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First Samba De Amigo Wii video of love!!!

Not bad..
And I don't know what's the big deal with the whole "no maracas" thing..
Considering that only like..10 people played it on Dreamcast.....and 3 used maracas..so is not like it's going to be missed that much.. :p (I was one of the 3 though...)
 
fernoca said:
Not bad..
And I don't know what's the big deal with the whole "no maracas" thing..
Considering that only like..10 people played it on Dreamcast.....and 3 used maracas..so is not like it's going to be missed that much.. :p (I was one of the 3 though...)

Bought two pairs, day one. Don't forget you're on GAF after all.
 
Amir0x said:
You didn't play Samba De Amigo, which pretty much goes on to answer the rest of everything. But there's a reason why games like Guitar Hero and Rockband are far more popular than instrument-based games that don't use peripherals.

Now, I'm going to try REALLY HARD not to once again criticize the wiimote here, but the philosophy behind playing pretend rather than actually just having the game do something and do it better is something I think you'll be hard pressed to find supporters for. You're saying the wiimote should act as your imaginary friend for your imaginary concerts, and that's fine, but it's always going to be inferior to the alternative by a great margin.

I have played Samba de Amigo. There's no other argument to be made.



DDR isn't a instrument-based rhythm game (even though it DOES have a unique peripheral that plays to its appeal). Neither is Elite Beat Agents, before we get there. It is using music to provide abstract gameplay, rather than using the instrument to create the music.

And there's nothing subtle about the weight and sound, or the feel it provides.

If you were playing Guitar Hero with a PS2 controller instead of a Guitar, or a Wii controller instead of a Guitar - everything else being equal about the tracklist - here's the amount of sales that would have occured: 3. Add a guitar into the mix, and the experience evolves and changes. It becomes dynamic, it adds its own elements and challenges. You're now more closely approximating the instruments. Add in a microphone, add in drums... you're going even further. You're adding in more unique challenges that are not able to be closely replicated by typical controllers.

This genre is one of the only that are genuinely helped by novelty, and you'd just as well toss it out the window and not even for a good reason. You just think it SHOULD be as good, and I guess it's that same gut feeling that makes you feel there would be no difference in the long term. But your gut feeling is wrong, hate to break it to you.



Maybe in crazy town, maybe after a few hits of LSD. But not sober, and not if you're not autistic.


I have to agree completely with Amir0x here, unless you have never played the original nothing will be as good as a pair of 'made to measure' maraccas like the DC's. I'm sure the Wii's controllers will work fine but the feeling of weight in those maraccas and the resulting weight shift as the 'seeds' move when shaking just cant be replicated any other way.

I would pay extra for a set of quality maraccas, surely it couldn't be that expensive to transfer the innards of a wiimote into a working maracca? Obviously would be expensive for a pair like that but if the second maracca had the inside of the nunchuck and was connected by a decent length of wire to the other i dont see a problem. If the resulting maraccas cost the equivalent of another remote and nunchuck i'd happily pay for it.
 
Hell I don't know why they'd be afraid of putting out maracas controllers for the Wii version of this. Sure it didn't sell too well to the DC crowd back in the day but this is right up the Wii crowd's alley. Make a Samba De Amigo Wii maracas bundle, sell it for 89.99, ???, PROFIT!
 
Terrible video, can't see much or hear anything.

Guys you could just sticky tape some pots of ground pepper/equivalent to get the shake.
 
Tiktaalik said:
Alright I just talked with some folks who know the Wiimote a lot better than I do, and they said that the nunchuck only has acceleration, but if you write the software right you can use it to detect basically just tilting movements. They added though that it was basically shit.

So overall it can be done, but Gearbox just has to code it really well for it to work well.


The Wiimote and the Nunchuck have the exact same technology in them, when it comes to accelerometers. Different brands, sure, but they're the same functionality. Accelerometers, with the correct programming, can tell you which way the controller is facing/tilting relative to the earth's core. The main difference is that you also have the IR camera(/rumble motor/speaker/memory/bluetooth) in the Wii remote as well. If Gearbox can "code it well" for the Wii remote, it can be coded the same way for the nunchuck.
 
