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Final Fantasy XII is beautiful.

Mar 7, 2005
6,024
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I just entered Eruyt (the Viera) Village. What a gorgeous game. The music, lighting, and scenery in that area is so lush. So far, the game is giving me a great sense of exploration -- and I love it for that. Say what you will about the gameplay or story, but the game is still a great technical achievement. I can't believe the PS2 can pull off these textures.

I am really enjoying this game so far. I can only hope it gets better.
 

RiZ III

Member
Jun 6, 2004
7,976
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I agree. The PC emulator really shows off how amazing the art talent is at that company.
 

esbern

Junior Member
Jul 10, 2007
2,582
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especially lulu's tits. unfortunately, she is named after somebody's pet panda bear.
 

Narcosis

Member
Apr 21, 2007
2,033
0
0
FFXII is one of the best looking games on the PS2 for sure. I think it has some strong competition, but it's definetly right up there with the best of the best.
 

Victrix

*beard*
Sep 1, 2005
7,657
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It's stupendous. It also looks rather like ass on a proper hd tv, which bums me out immensely. It was kind of 'holy crap, the PS2 is doing this' on an sd tv anyway, but its just exaggerated when blown up.

I don't suppose there are any solid ps2 emulators out there? I played Vagrant Story some time ago with a PS emu that did a great job of sharpening everything, and I could still play it with a gamepad hooked up, so quite comfortable as well.

And yes, it gets better. Several of the later areas are amazing.
 

HK-47

Oh, bitch bitch bitch.
Oct 24, 2007
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1,010
Yeah it really is. The architecture is fantastic. Shame about the story though
 
Mar 7, 2005
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Victrix said:
It's stupendous. It also looks rather like ass on a proper hd tv, which bums me out immensely. It was kind of 'holy crap, the PS2 is doing this' on an sd tv anyway, but its just exaggerated when blown up.

I don't suppose there are any solid ps2 emulators out there? I played Vagrant Story some time ago with a PS emu that did a great job of sharpening everything, and I could still play it with a gamepad hooked up, so quite comfortable as well.

And yes, it gets better. Several of the later areas are amazing.

I am not sure if you have a PS3, but the game looks fantastic upscaled.
 

Ploid 3.0

Member
Jun 6, 2004
28,300
4
1,510
I was just planing on playing this game again (or wait for the Gaf Plays FFXIII thread lol) after reading some of the new FFXIII rumors. The rumor that said something about a ffxi renkei (skill chain) system being in FFXIII, and thinking about how close to FFXI ffxii feels. The art makes it, just like the art in FFXI makes it still great to look at today. FXIII even screams great art from the designs and I care not how close to the supposed CG that game look as long as it share the art.
About that village, I went over every corner looking at everything. I like how mystical it looks and the music in the background. SE is a monster.
 

Redd

Member
Aug 23, 2007
8,724
0
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Yeah what a beautiful game. Wish Square would have put half that effort into the story. I wanted to like it but besides the hunts and great beginning the story line was ass, and not the good ass like Frans:D but ass.
 

Splash Wave

Member
May 23, 2006
6,141
0
1,115
SF Bay Area, CA
I really should go back and finish this game, but unfortunately its been so long since I played it last that I probably won't get anywhere without someone holding my hand. I don't remember anything about the gameplay. Not to mention I could never decide on what type of character I wanted that princess to be.
 

Johnkers

Member
Apr 28, 2007
2,761
0
0
It's stupendous. It also looks rather like ass on a proper hd tv, which bums me out immensely.

Yes. Even got component cables hoping it would fix it (which it does a little) but oh god the jaggies!
 

Powerslave

Banned
Mar 2, 2006
5,927
0
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I wish they freaking implemented a first person view in this game to look around at the rich world full of details :mad:
 

Ploid 3.0

Member
Jun 6, 2004
28,300
4
1,510
This thread is screaming for fran's eruyt village pics and other awesome places. Alas I'm browsing on a console and can't provide the awesome.
 
Oct 9, 2005
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everything has this watercolor quality to it. even though FFXIII will blow it out of the water visually, damned if they top the design
 

StarEye

The Amiga Brotherhood
May 25, 2007
2,502
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Fantastic potential, wasted by a story that goes nowhere. I must say, I love everything about it, but the music and story. It's really frustrating, when you really want to love a game so much, yet falling short because of a couple of big errors.
 

