And that's why games invent guns. You expect realistic graphics; if you portray real guns they should function as real guns do.Next do a video about how videogames get grappling hooks wrong. Or maybe how different jumping is in real-life.
Some things are better suited for gaming, regardless of how accurately it portrays real-life equivalents.
I do find the mirrored and incorrect operation of guns in 1.6 and CSS endearing though.