Exactly what I thought.Lol at Spector using "next-gen consoles" to describe 360 and PS3 in 2012.
I don't see the problem with that, the visuals weren't among the first game's real issues. That camera however still doesn't look good, especially considering single-screen co-op mode (unless that was single player and the co-op does split screen)...It appears to look pretty much exactly like the first game at this point. Yeah, I'm being a huge Negative Nancy, I know.
Looks pretty lame. Why did the first one get so much hype and attention
What is striking to me is that the game seems to be designed to be as inaccessible to the legions of Disney fans as possible. Oswald may be the coolest character ever created by Walt Disney, but if you're making a co-op Walt Disney game, why on earth would you make Oswald the number 2 character? I've only just started the first game so far, but there seem to be a lot of missed opportunities like this. Disney gives you a lot of money in an attempt to make the Pixar of video games, and you make some indie retrospective? I don't understand it.
Even for a Wii title, it doesn't look overwhelming or great.
I don't see the problem with that, the visuals weren't among the first game's real issues. That camera however still doesn't look good, especially considering single-screen co-op mode (unless that was single player and the co-op does split screen)...
Although they could have chosen better color schemes for sure.
Damn, when Geoff quoted him I just figured he meant Wii-U.Lol at Spector using "next-gen consoles" to describe 360 and PS3 in 2012. Anyway it look alright, I'm a sucker for Disney so I know I'll play it, but it doesn't seem very ambitious, sticking very close to the formula. It feels like they are saying, "well we knew the first game had a lot of problems, so here's another version that is actually more like what we wanted to make."
Because of a few simple things:
- Warren Spector
- Mickey Mouse
- Warren Spector
Spector for sure, but Mickey Mouse...really?
Spector for sure, but Mickey Mouse...really?
People had a different concept of what the game was going to be like.Looks pretty lame. Why did the first one get so much hype and attention
Was that the artwork where it looked darker/Tim Burton-y? That was pretty good
Looks pretty lame. Why did the first one get so much hype and attention
Because of a few simple things:
- Warren Spector
- Mickey Mouse
- Warren Spector
Oh wow steampunk and dark, that does look great. I'd bet the publisher had a hand in what we ultimately got.
Lol at Spector using "next-gen consoles" to describe 360 and PS3 in 2012. Anyway it look alright, I'm a sucker for Disney so I know I'll play it, but it doesn't seem very ambitious, sticking very close to the formula. It feels like they are saying, "well we knew the first game had a lot of problems, so here's another version that is actually more like what we wanted to make."
It was probably more to do with Disney's involvement in the project. They probably were not keen on the concept art
Oh wow steampunk and dark, that does look great. I'd bet the publisher had a hand in what we ultimately got.
Disney actually encouraged the style, but Spector and the Art Director wasn't fond of it, and felt it wasn't in style with the Disney vibe they wanted to get across. At least that's how the evolution of the visual style is explained in the artbook.
People had a different concept of what the game was going to be like.
Looks pretty lame. Why did the first one get so much hype and attention
What do they need to learn when the first game sold a million (something huge like that) in its first month? and that was just one platform. They were never going to change anything... just PR babble.
You don't even need to look back at such a high watermark, Mario Sunshine eats this for breakfast. A look at the Wii version's water, it's some PS1 crap.That concept art was so amazing, if they made a point and click adventure with that artstyle (like Machinarium or Lucasarts titles) I would squee with glee.
But alas, we got a generic Mickey Mouse game. A shame the sequel doesn't look like it's going to be any different.
On a side note, why do Wii games still look like this in 2012? 700 people working on this? I laughed. When I put RE4 in my GameCube it still blows nearly anything on the Wii out of the park. If the Wii really is 2 GameCubes taped together, then I was expecting more Epic visuals from Epic Mickey 2.
This looks dreadful. How they managed to screw up color in a Mickey Mouse game is beyond me--everything looks murky and disgusting. Yuck...