RiZ III

Member
Jun 6, 2004
7,976
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Rahxephon91 said:
I got FFXII and Gears around the same time. FFXII's visuals blew me away way more then Gears.


Were you playings gears on a 12 inch b&w television?
;)
 

monkeylite

Member
Jan 18, 2007
1,281
0
0
UK
Battle system was great.

Visuals were great, though GoW II still wins.

Music was great.

Story ain't so bad. Wished the political plot was Tactics level, but still enjoyed it more than previous instalment.
 

RevenantKioku

PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS oh god i am drowning in them
Jun 6, 2004
23,072
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Nara, Japan
www.bookofrevenant.com
Shame about just everything else in the game. What a goddamned waste.
I'm still contemplating giving International a run because it seems some of the people who played that 'hated it less' but that's not too much of a seller.
What really pissed me off was the realization that no matter how beautiful FF12 looked, it always felt more empty. This really came to a head when I replayed FF7 back in December. I just can't believe how dull FF12 is.
 

RiZ III

Member
Jun 6, 2004
7,976
0
0
ezekial45 said:
Got any pics? Or a video perhaps?

There was a thread about it a while ago from which these are taken.



 
Oct 19, 2007
11,854
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Aw snap
CurseoftheGods said:
So far, the game is giving me a great sense of exploration -- and I love it for that. .

100% agreed. I was wandering around areas hours before the story lead me there. Great game. Of course I liked the story so ignore my opinion if you must

The scene with Ashe and the God ranks up there with my all time favorite video game scenes... very powerful would be the best phrase for it me thinks
 
Jun 9, 2004
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Ontario
Yeah, good art, but for me the visuals seemed a bit off sometimes. I prefered how FFX looked to be honest. As for the game, well, the battles are fun, but the story/ motivation given to you (very little) put me off. I felt like I was just bouncing from one place to another with hardly any involvement, just grinding in between.
 

Druz

Member
Dec 24, 2006
3,553
18
1,155
RiZ III said:
There was a thread about it a while ago from which these are taken.

IMGS

Wow. I may restart my game just to be able to play it like that.
 

Redd

Member
Aug 23, 2007
8,724
0
0
If it wasn't for Balthier I doubt I would have got as far as I did. He really should have been the leading man in FFXII.
 

John Harker

Definitely doesn't make things up as he goes along.
Feb 26, 2005
17,582
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Santa Destroy
Gorgeous design, beautiful aesthetics, daunting scope, and frantic battles.... all and all i'd say one sweet experience
 
Jun 16, 2004
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I'm replaying XII again at the moment. I'm just a few areas away from Phon Coast, my favourite place in the game. I already loved the design of the world and had some wow moments already the entrances to King Raithwall's Tomb and the Stillshrine of Miriam in particular, but Phon Coast managed to take it up another level.
 
Jun 16, 2004
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Redd said:
If it wasn't for Balthier I doubt I would have got as far as I did. He really should have been the leading man in FFXII.

He was really. Him, Basch and Ashe were the main focus of the story, at least as far as playable characters go.

One thing I forgot, but that I really like was that they made Ashe quite unlikeable, at least for most of the game. She's conceited, dismissive and power-hungry.
 

zurra

Member
Apr 4, 2007
977
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0
i love ff12 so much. the world is so beautifully designed, and screw the haters, i liked the story. after 125 hours i couldn't take any more sidequests though, so it had to be finished. :(
 

ivysaur12

Banned
Dec 28, 2005
39,512
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1,455
I really wish my friend hadn't scratched my disk. I really want to try to get into this again. The scope was almost overwhelming during the start.
 

Manmademan

Member
Nov 3, 2006
30,679
1
945
no need to use an emulator or restart the game. Ps3 upscaling makes this game look FANTASTIC, as does that HD upscaling disc that was out for the PS2 a while ago.

I still have that (I just forget the name) but its useless now that I have the PS3.
 

KyanMehwulfe

Member
Aug 26, 2004
10,842
178
1,345
Huntusk
www3.telus.net
Akin to the story or setting of the game, it cannot be fully appreciated without taking the time to look for its nuances.

If you explore Rabanastre, there's such a flurry of detail in the most mundane places. Even in areas the camera would often pan to look at. Little designs or symbols carved into the brick; ornaments standing or dangling from a high shelf or an out of the way corner.

