Nah. It will be exactly like the first game. This is some marketing intern kid trying to flex their cool moves at lowest difficulty and appeal to the younger audience that can't maintain attention on a single thing for more than 5 seconds. If anything, after the game is out, people will complain about it being too similar to the first. The animation system isn't even designed for this type of character and camera movement. You can see all the seams and shortcomings. It's almost like the character is glitching as the player is rapidly cycling through weapons to get to the next scripted moment. Sometimes they even pick the wrong weapon and immediately change again, like they forgot what they were going to do next. None of it would be this conspicuous on a normal, unrehearsed play through.