's or should i just bull rush the motherfucker and heal like crazy?
 
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TTOOLL

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Mar 22, 2012
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anyone got good strategies and/or load outs for Valkyrie on hard mode. i only tried twice but got worked despite the fact i was nailing it with wind and lightning (it's weaknesses) and it barely even budged it's stagger bar... which is of course bull shit.

i looked up a couple videos of other people beating it and they were hardly using magic. mostly just using physical attacks, running and dodging, and healing/reviving when necessary, rinse-repeat. like, why tf are you going to tell us its weakness when youre better off just using physical attacks and healing... wheres the strategy in that?

seems like their has to be a better strategy for this..... really pisses me off when they give you a weakness for an enemy, and you target that but it barely does anything :messenger_pouting:

yall have any good strat's or should i just bull rush the motherfucker and heal like crazy?
Lightning + Elemental materia for Barret or Tifa, skills to build stagger and then hit it with magic. I thinks that's how I did it. It sure took me some time to finish the battle.
 

Synless

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May 13, 2007
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Just beat the hellhouse on hard mode... Wow that was intense.

didn't expect the tonberries and the two robots in the final phase. Really enjoying how they handled the hard mode.



Not a big fan of Roche neither. I think his role is just to exemplify how crazy and excentric Soldiers 1st class are, which is a cool idea, but it could have been handled better.
He’s a 3rd class soldier.
 

Moogle11

Formerly 'HanBrolo'
Feb 7, 2020
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Just finished it at 35.5 hours. Really enjoyed just about the whole thing and am sad it's over. I wouldn't be surprised if don't get a follow up for many years to come and I have no idea how they're going to keep this quality going in a much expanded world. They have their work cut out for them.

I gotta say, I really have a love/hate relationship with the battle system in this game. On one hand, it's fast-paced and a lot of fun, but other the other hand (and maybe I just suck), I feel like it's consistently unfair towards the player. My main gripes:

  • AI companions not doing shit. I really wish they made this more like FFXII where you could customize your party's gambit or something. In this, your party members are basically useless unless you take control of them, which is really kind of unwieldy for a real-time combat system.
  • Abilities constantly being interrupted. Due to the fast paced nature of battles, it's quite hard to tell what's going on at times and I really suck at timing my attacks.
  • Abilities constantly missing. Closing the distance and landing an ability against many foes can feel like a miracle at times. So many of the enemies are extremely mobile, can use stun moves, and just dance around constantly to the point that half of the abilities in the game feel almost useless due to their wind-up times. Like holy shit, Limit Breaks should not be missable.
  • Cutscenes and HP-gated phase changes interrupting your abilities/spells, and even Limit Breaks, wasting your ATB bars and MP, etc. Some of the end-game fights were completely ridiculous in this regard.
  • Limited ATB bars! This was my second biggest frustration to interrupting attacks. I feel like you're constantly starved of ATB bars to take actions, and combined with the above interruption frustrations, it really just wasn't very enjoyable a lot of the time. It also made me almost never use items outside of elixirs and phoenix downs, since their value compared to their ATB bar cost just wasn't there...
Now, I never lost a battle or got a game over on my first play through, but I came close a few times and still feel like the battle system could use some work. Maybe I just need to learn how to get gud or something. If anyone has any good YouTube videos to watch before trying Hard Mode, please let me know!
Definitely agree with a lot of this. Those as others note, I kind of like that the ATB system forces you to constantly switch between characters to build their meters. Otherwise I'd have stuck with Cloud the whole time and it was fun playing them all. I do agree that it would be nice to set the AI a bit though. I don't want anything like FF12's convuluted gambit systems though. That made my eyes glaze over, found it boring when it came to combat and dropped the game after 25ish hours when I got stuck fighting a bomb. But it would be nice to at least have some basic things you could set like focus on healing or focus on physcial or magic attacks etc.

Totally agree on being interrupted being frustrating, as well as things that miss. The blizzard spells were the worst for me when trying to stagger a mobile foe with that weakness. In all the combat also just never really jived with me. I got a handful of game overs, but was never stuck (never died more than once on any one fight) or frustrated. It was just combat that I liked a TON more than menu-driven turn based stuff or the kind of turn based stuff in something like FF12 or Xenoblade. But I just prefer mindless hack and slash real time combat to be honest. I play RPGs for the story and the more complex/strategic the combat the less likely I am to finish it or replay it.