There's such distinct architecture to each region as well. You don't even blatantly take note of it in many cases simply because you're not used to that sort of attention to detail. We assume detail is just random detail; it's only once you've really grasped the cultures of the game (through exploration and reading the game's encyclopedia) that you really start to appreciate how fleshed out every region is.


Even more so than the environment art though is the camera work and facial expression detail. Most folks that speak of no depth or emotion to the game must not pay much attention to such subtle elements. An amazing amount of characterization is potrayed through those two elements.

The way Vaan's eyes can barely be seen to dart to express his uncertaintity, or he grits his teeth after almost giving in to the rage he battles with throughout the game and how Ashe recognizes this with just a forlorn stare conveying her similar internal dilemna. The way the camera shifts from the speakers' serious topic to a playful scene in the background oblivious to the plight in debate to symbolize the innocence she wants to protect, or as Balthier reveals his story to a sprawling slow pan of the beach, as open as the tale he has finally revealed. Scene after scene; event after event.

The game tells as much without words as it does with.

It's a game that demands attention, and without that effort you will only come out disapointed. But for those that put in effort, most every element of the game continues to reveal layer after layer of detail. If not the clearly undeveloped latter third, I'd be tempted to label it a masterwork.
 

EviLore

Expansive Ellipses
Staff Member
May 30, 2004
28,284
68,355
2,450
KyanMehwulfe said:
Akin to the story or setting of the game, it cannot be fully appreciated without taking the time to look for its nuances.

If you explore Rabanastre, there's such a flurry of detail in the most mundane places. Even in areas the camera would often pan to look at. Little designs or symbols carved into the brick; ornaments standing or dangling from a high shelf or an out of the way corner.

There's such distinct architecture to each region as well. You don't even blatantly take note of it in many cases simply because you're not used to that sort of attention to detail. We assume detail is just random detail; it's only once you've really grasped the cultures of the game (through exploration and reading the game's encyclopedia) that you really start to appreciate how fleshed out every region is.


Even more so than the environment art though is the camera work and facial expression detail. Most folks that speak of no depth or emotion to the game must not pay much attention to such subtle elements. An amazing amount of characterization is potrayed through those two elements.

The way Vaan's eyes can barely be seen to dart to express his uncertaintity, or he grits his teeth after almost giving in to the rage he battles with throughout the game and how Ashe recognizes this with just a forlorn stare conveying her similar internal dilemna. The way the camera shifts from the speakers' serious topic to a playful scene in the background oblivious to the plight in debate to symbolize the innocence she wants to protect, or as Balthier reveals his story to a sprawling slow pan of the beach, as open as the tale he has finally revealed. Scene after scene; event after event.

The game tells as much without words as it does with.

It's a game that demands attention, and without that effort you will only come out disapointed. But for those that put in effort, most every element of the game continues to reveal layer after layer of detail. If not the clearly undeveloped latter third, I'd be tempted to label it a masterwork.

I suppose you said nothing about the gameplay because there isn't any? After the nth hour of pressing forward on the analog stick, making even the least involved "press x" JRPGs seem to have complex game mechanics, there's very little the story or setting could do to keep me involved. The character progression system is also dreadful, and once again given a bandaid with the international version.
 

callous

Member
Jun 8, 2004
4,148
0
1,430
Yes, absolutely beautiful game. Can't think of a prettier one I've played. My only complaint is that towards the second half I was feeling like I'd seen more than my fair share of grassy fields. They could have varied things a bit more. My favourite area was the sand sea. I just couldn't get enough of the atmosphere in that area. Pure Final Fantasy. Wish they'd put in more stuff like that. I still don't think it should have been called Final Fantasy, but it's a great game in many ways.
 

StarEye

The Amiga Brotherhood
May 25, 2007
2,502
0
0
callous said:
Yes, absolutely beautiful game. Can't think of a prettier one I've played. My only complaint is that towards the second half I was feeling like I'd seen more than my fair share of grassy fields. They could have varied things a bit more. My favourite area was the sand sea. I just couldn't get enough of the atmosphere in that area. Pure Final Fantasy. Wish they'd put in more stuff like that. I still don't think it should have been called Final Fantasy, but it's a great game in many ways.

:D