StevieP said:
The Wiimote and the Nunchuck have the exact same technology in them, when it comes to accelerometers. Different brands, sure, but they're the same functionality.
Exactly... Different calibration, as well (I found it a bit strange, but in fact, that make sense : you may do large things with wiimote, such as swing, nunchuck usually move less... The limit IIRC is ~5G for wiimote, ~2-3G for Nunchuck. Of course, the result is that Nunchuck has more precise values for acceleration, since both give results on signed 8bits values)


There's only linear accelerometer in both wiimote and nunchuck, inclination is simply computed by computing the direction of the gravity (vertical direction) using accelerometers results (no motion means acceleration = g).
 
Rlan said:
Main problem looks like you just aim in a direction and waggle to your hearts content, not trying to hit it at the right time each time. :|

You could play the original that way as well if you're not so good at it, I think it's more likely user error in the video.
 
I really don't see how the wii controllers can work anywhere near as well as the Maracas. In Samba, it doesn't matter what direction you're holding the maracas in.. it's their height that determines if you're in the right place.

If the player has to tilt them either angled up/out/down then it'll *work*, but the accuracy will be horrible because if you shake 'up' you're likely to veer into 'out' mid shake and so on. It'll also mean that you pose mode will suck, and that it'll be possible to play the game with your arms in the same positions, just tilting the controllers.

Seriously, the decision to make this without the distance-sensor controllers is a horrible one. Really, a total mess for people who love the original. It won't, of course, stop it from succeeding with joe-knows-no-better. Which is why Sega suck.
 
This game NEED Maracas.
It's (almost) like having guitar hero without a guitar.
I mean it's fully playable with a wiimote but it seems to be less efficient and less fun.
Maracas were detecting the high of your movements (IIRC) wiimotes don't.
 
I hated when the home maracas' distance sensors would fall out of the sensor bar's line of sight. There really is nothing like arcade Samba. Most who've played it would agree.
 
The people in the video need to let themselves go in a Samba game. They were too stiff. Didn't help that they were playing the easy mode which doesn't force much arm movement either.
 
That video was a pretty bad example of the game. (unless the game is now that lifeless)


I was hoping for 2 remotes instead of the wired silliness.


How many minutes before you damage the wire while playing?
 
Xav said:
http://www.youtube.com/watch?v=VXz0GFTOKpA&feature=related

The Wii version still has a long way to go until it matches the Dreamcast version, hopefully it's just an early build but then again we all know how bad 3rd party on Wii can be. Sega need to bring out some maracas shells to make it really feel like a pair of maracas. Samba De Amigo is such an awesome game on Dreamcast, hopefully this Wii release will fair better in terms of sales.

I agree. I hope this still in beta stage. The Dreamcast version was so much better. Where are the other characters you fight against? Where are are the crazy colors? The Dreamcast looked soooo much better. Unless that stage is form the version form the 2001 release they did for Japan.
 
Amir0x said:
You didn't play Samba De Amigo, which pretty much goes on to answer the rest of everything. But there's a reason why games like Guitar Hero and Rockband are far more popular than instrument-based games that don't use peripherals.

Now, I'm going to try REALLY HARD not to once again criticize the wiimote here, but the philosophy behind playing pretend rather than actually just having the game do something and do it better is something I think you'll be hard pressed to find supporters for. You're saying the wiimote should act as your imaginary friend for your imaginary concerts, and that's fine, but it's always going to be inferior to the alternative by a great margin.

I have played Samba de Amigo. There's no other argument to be made.



DDR isn't a instrument-based rhythm game (even though it DOES have a unique peripheral that plays to its appeal). Neither is Elite Beat Agents, before we get there. It is using music to provide abstract gameplay, rather than using the instrument to create the music.

And there's nothing subtle about the weight and sound, or the feel it provides.

If you were playing Guitar Hero with a PS2 controller instead of a Guitar, or a Wii controller instead of a Guitar - everything else being equal about the tracklist - here's the amount of sales that would have occured: 3. Add a guitar into the mix, and the experience evolves and changes. It becomes dynamic, it adds its own elements and challenges. You're now more closely approximating the instruments. Add in a microphone, add in drums... you're going even further. You're adding in more unique challenges that are not able to be closely replicated by typical controllers.

