• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Forspoken devs will tone down 'banter' in response to feedback

AJUMP23

Gold Member
I guess she was “over spoken “

Ice Deal With It GIF
 
It made sense for Aloy as a character, she was an outcast, I assume if someone grow up not talking to anyone, yeah you would be talking to yourself a lot!

Now talking to your magical bracelets named cuff that’s a different story

Both are overkill.
Oh God that was awful, idk how that made it into the retail game.
They really need a slider for that. I’d have mine set to ‘Don’t say a fucking word outside of cutscenes’ for every game.
 
Doesn't make a difference. Now you'll just hear less of the shit writing and plot even though it'll still be there. You'll just smell the shit less often.

Game looks like someone from how i met your mother wrote the dialogue and just slapped it onto a generic degenerate western take of what action rpgs should be.
 

Neff

Member
Hated the constant obvious hints as soon as you enter in a puzzle room.

I miss when games would just be like 'no hints for you, figure it out'

yxhIIo.jpg


"Maybe I should check out these paintings"
"Looks like I have to push the buttons on these paintings"
"Maybe I have to push the buttons in order"
"Maybe I have to push the buttons in order from youngest to oldest"
 
Last edited:
Top Bottom