On that front, I looked into the end game content and it looked like the only thing I may want to do at some point is replay chapter 9 to do the other two side quest options (Sam's as I did Madame M's the first time). Other than that I don't care about the arena/battle sim, unlocking all the dresses or playing on hard mode. I may just leave it and do a replay down the road in the months before part 2's release. For now, I've moved onto Kingdom Hears 1.5 HD Remix--bought the full collection when it was on sell for $30 a while back and have never played any of them.
 
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Kev Kev

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Lightning + Elemental materia for Barret or Tifa, skills to build stagger and then hit it with magic. I thinks that's how I did it. It sure took me some time to finish the battle.
yeah thats what im doing already

ok then, guess its just attack crazy and heal.... i think its the end of the chapter though so i dont have to worry much about wasting my MP so ill just attach healing to magnify and stay on top of things
 
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NecrosaroIII

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Just beat the hellhouse on hard mode... Wow that was intense.

didn't expect the tonberries and the two robots in the final phase. Really enjoying how they handled the hard mode.



Not a big fan of Roche neither. I think his role is just to exemplify how crazy and excentric Soldiers 1st class are, which is a cool idea, but it could have been handled better.
Roche is only 3rd class. Don't worry about him too much. You'll never see him again.
 

TTOOLL

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Mar 22, 2012
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yeah thats what im doing already

ok then, guess its just attack crazy and heal.... i think its the end of the chapter though so i dont have to worry much about wasting my MP so ill just attach healing to magnify and stay on top of things

Have prayer equiped too, it's incredible for long fights. I leave on character casting it almost too often.
 
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Moogle11

Formerly 'HanBrolo'
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Have prayer equiped too, it's incredible for long fights. I leave on character casting it almost too often.
Chakra is useful as well for your main up close fighter. I started using it way too late as it would have saved my ass a few times earlier on when I had less MP for casting Cura.
 
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Kev Kev

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Have prayer equiped too, it's incredible for long fights. I leave on character casting it almost too often.
yep, already got three of those (maxed out) on my whole party :messenger_tears_of_joy:

its really just a matter of me trying to nail this things weakness to stagger and then let loose with abilities, but the magic isnt filling the stagger bar up fast enough, and you cant really attack bc its mostly aerial (which is why i was pounding it with aerora and aeroga... so really, youre only "regular attack" option is barrett using his gun from long range, which means youd just have to ignore cloud and tifa, and just shoot with barrett, which is exactly what i see other players doing. i just think thats dumb and not fun or strategic at all). on top of all that i wind up getting pounded while im waiting to cast the magic (im using -ara and -aga attacks mostly since the base magic really wasnt doing enough) and then i have no bars left to heal so...... ugh.... i still contend the battle needs a lot of tweaking, but its mostly great so i cant complain too much.

the videos i watched people seemed to have better luck attacking a lot, healing, then whole segments of just dodging and blocking (not even switching characters that much) and then rinse repeat. they werent even using magic all that much.

seems to me if the game is giving me a weakness for the enemy, then thats they key to staggering... but in this battle, for example, thats not really doing the trick.... just kind of a downer when you use strategy but it turns out being strategic wasn't the best route ya know?

anyway, done bitching now, gonna try to take this thing down now that im off work. thanks for the help!
 

Sign

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Roche is only 3rd class. Don't worry about him too much. You'll never see him again.
Final Fantasy VII: Remake: Part IV: Reunion (but spelled in Latin)

Sephiroth: Our final battle shall no longer be fantasy. Come, Cloud.
Cloud: I . . . I will . . . I will defeat you!

Then all of a sudden. . .


begins to play and in the distance:

Roche: HAHAHAHAHAHA. Did someone say "Vroom?" HAHAHAHA

He will then proceed to run Sephy over with his motorcycle and try to kiss Cloud.

and I'm okay with that
 
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Rentahamster

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I have finished the game, but didn't really spend as much time with the gameplay as I usually do with RPGs. Had a nice time with it. Will combine my thoughts later.


Yeah, it's pretty amazing!

How the sound people turned the already cool vanilla boss theme into a 10 minute symphonic rock overture masterpiece is worth 9999 Gold Saucer GP.
 
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