This genre is one of the only that are genuinely helped by novelty, and you'd just as well toss it out the window and not even for a good reason. You just think it SHOULD be as good, and I guess it's that same gut feeling that makes you feel there would be no difference in the long term. But your gut feeling is wrong, hate to break it to you.



Maybe in crazy town, maybe after a few hits of LSD. But not sober, and not if you're not autistic.
Your argument is based on the fact I'm against Maracas peripheral, I'm not, I'm just saying they're not as mandatory to the experience as you make them sound, with the wiimote around at least. I think the wiimote is enough, just like a small, sucky, toy-like guitar is okay for Guitar Hero. Guitar Hero's guitar is not an exact replica of the instrument, it's not even close - but it's enough, just like the wiimote doesn't have to be a maraca, as long as it's not a regular old controller. As I said, I didn't play Samba de Amigo, but we both didn't play Samba de Amigo for the Wii, and in the end we're debating whether the Wii version will be good - and here we're both guessing. The fact you've played the Dreamcast version doesn't make you 50% more right than me because I didn't.

It doesn't matter that DDR isn't instrument based, I was making a point of playing by instinct, not knowing what's going on around you. But I'll continue with what you said: a friend of mine bought Guitar Hero without the guitar, his sister and her friends actually thought that's how the game was supposed to be and loved it, of curse, they actually went crazy for the game after they played with the guitar, but still, when they got into it, the PS2 controller was enough. Just like the people playing DDR with their keyboard. Both of these people played the game 'wrong', but they had fun, I'm not making a point here that novelties aren't needed, but that there's a degree of how much they are needed. While a Maraca peripheral to the wiimote will be better, I think it wouldn't be the huge improvement over the wiimote you make it sound, at least not one that will drastically change the game, and I can't take your word for it, because you didn't play Samba de Amigo with the wiimote as well, only with the Maracas, for all you know the game could be better with the wiimote (It'll 99% won't be, but that's not what I'm arguing), you also only have your gut feeling, only your sight is also blurred by nostalgia and conservatism to the original experience you liked.
 
Amir0x said:
I mean if you played with the Samba De Amigo peripheral, the weight and feel of it made up a lot of the appeal. I mean it seems odd to me that the wiimotes here is actually discouraging novelty where it should exist :/
Don't worry. If there's a market for Nerf bowling ball attachments and fake lightsaber attachments, certainly some outfit will try to sell you what you want.

Tiktaalik said:
Alright I just talked with some folks who know the Wiimote a lot better than I do, and they said that the nunchuck only has acceleration, but if you write the software right you can use it to detect basically just tilting movements. They added though that it was basically shit.
Wiimote is the same. They use acceleration data to get tilt.

I recently got a USB Bluetooth adapter and have been playing a bit with motion control stuff. Since I never set up a sensor bar at the PC to mess around with that, the coding of motion stuff for wiimote and nunchuk was exactly the same.
 
JoshuaJSlone said:
Don't worry. If there's a market for Nerf bowling ball attachments and fake lightsaber attachments, certainly some outfit will try to sell you what you want.
Why is that you always seem to make so much sense compared to other posters?

And heck, if I don't get my maracas attachment, I'll build mine :D

By the way I'm one of the happy few to have DC maracas, but one them is broken, doesn't recognize any movement anymore. DC would still be plugged to my TV if it were still working. Can't wait for this wii version :D
 
yeah, sega is no longer the hardware titan they used to be so the likelihood of maracas was already slim

not to mention it took this long for them to even think of another Samba de Amigo game

nonetheless I shall anticipate playing it! my one worry is if the Nunchuk will work well but other than that it looks good so far. :)
 
dude said:
As I said, I didn't play Samba de Amigo,
And this negates your entire argument. Sorry, but you're speaking from a position of deep ignorance. Samba really isn't much of a game without the tactile rattling (and in all honesty, it would need a much larger tracklist to be worth more than $30 in a Guitar Hero world).
 
I wont buy this without maracas. If they choose to go wiimote only, they really are taking a lot of fun out of the Samba package.
 
Yeah, selling the game with the maracas really helped the DC version sell like hotcakes, didn't it?

