This discussion has consumed the RiME thread and has bigger implications than one game so I thought a new thread was warranted. Not only because the subject is important, but also so that individuals can be held accountable one way or the other.
KennyLinder is apparently a developer and got something right about The Last Guardian still being in development when everyone thought it was dead. He says that the price of Switch cartridge media justifies (in fact, requires) a $10 premium on physical Switch releases.
Meanwhile Matt of IGN fame disagrees.
Discuss.
KennyLinder is apparently a developer and got something right about The Last Guardian still being in development when everyone thought it was dead. He says that the price of Switch cartridge media justifies (in fact, requires) a $10 premium on physical Switch releases.
Nobody believed me about this. It's the cart prices, they are ridiculously expensive for publishers/devs to buy.
The price is the same so not to piss off retail. And you'd be surprised how much the carts cost.
PS4, Xbox One and PC use cheap discs so manufacturing costs are less.
The cost of the Switch carts (which, by the way, are fucking outrageous) means that devs/publishers HAVE to increase the price of the game so they can return a profit. Remember, on a £50 game, the dev doesn't see £50. It's much, much less. Then take into account the additional cost of the manufacter (in this case, Switch carts), margins are much tighter. Then on top of this is the added risk of releasing on a new platform with a small user base, and you have a challenging situation.
Meanwhile Matt of IGN fame disagrees.
The game cards are obviously more expensive than disks.
But they aren't THAT much more.
A $10 up charge can't be explained away by manufacturing costs.
Discuss.