SlashBringingHasher
Banned
From software games are hard, relatively to what cinematic handholding games give you these days, look at a game like the last of us. you die. you are put a couple of sconds from before you lost. so there is no downside to losing. the game is largely walk to given waypoint. and click/do this to advance. there isn't much of anything to fail. its not what you'd call standard game design. but it has been most video games made in the past decade or so.
From software games are not hard. they do not ask you to make pixel perfect jump. or memorize an extremely fast boss/enemy combo to dodge 100 times.. the game has many playstyles to be beaten. if your really bad like me. you can just build a bulky character and use shields without having to play it like some of these deprived runs with no armor/shields etc that they dodge everything in
90% of 2d games are harder than any from software games. Infact many of them are downright unbeatable by even an experienced person like me. I haven't beaten most 2d games I played because thats how hard they are. the original super mario bros is super hard and I never beaten it . Gotten close. but never all the way to the end. these games are superhard. even many of the recent 2d games are super super difficult
ofcourse when you look at a game like sekiro. and then you compare it to an episodic game that you can't lose in anyway. or say idk. uncharted. it seems hard. but these games do not make you fail at anything. theres hardly anything to fail at. you might die here and there but you don't lose any progress and generally speaking you dont have to worry about much of anything. every triple A game these days just puts you on rail and wants you to look at the art of the game and the story. and thats about it. from games make you play the game.
I mean the games have some hitbox issues here and there. not sekiro but mostly dark souls 1. but thats about it. the game doesn't have some of the silly hard-just-to-be-hard sections 2d games have. even old 3d games were freakishly hard. Jak and daxter 2 is harder than dark souls.
its like. you have a sword. and a shield. and the enemy has a sword and a shield. how do you beat them? you block their sword. and attack when they cant stop your sword. its really that simple . there is a poisonus rat. get antidote or kill the rat before u get hit.
people want these cinematic games A.I that basically lets them win the game. because its not really A.I. its scripted to be more likely to lose.
it just takes effort. people just want to see the ending screen by walking from point A to point B without being challenged.
From software games are not hard. they do not ask you to make pixel perfect jump. or memorize an extremely fast boss/enemy combo to dodge 100 times.. the game has many playstyles to be beaten. if your really bad like me. you can just build a bulky character and use shields without having to play it like some of these deprived runs with no armor/shields etc that they dodge everything in
90% of 2d games are harder than any from software games. Infact many of them are downright unbeatable by even an experienced person like me. I haven't beaten most 2d games I played because thats how hard they are. the original super mario bros is super hard and I never beaten it . Gotten close. but never all the way to the end. these games are superhard. even many of the recent 2d games are super super difficult
ofcourse when you look at a game like sekiro. and then you compare it to an episodic game that you can't lose in anyway. or say idk. uncharted. it seems hard. but these games do not make you fail at anything. theres hardly anything to fail at. you might die here and there but you don't lose any progress and generally speaking you dont have to worry about much of anything. every triple A game these days just puts you on rail and wants you to look at the art of the game and the story. and thats about it. from games make you play the game.
I mean the games have some hitbox issues here and there. not sekiro but mostly dark souls 1. but thats about it. the game doesn't have some of the silly hard-just-to-be-hard sections 2d games have. even old 3d games were freakishly hard. Jak and daxter 2 is harder than dark souls.
its like. you have a sword. and a shield. and the enemy has a sword and a shield. how do you beat them? you block their sword. and attack when they cant stop your sword. its really that simple . there is a poisonus rat. get antidote or kill the rat before u get hit.
people want these cinematic games A.I that basically lets them win the game. because its not really A.I. its scripted to be more likely to lose.
it just takes effort. people just want to see the ending screen by walking from point A to point B without being challenged.
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