The whole reason this is coming to the Wii is that the maracas wouldn't be needed. If Sega sold a game-maracas bundle like they did for the DC, I can guarantee it would sell much, much less than a version without the maracas. And at the end of the day, that's what it's all about, isn't it - sales?

Maybe Sega will sell some sort of maraca controller or add-on in addition to the game, but I wouldn't bet on it. This game is going to be aimed at the masses - and those folks want to use what they already have (Wii remotes and nunchucks).
 
d+pad said:
Yeah, selling the game with the maracas really helped the DC version sell like hotcakes, didn't it?

The whole reason this is coming to the Wii is that the maracas wouldn't be needed. If Sega sold a game-maracas bundle like they did for the DC, I can guarantee it would sell much, much less than a version without the maracas. And at the end of the day, that's what it's all about, isn't it - sales?

Maybe Sega will sell some sort of maraca controller or add-on in addition to the game, but I wouldn't bet on it. This game is going to be aimed at the masses - and those folks want to use what they already have (Wii remotes and nunchucks).


Finally, someone got it. Jesus.
 
d+pad said:
And at the end of the day, that's what it's all about, isn't it - sales?

That's not my top priority, no. Or has GAF finally reached the point where we must all step into the shoes of executives at game publishers before we post an opinion on anything?
 
ok, but he speaks the truth when assuming that the only reason Samba de Amigo is on the way for Wii is that there's no need for Maracas. So, the surprised reactions are ...surprising, too.
 
No6 said:
And this negates your entire argument. Sorry, but you're speaking from a position of deep ignorance. Samba really isn't much of a game without the tactile rattling (and in all honesty, it would need a much larger tracklist to be worth more than $30 in a Guitar Hero world).
Thanks for reading my post, where I addressed why this doesn't negate my argument, I really appreciate it.
 
stilgar said:
ok, but he speaks the truth when assuming that the only reason Samba de Amigo is on the way for Wii is that there's no need for Maracas. So, the surprised reactions are ...surprising, too.

Also the market too--if the game is marketed properly Wii is by far the best system for it, maracas or no. I do understand the price-point argument, I'm just pointing out that it doesn't really negate the opinions of those of us disappointed by the potential lack of shakie shakie maracas.
 
d+pad said:
Yeah, selling the game with the maracas really helped the DC version sell like hotcakes, didn't it?
The DC was dead when Samba came out. Samba also really needs to be demoed to sell, since it sounds really stupid until you play it.
Thanks for reading my post, where I addressed why this doesn't negate my argument, I really appreciate it.
I did read your post. You simply don't know what you're talking about.
 
No6 said:
I did read your post. You simply don't know what you're talking about.
Because playing Samba de Amigo with the Maracas was just such an unearthly fun experience my mortal mind cannot possibly comprehend how awesome it was? It was so godly it cannot in hell be compared to any other rhythm game?
And the parts of the posts that apparently disappeared when you read it:
As I said, I didn't play Samba de Amigo, but we both didn't play Samba de Amigo for the Wii, and in the end we're debating whether the Wii version will be good - and here we're both guessing. The fact you've played the Dreamcast version doesn't make you 50% more right than me because I didn't.
While a Maraca peripheral to the wiimote will be better, I think it wouldn't be the huge improvement over the wiimote you make it sound, at least not one that will drastically change the game, and I can't take your word for it, because you didn't play Samba de Amigo with the wiimote as well, only with the Maracas, for all you know the game could be better with the wiimote (It'll 99% won't be, but that's not what I'm arguing), you also only have your gut feeling, only your sight is also blurred by nostalgia and conservatism to the original experience you liked.
 
AstroLad said:
That's not my top priority, no. Or has GAF finally reached the point where we must all step into the shoes of executives at game publishers before we post an opinion on anything?

Oh, I didn't mean that sales are MY priority or should be any other gamer's priority, but it IS the priority of Sega, make no mistake about it.
 
AstroLad said:
I'm just pointing out that it doesn't really negate the opinions of those of us disappointed by the potential lack of shakie shakie maracas.

I didn't mean to negate anyone's disappointment, though I'm a bit surprised people are surprised about the probable lack of maraca controllers.

