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Gears of War 4 - In depth details (Game Informer)

shinobi602

Member
Sep 28, 2010
33,557
3
0
www.twitter.com
Be sure to check out the full cover story with more info and some great gameplay screenshots: http://www.gameinformer.com/b/news/archive/2016/03/08/april-cover-revealed-gears-of-war-4.aspx

-2 player couch co-op (Online TBA)
-Set on Sera 25 years after Gears of War 3
-Imulsion weapon set off at the end of GOW3 killed off all fossil fuels
-Humanity has become an endangered species huddled in walled cities seeking shelter from devastating wind storms (as a result of the bomb & intense war aftermath)
-Called "windflares", sort of a melting of a hurrican and volcano
-4 categories of weather in the game: Start out as heavy breeze (trees, leaves, dust kicking up) and grow into violent category 3 windstorms that can affect combat and weapon usage
-Category 4 windstorms have you just trying to survive, super violent, dodging lightning strikes, etc
-Think of the wind when fighting: Putting the wind behind could help projectile travel, but fighting directly against the wind could throw bullets back at you
-Enemies also affected by the weather (which you could exploit and use strategically)
-"Outsider" camps outside of COG
-Heavy inspiration on the setting from Northern Italy (forests, forts, etc)
-Want to get back to the "intimacy" and "boogeyman" feeling of the original Gears
-Team settled on story that features 3 protagonists and stretches across a 24 hour span in game
-JD Fenix (main character) is Marcus Fenix's son
-JD: Joined the COG militia, classified incident forced him to AWOL
-Del: JD in the campaign, befriended him at boarding school (deep bond)
-Kait: Outsider, capable survivalist, shares Outsider perspective with JD/Del
-Story begins as their Outsider village is invaded by a mysterious new force; kidnapped
-The trio goes into the forest in search, wondering why only they were spared
-New enemy is called "The Swarm"
-After the war, too many Locust to bury so many were tossed into mass graves (our trio believe this new threat may be linked)
-First mission sets off with the trio in the forest, discovering giant cocoon-like pods, pale monstrous creatures erupt looking almost human
-These enemies are dubbed "Juvies" (harkening to their seemingly first evolutionary stage of a new enemy)
-Juvies can eventually evolve into "Drones" (homage to the trilogy), able to use weapons, seemingly the main enemy type
-Also experimenting with new enemies like the "Pouncer" (E3 demo)
-Pouncer switches tactics based on player (if you run out in the open, it shoots poisonous quills; stay in cover and it comes after you)
-New weapons like "construction based" tools repurposed for combat
-Wanted to revamp the cover system; can more easily mantle kick over any piece of cover & perform knife kills
-Can also perform a short distance shoulder charge, knocking enemies off balance
-Enemies can also pull players out of cover and perform their own takedowns
-Implementing dynamic cover (for example shooting enemy pods from ceilings in an otherwise open area)
-Big emphasis on multiplayer, saying original Gears development was 90% SP, 10% MP
-Want to meet needs of recreational players and esports players
-Acknowledges love for horde mode and promises fans won't be disappointed
 

Lister

Member
Nov 10, 2015
4,350
73
310
Be sure to check out the full cover story with more info and some great screenshots: http://www.gameinformer.com/b/news/archive/2016/03/08/april-cover-revealed-gears-of-war-4.aspx

-2 player couch co-op (Online TBA)
-Set on Sera 25 years after Gears of War 3
-Imulsion weapon set off at the end of GOW3 killed off all fossil fuels
-Humanity has become an endangered species huddled in walled cities seeking shelter from devastating wind storms
-"Outsider" camps outside of COG
-Heavy inspiration on the setting from Northern Italy (forests, forts, etc)
-Want to get back to the "intimacy" and "boogeyman" feeling of the original Gears
-Team settled on story that features 3 protagonists and stretches across a 24 hour span in game
-JD Fenix (main character) is Marcus Fenix's son
-JD: Joined the COG militia, classified incident forced him to AWOL
-Del: JD in the campaign, befriended him at boarding school (deep bond)
-Kait: Outsider, capable survivalist, shares Outsider perspective with JD/Del
-Story begins as their Outsider village is invaded by a mysterious new force; kidnapped
-The trio goes into the forest in search, wondering why only they were spared
-New enemy is called "The Swarm"
-First mission sets off with the trio in the forest, discovering giant cocoon-like pods, pale monstrous creatures erupt looking almost human
-These enemies are dubbed "Juvies" (harkening to their seemingly first evolutionary stage of a new enemy)
-Juvies can eventually evolve into "Drones" (homage to the trilogy), able to use weapons, seemingly the main enemy type
-Also experimenting with new enemies like the "Pouncer" (E3 demo)
-Pouncer switches tactics based on player (if you run out in the open, it shoots poisonous quills; stay in cover and it comes after you)
-New weapons like "construction based" tools repurposed for combat
cntrl+f PC. Hmmm, no mention of PC version?
 

