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Final Fantasy XI | OT | Vana'diel Forever

Shouta

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Jun 6, 2004
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I resubbed, at least for 2 months or so, because I'm having a blast doing things now.
 

Revolutionary

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Sep 13, 2007
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I finally finished up the Aht Urghan storyline during this free login period. Great stuff. Not as strong as Promathia, but still very entertaining. Jumping back into Wings of the Goddess has been a little difficult, however. I couldn't remember for the life of me which nation I was working for (it's been a year since I last played), so I had to talk to every quest-giving NPC I could find until I hit the right one lol
 

Hudo

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Jul 26, 2018
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I finally finished up the Aht Urghan storyline during this free login period. Great stuff. Not as strong as Promathia, but still very entertaining. Jumping back into Wings of the Goddess has been a little difficult, however. I couldn't remember for the life of me which nation I was working for (it's been a year since I last played), so I had to talk to every quest-giving NPC I could find until I hit the right one lol
Sorry if this is a stupid question but how would you compare the storylines of FF11 to the storylines of FF14? (If you have played both, that is)
 

Revolutionary

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Sep 13, 2007
19,218
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Brooklyn, NY
Sorry if this is a stupid question but how would you compare the storylines of FF11 to the storylines of FF14? (If you have played both, that is)
The base game of 11 barely has a story at all. It feels like an old-school MMO (naturally), where it just drops you into the world and leaves you to your devices. Eventually you pick up nation quests that take you through a short and relatively unsatisfying storyline (beat bad guy because he's bad. okay you beat him, gg).
But the first expansion (Rise of Zilart) is where things really pick up with more and longer cutscenes - they even going as far as to retcon/flesh out the base game's ending. The second expansion takes it even further, dealing with classic Final Fantasy tropes and enemies like Bahamut.

As for the quality of the storylines, I think both 11 and 14 are great. They actually have a lot of similarities in terms of themes and broader ideas (like the existence of beast tribes, though their purpose may differ). Sorry if I'm being too vague, but if you want to experience it yourself sometime then it's best that I remain vague. There's also the possibility that more 11 themes will make their way over to 14 so I'd rather not inadvertently spoil anything.
But if you ever do play it, keep in mind that the pace of gameplay is COMPLETELY different. Again, this is an old school MMO through and through.
 
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Hudo

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Jul 26, 2018
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The base game of 11 barely has a story at all. It feels like an old-school MMO (naturally), where it just drops you into the world and leaves you to your devices. Eventually you pick up nation quests that take you through a short and relatively unsatisfying storyline (beat bad guy because he's bad. okay you beat him, gg).
But the first expansion (Rise of Zilart) is where things really pick up with more and longer cutscenes - they even going as far as to retcon/flesh out the base game's ending. The second expansion takes it even further, dealing with classic Final Fantasy tropes and enemies like Bahamut.

As for the quality of the storylines, I think both 11 and 14 are great. They actually have a lot of similarities in terms of themes and broader ideas (like the existence of beast tribes, though their purpose may differ). Sorry if I'm being too vague, but if you want to experience it yourself sometime then it's best that I remain vague. There's also the possibility that more 11 themes will make their way over to 14 so I'd rather not inadvertently spoil anything.
But if you ever do play it, keep in mind that the pace of gameplay is COMPLETELY different. Again, this is an old school MMO through and through.
Wow! Thank you for your detailed answer! Don't worry about being too vague. It is already more information that I'd hoped for! Being an "old-school style" MMO is one of the reasons why I am interested in FF11. The only thing that is annoying is the whole deal with PlayOnline. Square have hinted that they're working on streamlining this, so this is what I am waiting for, actually. FF14 is not bad as well but I have this weird fascination with FF11. I admit that my only MMO experience are WoW, which I played from Beta up to Cataclysm and FF14 (which I still play on occasion).
 

Shouta

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Jun 6, 2004
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You can download the game without using Playonline now, there's a link on the website to get the full game. Account stuff is handled with your Square-Enix account as well. So you just need to login into POL to get into the game is all, really.
 

Shouta

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Jun 6, 2004
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I’m curious if there is a guide to get to level 99? I’m returning after like 5-8 years lol.
There's a quickstart guide for 1-119 here: https://www.bg-wiki.com/bg/Quickstart_1-119_Guide
A guide about what's been added, changed, and what's relevant can be found here: https://www.bg-wiki.com/bg/Returning_to_Vana'diel
If you're looking for general XPing places with your Trusts this is good: https://www.bg-wiki.com/bg/Fantastic_EXPs_and_Where_to_Find_Them

I've done a few of my jobs that were at 90 using these and I took Rune Fencer from 30 to 99 as well. I'm planning on doing it for Summoner soon. =o FFXIclopedia and FFXIah are good resources as well which may have information that the BGwiki doesn't have on occasion.
 
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