YukiOnna
Member
Or you could... just pick the normal mode so you don't have to?Cant wait to just hold down circle again through fights with the occasional triangle button press. In 2025.
Or you could... just pick the normal mode so you don't have to?Cant wait to just hold down circle again through fights with the occasional triangle button press. In 2025.
At least they're still making stuff like Bravely 2 and this new tactical rpg with a complex story so I cant be too mad. Final Fantasy is trash now. Anyone who thinks FFXV was a good or even decent game, then sadly I cant respect their opinion on what's good.
That was normal mode mate.Or you could... just pick the normal mode so you don't have to?
But that was by a completely different combat designer and he already lays out what they'd do in an easier mode here.That was normal mode mate.
Some people just can't let go of a franchise no matter how objectively awful it may be. FF fans are especially notorious for this, they just refuse to accept that the games are absolutely dreadful.
Still, they'd rather attack people like you and I instead of accept the truth which is fair enough but eventually it will sink in. I'll be remembering this thread for when FFXVI comes out because I imagine some of the people who were quick to abuse me will be awakened when that game gets raked over the coals.
You should play Yakusa Like A Dragon instead, great game !If the story-focused mode isn't turn-based with full party control than dont even bother.
Why are JRPG fans so insecure he says in his opening sentence, while not quite getting the irony.
FF fans make me laugh. So stuck in the past. The world has moved on. I played Tales of Berseria the other day and that game does everything right where Final Fantasy fails. FF is dead. Kingdom Hearts is Dead. Dragon Quest is dead.
The sooner people just accept it and open their eyes to much better experiences the better. Try Last of Us 2 or Spiderman Miles Morales instead.
Don't you love the delusional ones who try to pretend like FF especially 7 isn't anime.
VIIR was absolute trash, nobody liked it.
XV was worse than XIII and that's saying something
XIV is a niche MMO and doesn't hold a candle to Warcraft or ESO.
XVI will release to negative views (except for famitsu who will give it a maximum score) and FF will fade away into oblivion as it should have done after the mess that was XII came out.
Square Enix is done.
VII was so anime I couldn't take it serious. What kind of character calls himself Cloud Strife? Weird game, and its fans are even weirder.
If all the female characters are on the MC's nuts then you're probably watching a harem anime.
I havent played FF7R yet, but I completed FF15, What are the difference in battle system?
The hope is that with this being the biggest gap I can ever remember between Tales games that we'll see something great.Tales of Besseria does everything right?
This is too much.
I even liked that game, but even most Tales fans agree it was a dead end continuation of the Xilla formula. That the series needs a shake up and may get with Arise.
Tales of Besseria does everything right?
This is too much.
I even liked that game, but even most Tales fans agree it was a dead end continuation of the Xilla formula. That the series needs a shake up and may get with Arise.
They're not comparable. It's completely different and more strategic oriented.I havent played FF7R yet, but I completed FF15, What are the difference in battle system?
I don't even know why some people are bringing up XV. They aren't remotely the same staff nor style.Everything. The gameplay isn't even comparable.
I know right. Throw in some flashy visuals and people will say anything.
I trust FFXVI will have much better combat than both FFXV and FFVIIR.
Ryota Suzuki (Dragon's Dogma,DMC4) who is suppossedly working on XVI is very talented although i would like to hear some official confirmation first that he's working on it before i get too excited.
The visuals aren't what makes it great, The battle system is just far better and would still be better even if it it was running on a ps1.
Characters are more fun to but that's more subjective.
People have been saying square should just stick to a purely turn-based gameplay system for years and when XV happened they doubled down and acted like Action and RPG elements are oil and water rather than it just being the company fucking up while trying to make a new battle system instead of sticking to the same old formula.
THe FF7R came out and made it clear how much these elements can enhance one another.
My only worry is that the team making this game actually listed to you guys and decided to just make a full on action game instead of combining it with rpg mechanics. If they did, the game could still be great but I'll be more interested in Remake part 2.
Please no. They said the same shit about FFXV. That newbies could enjoy the combat and the story (lol what story), but FFXV ended up being the most frustrating, most unbalanced action RPG of all time for me. Its not that you could really die, you could but it took a long ass time. Its that the game was tedious, every hit would insta down you, and you were forced to throw a phoenix down, but your max HP was limited to like 30% until you threw an elixer. why. Why not just dialing back the damage, make it so easy that you hardly get knocked out instead of constantly having to throw items breaking the pace? The game had nothing to do with skill, unlike KH2-3, I think enemies would just phantom hit you anyway. OH, and elixers, you know, those rare full cure/mp restorative items of past games, they cost like 400 gil a piece in FFXV. Why, because this shit is unbalanced as hell. The devs must've given up and just throw a shit ton of free cure items in here to counter the shitty mechanics.
