If this is the reason, I don't mind it being canceled. Definitely interesting though. I think we need more of those futuristic megacity games.kadotsu said:
Yes. It's CG. This is not in any way gameplay video and this is how it works. Target renders are created and presented to major companies by developers to show what the final game can do, similar to Killzone 2 or Motorstorm trailers shown at E3.DigiMish said:Doesn't matter what you call it - it still remains CG.
Umm, isn't this the very opposite of steady cam?kadotsu said:
GAME PROJECT NEXT-GEN
Period : 6 month
Plateform : Playstation 3
Levels : I worked on all the levels of the game in collaboration with another environment artist.
We were two environment artists 3D on this project. We were in collaboration with several concept artists 2D. We had made the whole environment of this level which would serve at the test level for the achievement of a fgf. We were in charge on a modeling, texturing and lighting level. The project was to be a "third person shooter" in next-gen for the PS3. The action takes place in London realistic from 2032 when cohabiting humans and machines. We chose represented Trafalgar Square and its surroundings for the fgf.
vergne fanny's blog post (now deleted)
Dizzy-4U said:Yeah I know. I believed the Motorstorm one was real when it was shown. I'm still salty about them
Why do you think it's a rail shooter? You can see radar with the location of different enemies on the screen which suggests free movement.Orobi said:I dunno, but it seems like a rail-shooter, so I believe it would fit well for Move/Kinetic. And Wii of course...
My advice for UBI soft: cancel "I am alive" and give life to this project!