ULTROS!
People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
You can also say: games that I didn't like as a kid but as I grew older (and wiser), I learned how to appreciate it more, and even like it a lot.
Basically what games do you think are better appreciated now for you?
For me, these are the games that I appreciate a lot more nowadays:
1. Shin Megami Tensei III - I was young when I played this game. I really didn't like it because I thought the game was boring, bleak, and no characters to interact to. Fast forward to present and I highly appreciate this game now. I liked the Press Turn system (a simple but very effective strategy), I learned how to appreciate the bleak but abstract environment, and I found the story interesting (it would probably be boring for me when I was a kid).
2. Vagrant Story - I tried this game when I was younger, I found it very difficult (way too many mechanics) and incredibly bland and I stopped at the Town Centre. Fast forward to the present and I gave this game a shot again and I liked it, though I did use a guide because I had a hard time. I found the game satisfying when defeating enemies because planning is very important. I also doubt I'd appreciate the story when I was a kid.
3. Final Fantasy XII - Again another game I had a hard time appreciate because of it's bland looking environments. I did finish it a few years after its release but still didn't like it. The only time I started appreciating the game was with the TZA release, maybe it's because the improved speed and the job system that made me like it a lot.
Basically what games do you think are better appreciated now for you?
For me, these are the games that I appreciate a lot more nowadays:
1. Shin Megami Tensei III - I was young when I played this game. I really didn't like it because I thought the game was boring, bleak, and no characters to interact to. Fast forward to present and I highly appreciate this game now. I liked the Press Turn system (a simple but very effective strategy), I learned how to appreciate the bleak but abstract environment, and I found the story interesting (it would probably be boring for me when I was a kid).
2. Vagrant Story - I tried this game when I was younger, I found it very difficult (way too many mechanics) and incredibly bland and I stopped at the Town Centre. Fast forward to the present and I gave this game a shot again and I liked it, though I did use a guide because I had a hard time. I found the game satisfying when defeating enemies because planning is very important. I also doubt I'd appreciate the story when I was a kid.
3. Final Fantasy XII - Again another game I had a hard time appreciate because of it's bland looking environments. I did finish it a few years after its release but still didn't like it. The only time I started appreciating the game was with the TZA release, maybe it's because the improved speed and the job system that made me like it a lot.