Fortnite Season 7 |OT| Airplanes, Creative Mode, wraps, blah blah blah INFINITY SWORD!!!

Dec 3, 2013
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Season 7 arrives as the Iceberg collides with the island. Discover new areas such as Frosty Flights, Polar Peak, and more! Uncover what’s in the new Battle Pass, rule the skies with the new X-4 Stormwing plane, and change the style of some of your favorite weapons and items with Wraps in Battle Royale. Explore Fortnite Creative, a new experience where you can create, play, and save anything you can imagine on private islands! In Save the World, the Stand and Fight campaign comes to an exciting conclusion as Canny Valley Act 3 is released!

A new season also means a brand new Battle Pass. Over 100 new exclusive rewards are ready for you to unlock, and it still costs the same 950 V-bucks. This season, you get the Zenith and Lynx progressive outfits instantly when you purchase the Battle Pass, both of which can level-up to unlock new styles.
We’ve also added a new cosmetic item type: Wraps! These allow you to customize your weapons and vehicles with all new looks to match and complement your favorite outfits. Battle Pass owners will also get early access to their own island in Creative: a brand new place for you to build your dream Fortnite with your friends.

Battle Pass (Battle Royale)
New Season, new Battle Pass. 100 levels, over 100 new rewards. Available in-game right now for 950 V-Bucks. Find out more information on this season's Battle Pass here.


Creative (New Mode)
Imagine, Build, and Battle like never before in the early release of Fortnite Creative! Battle Pass owners will have early access to their own Creative island for one week, then all players will receive islands on December 13, 2018. Let us know your feedback on any of our social channels!


X-4 Stormwing Plane (Battle Royale)
Do a barrel roll! Control the skies alone or with your wingmen with the X-4 Stormwing!



Wraps (Battle Royale)
Give your weapons and vehicles a new look with Wraps. Level up your Battle Pass to unlock different Wraps, then equip them in your locker to items like vehicles, shotguns, rifles and more.



Canny Valley Act 3 (Save the World)
Complete new quests, explore new areas, and unlock a Mythic reward as the Stand and Fight campaign comes to a dramatic conclusion!



GENERAL
  • Updated the minimum macOS version required to run Fortnite on Mac to 10.13.6.
  • Added some optimizations for when players build structures.

Bug Fixes
  • Fixed daily Challenge text and some other text to properly switch when changing languages.
  • Fixed a crash when terminating the game because of an error during initialization.
  • Fixed a potential performance degradation when loading content.
  • Modified the error window to use a scrolling region for overflowing text.
PERFORMANCE
  • Improved the data layout on Xbox One to improve loading times generally and reduce building streaming issues in Battle Royale.
UI
  • Made the Fortnite taskbar icon blink (Windows only) upon successfully entering a lobby after matchmaking if the application is minimized or inactive in the background.
  • Minimized chat text on PC and Mobile is no longer clickable. Clicking the chat entry text box will still expand the chat text as normal.
Full Patch Notes:
https://www.epicgames.com/fortnite/en-US/patch-notes/v7-00
 
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brap

Member
Jan 9, 2018
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I really like the yeti skin. Rest is pretty meh. Seriously upset they took out the double barrel shotgun though :messenger_pouting::messenger_pouting:
 

EviLore

Expansive Ellipses
Staff member
May 30, 2004
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Okay, we need to sit down and have a talk about the Infinity Sword resting at Polar Peak.

And by have a talk, I mean you need to go there and pull it out of the ground, and during your five seconds or so of invincibility frames afterwards -- before you crush your enemies and see them driven before you -- flex every muscle in your body and cry out:


I HAVE THE POWERRRRRRR!


For you indeed have the power.











 
Mar 6, 2018
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So is save the world going to be available for free before Jan 1st, or are Epic just a bunch of liars? Didn't they say it would be free in 2018? I really wanted to try the save the world mode at one time, and now I barely care anymore, but I'd still like to have the option.
 

EviLore

Expansive Ellipses
Staff member
May 30, 2004
20,277
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So is save the world going to be available for free before Jan 1st, or are Epic just a bunch of liars? Didn't they say it would be free in 2018? I really wanted to try the save the world mode at one time, and now I barely care anymore, but I'd still like to have the option.
I don't think Save the World was supposed to be free? But it is for you. Check your PMs. :messenger_halo:
 
Mar 6, 2018
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I don't think Save the World was supposed to be free? But it is for you. Check your PMs. :messenger_halo:
Hey, thank you! That was really nice.

STW will not go free in 2018. They mentioned it in a blog a couple months ago.

