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Ghost of a Tale new gameplay trailer

Dictator93

Member
Jun 29, 2011
23,812
4
660
Was disappointed when this moved to Unity, awesome to see it has not gotten in the way of their aesthetic vision though!
 

RyType

Member
Jan 23, 2008
206
0
0
Game is coming along well, glad to finally see some new updates. not to port beg or anything but er- wasn't there talks of a wii u version?
 

Antiwhippy

the holder of the trombone
Mar 28, 2010
51,060
0
0
Looks like the movement is much improved. Last I so it the movement looked pretty floaty.
 

Alx

Member
Jan 22, 2007
18,982
1,395
1,380
I completely missed the few seconds of the game in the ID@xbox trailer, and only noticed it while watching it again later. The art style is gorgeous, they really should have given more exposition to that game !
 

Sendou

Member
Aug 8, 2011
15,408
1
0
Finland
Man that artstyle looks great. I'm all for this type of slower adventure games too. Excited to see how this turns out. The footage they showed has me on board.
 
Feb 4, 2013
6,669
0
510
USA
Oh man, is this the game that claimed to be influenced by Dark Souls a while back(like last year or earlier)?
The creator actually specifically said it wouldn't be like that:
It’s a difficult act to balance as Ghost of a Tale is definitely not a AAA game. People expecting the scale of Skyrim or the action of Dark Souls are not going to find it. Instead they’ll find a small game with elements of exploration, action, stealth, adventure, and I hope the charm and heart which I think so many bombastic AAA games lack nowadays.
http://www.ghostofatale.com/gamescom-trailer-is-done/
I mean, I guess it could have been influenced by DS, but I think it'll be pretty different.
 

watership

Member
Sep 6, 2006
10,910
0
0
Toronto, ON
This game really made me sit up when I saw it at the Xbox gamescon conference. It seems that it has already got the imagination of gamers going, and the dev had to start to roll back expectations. I would love to play a huge RPG/adventure game in this style.
 

Uncle Rupee

Banned
Apr 18, 2011
7,114
0
0
So good.
And remember, it was crowd-funded for less than half the amount of a single SkullGirls character.