NullPointer

Member
May 4, 2006
44,305
2
0
San Francisco
A lot of that sounds like an echo of Gears 1:

* 2 player co-op
* Marcus Phoenix('s son) gone AWOL
* Marcus's old buddy
* More intimate scale and boogeyman vibe
* Outsider camps.
* Environmental hazards (the Kryll in Gears 1, wind storms here)
 

Welfare

Member
Feb 24, 2014
14,512
0
430
Game's story takes place in a single day? That's interesting. Pace should be fast, then.
 

Samurai G0SU

Member
Jan 3, 2015
10,844
0
0
Denver, CO
I'm glad people like an entire 14 page story broken down into bullet points, but our story certainly captures more of the vibe. Hopefully these details will get people to read our story. =)

Cheers

Andy
Well Andy, Thanks for popping in. I think we all would love to see the full 14 pages, but we dont want to subscribe to GI. So in essence, beggers cant be choosers. :p

Unless you have some information you can provide us? All fresh from the press like a screenshot :p
 

Camp1nCarl

Member
Nov 11, 2014
1,321
0
0
Michigan
I'm glad people like an entire 14 page story broken down into bullet points, but our story certainly captures more of the vibe. Hopefully these details will get people to read our story. =)

Cheers

Andy
Can we expect the print edition to be in stores in the next week or so (based on what the article says)?
 

backflip10019

Member
Feb 19, 2007
20,043
0
0
NYC
No mp or cover system details?
-Wanted to revamp the cover system; can more easily mantle kick over any piece of cover & perform knife kills
-Can also perform a short distance shoulder charge, knocking enemies off balance
-Enemies can also pull players out of cover and perform their own takedowns
-Implementing dynamic cover (for example shooting enemy pods from ceilings in an otherwise open area)
.
 
Apr 28, 2012
11,756
1
0
As long as multilayer is 5v5, Humans Vs Locust/Swarm, Set loadouts (Rifle, shotgun, pistol, smoke), I'm good.

All previous character models unlockable in mp would also be nice.
 

Bits N Pieces

Member
Jun 9, 2015
6,446
0
0
That all sounds pretty awesome, thanks for posting :)

Really hoping The Coalition knock this out the park and get Gears back to the dark scary moody beast of a game the first one was.

I think they can do it, I have faith in Rod!
 

Kalentan

Member
Mar 29, 2015
9,507
0
0
Oh really? I read a few of the books but I don't remember reading anything about that. Maybe it was in one of the later ones.
The wiki says that Braid said that she told him that one of the reasons she was so dedicated to the military was because she couldn't have kids.
 

pizzacat

Banned
Nov 10, 2014
12,516
3
0
Man they're making it seem like it won't have locust in mp, I'm sorta okay with that but just let me see some mp
 

Trago

Member
Aug 31, 2013
8,278
0
405
-Want to get back to the "intimacy" and "boogeyman" feeling of the original Gears
That's all I need to hear really.

Other details seem great honestly, looks like they're changing things up a bit, while retaining some familiar elements that made the original games great.



I'm really looking forward to this.
 

pizzacat

Banned
Nov 10, 2014
12,516
3
0
The shoulder charge just sounds like the retro charge so retro is gone because why have both of them in the game?
 

Shpeshal Ed

aka Collingwood
Mar 16, 2007
15,434
133
1,220
I'm actually liking the sound of everything but the weather stuff. Just let me shoot cunts, don't make me check the weather before I do.
 
Nov 14, 2005
20,719
18
1,190
Are there new gameplay screenshots in the issue? If all concept art and e3 demo shots I'm not interested.