And wtf does nobody here play Fortnite? Im terrible but I've played thousands of matches. GOTY for me. I think my k/d is like .75 or so lol. I just can't get used to/don't like building.
Yep. Turns out it was supposed to be free sometime in 2018, but it was delayed. https://www.ign.com/articles/2018/10/22/fortnite-save-the-world-free-to-play-delayed-out-of-2018

Fortnite: Battle Royale is so popular that it's easy to forget that Fortnite: Save the World, Epic Games' original vision for the game.The PvE mode was supposed to get some new life by joining in Battle Royale as a free-to-play mode this year, but that move has now been pushed into 2019.
"We decided to move the free-to-play launch of Save the World out of this year," explained Epic in a news post. "We’re working on a broad set of features, reworks, and backend system scaling we believe are needed to go free-to-play. Save the World has grown consistently since our launch in July 2017, and Fortnite overall has experienced unprecedented growth.
"Scaling up for the legions of player heroes who will be joining the fight is key to providing an excellent experience. This applies to all of our players, old and new, so we’re taking the time to get this right."
So it would seem Epic is kind of paying the price for their own success. Fortnite is absolutely massive right now, and they probably don't want to release the PVE game for free, until they feel it's going to get almost universal praise from fans and be properly monetized.

As far as the Battle Royale mode goes, I don't like building either, which is why I prefer Blackout. I especially dislike trying to get comfortable with the build controls while being shot at in a Battle Royale environment. That new creation mode could help players with that aspect of things, though. It should be a good addition to the game.
 
Likes: EviLore
Jan 12, 2018
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I’m not a big fan of the infinite sword, Or at least in TDM when it makes you lose all your weapons and you have nothing if you die and respawn. And after a ten second stalemate of dodges swings and and jumps, I’ve only managed one kill with it.

It is fun tearing down tilted with it though. And I get the concept, it’s basically thanos without the beam attack.
 
May 15, 2011
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#12
Free Challenges
  • Search a Chest in (7) different named locations – 5 Battle Stars
  • Damage opponents with (5) different types of weapons – 5 Battle Stars
  • Eliminate (3) opponents in Snobby Shores or Fatal Fields (HARD) – 10 Battle Stars
Battle Pass Challenges
    • Stage 1: Visit Snobby Shores and Pleasant Park in a single match – 5 Battle Stars
      • Stage 2: Visit Lonely Lodge and Dusty Divot in a single match – ? Battle Stars
      • Final Stage: Visit Frosty Flights and Tomato Temple in a single match – ? Battle Stars
    • Play the Sheet Music on the pianos near Pleasant Park and Lonely Lodge – 5 Battle Stars
    • Compete in a Dance Off at an abandoned mansion (HARD) – 10 Battle Stars
    • Eliminate an opponent from at least 50m away – 10 Battle Stars
 
Mar 12, 2014
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So it would seem Epic is kind of paying the price for their own success. Fortnite is absolutely massive right now, and they probably don't want to release the PVE game for free, until they feel it's going to get almost universal praise from fans and be properly monetized.
I have been hooked on STW like crack for the last few months. I hope you enjoy it. It is a pure grind but very satisfying when you understand the different ways to upgrade your character, change their perks, etc. You should find it much easier to learn the ins and outs than anyone who started playing several months ago. They recently revamped the user interface and made changes to research that teach you what to do far better than the original system.

You are not wrong that they want to delay the launch until they finish some design changes. They have been very open about that. But conversely, IMO at least, they have been extremely respectful of the early access expenditures and making sure you won't feel screwed by paying for early access later. When they changed systems recently they made sure no one lost progress - even if you are not at the level for unlocks in the new system you keep the old unlocks intact, and as far as I know no one was negatively impacted on progress from the change. And their new hero system (release TBD) sounds like it will leave the early access players in great shape when the new people come in from FTP. Sounds like hero perks will be based less on your primary and more on secondary slots. So those of us who have a deep bench of heroes will be sitting pretty, and they promised that anyone who leveled up a hero can refund all xp spent when the new system drops to make sure you get the full benefit of prior play time under new system.

I'm keeping my fingers crossed for a hard mode PVP where you use hero / hero stats from Save the World some day. With the money they are pulling in who knows what they will do. This game is not a graphical beast, but looks good for what it is, and is darn fun. It boggles my mind how little discussion it seems to get from gaming enthusiasts outside the press. To me this game is the epitome of how to monetize a game, make a ton of money, and not screw anyone over. Even STW - you will be surprised how much free Vbucks you can earn to spend in either mode by early access. And I am talking from regular play and not farming.
 