For most of the game-buying public, such a bundle would seem silly - "Why does it come with controllers - and why am I paying for them - when I can just use the ones I already have?"

I hate to say it, but the folks who REALLY have to have maracas with this game may as will haul out their DCs...
 
dude said:
Your argument is based on the fact I'm against Maracas peripheral, I'm not, I'm just saying they're not as mandatory to the experience as you make them sound, with the wiimote around at least. I think the wiimote is enough, just like a small, sucky, toy-like guitar is okay for Guitar Hero. Guitar Hero's guitar is not an exact replica of the instrument, it's not even close - but it's enough, just like the wiimote doesn't have to be a maraca, as long as it's not a regular old controller. As I said, I didn't play Samba de Amigo, but we both didn't play Samba de Amigo for the Wii, and in the end we're debating whether the Wii version will be good - and here we're both guessing. The fact you've played the Dreamcast version doesn't make you 50% more right than me because I didn't.

The Wii version may be ok, maybe pretty good - I don't know. My argument is that without the maraca peripherals, there's effectively no reason for me to buy this since there's an alternative out there that will always be a billion times more fun. I can just download some freeware direction rhythm game (and there are a bunch) and avoid the cost otherwise.

And yes, playing Samba does make me 50% more right by default. Just by virtue of having played it, I'm so totally way cooler than you.

dude said:
It doesn't matter that DDR isn't instrument based, I was making a point of playing by instinct, not knowing what's going on around you. But I'll continue with what you said: a friend of mine bought Guitar Hero without the guitar, his sister and her friends actually thought that's how the game was supposed to be and loved it, of curse, they actually went crazy for the game after they played with the guitar, but still, when they got into it, the PS2 controller was enough. Just like the people playing DDR with their keyboard. Both of these people played the game 'wrong', but they had fun, I'm not making a point here that novelties aren't needed, but that there's a degree of how much they are needed. While a Maraca peripheral to the wiimote will be better, I think it wouldn't be the huge improvement over the wiimote you make it sound, at least not one that will drastically change the game, and I can't take your word for it, because you didn't play Samba de Amigo with the wiimote as well, only with the Maracas, for all you know the game could be better with the wiimote (It'll 99% won't be, but that's not what I'm arguing), you also only have your gut feeling, only your sight is also blurred by nostalgia and conservatism to the original experience you liked.

Most of this post is rambling and difficult to follow, and half of it seems to be CONFIRMING what I said.

Your examples: Friend played Guitar Hero on PS2 controller, went crazy for it with the guitar. People played DDR with the keyboard, realize how infinitely better it was with the dance pad. You don't know it, but you're actually sitting here outlining every reason why I am right and you're wrong.

No, the wiimote ALONE won't be better. That's not a gut feeling, that's a FACT. There's no amount of fantasizing that needs to be done. In a game where you're supposed to be emulating maracas, the closer to that emulation the better. There's no alternative argument to be made, unless you're trying to be hardheaded. I can understand you would be considering you're having this discussion with me (king of hardheadedness), but you really need to just concede this one. There's no doubt you're wrong.

And there's nothing blurry about my nostalgia - I can play Samba right now if I want, it's sitting right in the closet. I've played it a few months ago. The weight, the feel and the experience with that maraca and the seeds shaking about and the buzz it gives is not something you can ever equate by imagining all those same things. Reality >>> Pretend.
 
I don't see where the complaints are coming from..this is a 50% port and a 50% new game..even if its not as good as we hoped for, 50% of it will still be good.

A clip-on maraca thing will most likely come out..just wait you annoying little complainers that have nothing to say in this thread except "no maraca=no buy"

ChĂ» Totoro said:
This game NEED Maracas.
It's (almost) like having guitar hero without a guitar.
I mean it's fully playable with a wiimote but it seems to be less efficient and less fun.
Maracas were detecting the high of your movements (IIRC) wiimotes don't.

What you just compared is two different things..

You can not emulate a guitar with the Wiimote, you can emulate maracas.
 
If you haven't played Samba de Amigo on Dreamcast, don't comment. I have every confidence this new version will actually be a great amount of fun to play, but without the shells, it doesn't have all the reasons I fell in love with the original and its sequel. The maraca shells were absolutely crucial to immersion. The peripherals and the quality of the peripherals can make or break it. I'm not as hyped without shells.
 