The bottom line is, I hope FFXVI steers clear from this road. If it has difficulty settings like KH I'm fine. Really, KH3 post patch on Critical and with Limit Cut battles is my favourite KH in terms of gameplay. Its flawless. If you were kind of dissapointed by the game, and its okay to do so, at least try it with the patches and CM.
FFVII combat is okay. Its bad if you treat it as an action game and think rolling will have iframes etc. No, in FFVII you're supposed to defend and take minimal damage as you would in turn based fights. And then you strike with the right moves, switch characters, and build stagger meter. That non playable party members are so useless is part of this; you're supposed to take the reins which is why you can instantly switch with d pad. Building ATB is a matter of quickly attacking a bit, and switching up, rinse repeat. I must say I enjoyed the combat. Its the only part of R I enjoyed.
I expected XV to play like Kingdom Hearts 1 which is an actual competent Action-RPG with magic, melee attacking, dodging(invulnerability frames), and parrying that rewards you for understanding enemy patterns and having good dexterity to utilize your skills to win.
Woops, guess I mixed up you comment with another. That said, I don't think every game needs to have a roll that makes you invincible. It's fine for some game to require you to ACTUALLY dodge (move out of the way) rather than just giving you the ability to be intangible, that's really getting old.
Anyway, we agree XV was a mess, but I say VIIR does a far better job than KH1 in combining action and rpg.
I mean, XV had two entirely different teams and lead staff involved on it so the battle system was a mess with no time and they were forced to include whatever remained of the original Versus. VIIR had set out to be a command based hybrid early on and it worked since they had Teruki Endo to help with the real-time aspect of it. XVI looks very much like DMC/DD, but there's a lot of pausing in the combat so it's probably not full on action game and I wouldn't expect Yoshi-P of all people to make it lose its RPG roots when he's a fan of early FF games and Tactics.
If they got VIIR to have party member switch, I'm sure XVI will be the same. Although, it depends on the story given Clive's revenge quest can be looked at as entirely solo story wise. I doubt it though.basically nothing new being told here. obviously it will be heavy story focus and action oriented game
that said, there more define a final fantasy than a combat system. FFXIV is good example where it has more 'ff soul' than any modern final fantasy and FFXVI, is developed by same people. no need to worry.
just hope there atleast some kind of A.I party member there.
they got former capcom devs in there like FFVII Remake so there should be good combat there. hold circle joke is kind of old though.
Better have a ranking/score system.Devil May Fantasy confirmed.
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If it doesn't have a dodge with "I" frames then its hard for me to consider it a good action or action-rpg. Every "action" game you know that's lauded has it from Devil May Cry to Dark Souls.
even in FFXV they add the features right? so there chances that it might exist. however, despite how its gonna turn out, i have faith on these people. FFXIV mmo for example basically just single controllable character. the instance fight full of A.I and yet it doesnt degrade the game to be a 'final fantasy'. Playing The Last Story's for example where the combat also goes action instead of turn based also give strong 'final fantasy vibe'. so people no need to worry and dwell to much on turn based system. but honestly if this is handled by other division i might getting anxious too.If they got VIIR to have party member switch, I'm sure XVI will be the same. Although, it depends on the story given Clive's revenge quest can be looked at as entirely solo story wise. I doubt it though.
It's definitely something that all the popular action games are using right now but just because it's a popular mechanic doesn't mean it's needed for a game to feel good. That's like saying a racing game can't be good if there are no bikes.
It's crazy to think that there is only a single way to handle dodging and I want more devs to explore other systems.
Why do they have to keep doing this to FF games? Just go back to its roots please. You want an action game so bad, just create another franchise. Not hard. Leave FF alone.
Yes.VIIR was trash?
If the story-focused mode isn't turn-based with full party control than dont even bother.
Not even remotely true. They launched the best game in the series not even a year ago. FFVII Remake was phenomenal. Your opinion was full of fail.Doesn't matter what they do, this will be the last Final Fantasy they ever make. Nobody cares about this franchise anymore.
Oh you're right. They added character switch as a skill, lol. Didn't even know about that, but I'm of the same opinion. I don't mind either or (party or single character) as long as it's fun to play with options, which I'm sure it'll have.even in FFXV they add the features right? so there chances that it might exist. however, despite how its gonna turn out, i have faith on these people. FFXIV mmo for example basically just single controllable character. the instance fight full of A.I and yet it doesnt degrade the game to be a 'final fantasy'. Playing The Last Story's for example where the combat also goes action instead of turn based also give strong 'final fantasy vibe'. so people no need to worry and dwell to much on turn based system. but well honestly if this is handled by other division i might getting anxious too.
Probably early next year. They said major information reveal is this year.If this game comes out this year...
Its not popular, its a staple. Always has been.
Why are JRPG fans always so insecure?
Hey, we have this game called soccer you know. Pretty cool right?I guess if you don’t like it, get mad that others are fine with FF?