major_killjoy said:What about Brave Fencer Musashi . . . oh.
DennisK4 said:We did?
K.Jack said:Am I a nerd, if I point out that this FME looks more 'mech' than 'mecha'
Yeah lets ignore all the great games they have relesed over the past few years because they made a FM spin-off.kevm3 said:Square has been awful this generation... Can't believe these are the guys that at one time made Chrono Trigger, Final Fantasy 6, Final Fantasy Tactics among other great games.
K.Jack said:Am I a nerd, if I point out that this FME looks more 'mech' than 'mecha'
Host Samurai said:Japanese publishers are so out of touch with what fans want sometimes.
Someone had to take one for the team. :lolDavidion said:A TREMENDOUS one.
...not that I disagree or anything. :lol
TheSeks said:What about Parasite Ev--oh...
(Though, I did like 2)
chespace said:A bunch of assholes in this thread.
Game was fun last E3. Looking forward to it this E3.
Last thing I want is another FM SRPG that "pays homage" to its roots on the Super Famicom.
I guess Square is reademing themselves then?major_killjoy said:The only way SE can redeem themselves is if they rebooted this bad girl. But, they'd probably f' it up by making it a FPS. *worse-case-yet-plausible-scenario*
Nils said:Would anyone else like an iPhone version of a Front Mission? I'd certainly dig it.
Xater said:I would be down for that, but they would probably just port the FM1 and that cell phone FM.
Shinjitsu said:How so? The game looked like something I'd like to try at least. I don't really get all the bitching here.
Yes it's not a SRPG, but can you blame them? The sales in the states for Front Mission games have been shit. At least they are trying something with the franchise instead of letting it rot.
I hope they do go back to a SRPG at some point (front mission 3 was one of my favorite PSX titles)
Xater said:I would be down for that, but they would probably just port the FM1 and that cell phone FM.
batbeg said:Yay, a new thread where people act like an outside developed entry is the end of the world. We needed this!
but the PS2 AC games are still the best.mujun said:I absolutely love(d) the AC series and mech games in general but this seems like it's been outdone by PS2 era AC games even though it isn't out yet.
2089 and didn't they also make a game similar to this one around the time Dirge of Cerberus was onine?And people act like Square never made a action FM game before.
djtiesto said:I'm just worried, that when this bombs (and it will, if not even the core FM fanbase is interested), that S-E won't ever bring any more SRPG FMs to America.
Really sick of Japanese developers outsourcing their properties to 3rd rate western devs too, like someone said above...
Hawkian said:What was that badass mech action game on the xbox?
I've been noticing more and more that we "hardcore gaming nerds" still have ourselves convinced that WE are THE gaming demographic. Not only is that not the case now, but it has never been the case.LiveFromKyoto said:I think this shows they're exactly in touch with what people want, and it's not SRPGs. Why should they care about Front Mission's microscopic fanbase?
Xater said:There were a couple. You have to be mre specific.
Desi said:but the PS2 AC games are still the best.
Hawkian said:No come on, I'm not talking about anything first party, it was japanese and exremely unique, pretty much limitless customization...
Damn, I hate this feeling :lol I should go post in that one thread
djtiesto said:I'm just worried, that when this bombs (and it will, if not even the core FM fanbase is interested), that S-E won't ever bring any more SRPG FMs to America.
They've tried three times already to get a sizable audience for SRPG FMs in America. I doubt this game flopping will really do much to change their minds on the subject.djtiesto said:I'm just worried, that when this bombs (and it will, if not even the core FM fanbase is interested), that S-E won't ever bring any more SRPG FMs to America.
But dying franchises are awesome! How dare they try to ruin it.LiveFromKyoto said:I think this shows they're exactly in touch with what people want, and it's not SRPGs. Why should they care about Front Mission's microscopic fanbase?
djtiesto said:I'm just worried, that when this bombs (and it will, if not even the core FM fanbase is interested), that S-E won't ever bring any more SRPG FMs to America.
Really sick of Japanese developers outsourcing their properties to 3rd rate western devs too, like someone said above...
Xater said:If I don't count Mech Assault I still know 3 mech games that were released. Steel Batallion, Metal Wolf Chaos and Phantom Crash.
Speaking of Phantom Crash, did they ever fix the visual glitches when running it in BC on a 360?Hawkian said:Yes! Phantom Crash! Thanks.
Really wouldn't be any different than the last PE being an RE clone.major_killjoy said:The only way SE can redeem themselves is if they rebooted this bad girl. But, they'd probably f' it up by making it a FPS. *worse-case-yet-plausible-scenario*
mjemirzian said:I don't see this as a problem. Anyone serious about SRPGs has been importing and learning Japanese for years now (you don't need to be able to read plot/character dialogue to get down some basic stuff that's repeated in a lot of RPGs), or playing PC wargames with strategic complexity that makes most console SRPGs look like tic tac toe.
djtiesto said:You don't see how learning an extremely complicated and challenging language to play certain games would be a problem? And yes I have taken a few Japanese courses in college... mostly to meet the language requirement.
Also about those PC wargames - I myself aren't into them because not only do they lack a lot of the charm/presentation/music/art/etc stuff I like about SRPGs and other RPGs... but because I program and design military simulations for a living - playing these games would remind me too much of work
Ravidrath said:The reason why Double Helix got this is really due to the fact that Japanese publishers clearly aren't ready to pay for what they want out of a game. They want to compete in the Western markets without paying what Western development costs. This is the same thing that sunk Capcom's western-developed games and will likely sink this one, too. Japanese development, for a variety of reasons, is much cheaper at the moment, even though it's not yielding the returns of AAA western development yet.
mjemirzian said:You don't need to learn a lot of Japanese to be able to to read menus, status screens, and descriptions, which is enough to play a game. Most of the time those are in katakana so they require minimal translation. Most Japanese instruction manuals have hiragana above the kanji which makes them easier to decipher as well.
If all you want out of games is the JRPG/anime style and presentation then you don't even need to play SRPGs. If you're not playing for the strategic difficulty/challenge just play an RPG instead.
Quixzlizx said:Not every SRPG player is borderline-autistic about playing/cataloging/ranking every SRPG in existence according to gameplay systems/balance/difficulty, and they may actually want to experience complete games, including the stories.
mjemirzian said:A game is a test of skill that is complete without the need for plot or characters. If Final Fantasy Tactics or Disgaea were traditional JRPGs and combat didn't take place on a grid, most players would probably be just as entertained by them, and there wouldn't be much strategy lost in the process.
Autistic insults are so classy. But you forgot to add tactical level TBS games in there as well.
Quixzlizx said:So your point is people can't enjoy a role playing game and a grid-based battle system in the same game? If you only want one or the other, you can always stick to chess.
Urban Scholar said:Fully customizable wanzers: weapons, paints, etc. Series tired and true arena feature (I think? I hope it makes an appearance) . A story that's going to fit within the Front Mission (I'm a fan of socio-political fuled games, more relateable) lore and some seemingly ok online. I weight this in my mind and it all sounds like a mech action I'd want to play. Honestly how many do we even see in the West? My only concern with this game is the on-foot sections, everything else can stay the course.