Lobster said:
I don't see where the complaints are coming from..this is a 50% port and a 50% new game..even if its not as good as we hoped for, 50% of it will still be good.

A clip-on maraca thing will most likely come out..just wait you annoying little complainers that have nothing to say in this thread except "no maraca=no buy"

seriously once again I have to question whether you guys even fucking play games

this is not a LITTLE COMPLAINT. The peripherals were one of the critical KEY REASONS the game was so fun and appealing. It's like taking the Guitar out of the Guitar Hero, literally. The difference between wiimote and maracas are THAT significant. The wiimote is shaped like a lot of things which it still cannot accurately emulate.

That said, I hope you're right about the maraca shells/peripherals. That's what I am hoping for, personally. I want to buy this a lot, but without that it's pointless.
 
Amir0x said:
seriously once again I have to question whether you guys even fucking play games

this is not a LITTLE COMPLAINT. The peripherals were one of the critical KEY REASONS the game was so fun and appealing. It's like taking the Guitar out of the Guitar Hero, literally. The difference between wiimote and maracas are THAT significant. The wiimote is shaped like a lot of things which it still cannot accurately emulate.

That said, I hope you're right about the maraca shells/peripherals. That's what I am hoping for, personally. I want to buy this a lot, but without that it's pointless.

Didn't say the maraca thing was a little complaint, just was annoyed at some people coming and only posting "no maraca=no buy" without explaining why, unlike people that actually played it.

Compare TakerX post to yours.
 
Amir0x said:
The Wii version may be ok, maybe pretty good - I don't know. My argument is that without the maraca peripherals, there's effectively no reason for me to buy this since there's an alternative out there that will always be a billion times more fun. I can just download some freeware direction rhythm game (and there are a bunch) and avoid the cost otherwise.

And yes, playing Samba does make me 50% more right by default. Just by virtue of having played it, I'm so totally way cooler than you.


Most of this post is rambling and difficult to follow, and half of it seems to be CONFIRMING what I said.

Your examples: Friend played Guitar Hero on PS2 controller, went crazy for it with the guitar. People played DDR with the keyboard, realize how infinitely better it was withthe dance pad. You don't know it, but you're actually sitting here outlining every reason why I am right and you're wrong.

No, the wiimote ALONE won't be better. That's not a gut feeling, that's a FACT. There's no amount of fantasizing that needs to be done. In a game where you're supposed to be emulating maracas, the closer to that emulation the better. There's no alternative argument to be made, unless you're trying to be hardheaded. I can understand you would be considering you're having this discussion with me (king of hardheadedness), but you really need to just concede this one. There's no doubt you're wrong.

And there's nothing blurry about my nostalgia - I can play Samba right now if I want, it's sitting right in the closet. I've played it a few months ago. The weight, the feel and the experience with that maraca and the seeds shaking about and the buzz it gives is not something you can ever equate by imagining all those same things. Reality >>> Pretend.
I'm sorry about the rambling, English is not my first language.
I was trying to show that I'm not here to mindlessly argue with you, I know where you're coming from and said that, if I wanted to just show my point I wouldn't have told yo what happened after they got the guitar peripheral. But I also presented my point, I was talking about how there's a degree to how much you need to emulate the instrument. You're saying Guitar Hero would have been a better game would the guitar be an exact replica of a real guitar, weight, sound effects and all? Well, I think what they did was enough, and anything beyond that wouldn't have been unnecessary - That's my point concerning the wiimote versus the maracas, the wiimote could be enough. You wouldn't know, you didn't play the Wii version, as I said, for all you know it could be better with the wiimote, you cannot prove otherwise as you played it in only one way. The wiimote, with rambling and sound (even low quality sound), could be enough to get the feel of the maracas, it doesn't have to literally be maracas.
And even if you play the game today, you're still not objective about it, your past experiences with the game are stuck with you. My opinion on BG2, for example, is blurry with nostalgia despite playing the game last week.
I'm not usually hardheaded, but I just thought you were writing this game off because of a wrong reason, you don't know how it works, you can only imagine how the game feels with a wiimote, which is usually way off.
 
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