Likes: LegendOfKage
Dec 3, 2018
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I'm not a big fan of STW. The grind is insane. You get 13 pages of things to accomplish, but it's all really boring things like "click on four of these things in a 28 or higher zone". It just goes on forever without getting any more interesting or challenging. And the majority of challenges are tower defense things where you can get absolutely screwed by other players dropping out or not paying attention or flat out trolling. Recently, I've seen players go into rescue missions and activate all the survivor attacks so they get killed before the other players can rescue them. Also, the whole level up system of getting civilians and filling in slots is awful. At least they got rid of that terrible upgrade tree.

Frankly, I'm afraid that if they made STW free to play, the level of abandonment and trolling would increase, and it is already at a game ruining level.

There's a lot of potential to STW, and I've had fun in it when everything go well (which isn't most of the time), but they really need to make substantive changes to the game. My wife loves the game (she's a skinner box connoisseur, she likes checkboxes in a vaguely erotic way that is completely incomprehensible to me), so she just plays my account to get the dailies - then I use the V-Bucks for Battle Royale skins.

I'm enjoying Season 7 of BR though. The zip lines are great, the snow area is great (I like the frozen underwater Greasy), though I think the planes are getting a bit old (there's no incentive to shoot them down when the player inside just parachutes out safely, and it is difficult to hit players on land, so they just fly around without doing anything). I also miss Risky.
 
Mar 12, 2014
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I'm not a big fan of STW. The grind is insane. You get 13 pages of things to accomplish, but it's all really boring things like "click on four of these things in a 28 or higher zone". It just goes on forever without getting any more interesting or challenging. And the majority of challenges are tower defense things where you can get absolutely screwed by other players dropping out or not paying attention or flat out trolling. Recently, I've seen players go into rescue missions and activate all the survivor attacks so they get killed before the other players can rescue them. Also, the whole level up system of getting civilians and filling in slots is awful. At least they got rid of that terrible upgrade tree.

Frankly, I'm afraid that if they made STW free to play, the level of abandonment and trolling would increase, and it is already at a game ruining level.

There's a lot of potential to STW, and I've had fun in it when everything go well (which isn't most of the time), but they really need to make substantive changes to the game. My wife loves the game (she's a skinner box connoisseur, she likes checkboxes in a vaguely erotic way that is completely incomprehensible to me), so she just plays my account to get the dailies - then I use the V-Bucks for Battle Royale skins.

I'm enjoying Season 7 of BR though. The zip lines are great, the snow area is great (I like the frozen underwater Greasy), though I think the planes are getting a bit old (there's no incentive to shoot them down when the player inside just parachutes out safely, and it is difficult to hit players on land, so they just fly around without doing anything). I also miss Risky.
Everyone likes what they like, so if the grind isn't for you I can completely understand not liking the mode. The mode as of now is for people who love the incremental grind. But the trolling thing - have you played in the last couple of months? Not sure of the date but fairly recently they imposed / started enforcing a minimum power level to enter a game in public matches. So in public matches the issues caused by taxiing have been removed. No more useless players who actually try but can't keep up due to levels, and no more power level 2-40 below recommended sitting there doing nothing in hopes of getting end round rewards. And no more 30 tier under powered players begging for guns. As someone who plays a lot, things have improved big time. Honestly - I think I deal with a troll less than 1 out of 3 days I play now.
 
Dec 3, 2018
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Everyone likes what they like, so if the grind isn't for you I can completely understand not liking the mode. The mode as of now is for people who love the incremental grind. But the trolling thing - have you played in the last couple of months? Not sure of the date but fairly recently they imposed / started enforcing a minimum power level to enter a game in public matches. So in public matches the issues caused by taxiing have been removed. No more useless players who actually try but can't keep up due to levels, and no more power level 2-40 below recommended sitting there doing nothing in hopes of getting end round rewards. And no more 30 tier under powered players begging for guns. As someone who plays a lot, things have improved big time. Honestly - I think I deal with a troll less than 1 out of 3 days I play now.
I haven't played recently, no. I do watch my wife play and I have definitely noticed that the number of morons jumping into a game, begging for guns, then dropping out while you are single handedly trying to defend the bus has dropped a lot. But the trolls activating the survivor encounters is a fairly recently thing, and there's still a problem with people dropping out of missions or going AFK in a corner not helping. It has improved, considerably so, but doesn't change the fact that it is EXTREMELY frustrating to be at the mercy of trolls and morons. I don't need that kind of annoyance in my gaming time.

I'd like to see STW implement more missions types. The majority of missions are defend the base types, but the survivor missions is more exploratory and the build the radar dish ones are building orientated. The defend the base missions usually require a full set of players (or an inordinate amount of traps), which is why when I played, I usually stuck to survivor/radar missions that I could accomplish even if everyone else dropped out (which at the time, was 4 out 5 missions). Some of the meta-missions (like finding all the landmarks in Hexsylvania) are cool, but at the end of the day, you are sitting with your back against a wall shooting a near endless wave of enemies to win.