AlphaSnake said:
Look at this way, GT PSP has 45 tracks and is only 937MB.
Dude. Portable game != Current gen.
The comparison doesn't even work on any level. You might as well point out that spy hunter has more track than any other game in history and only takes up a few kilobytes.
You really have to compare to a current gen game with similar detail like Forza 2/3 or Prologue.
jett said:
Well finally someone on my side. This is how I feel, pretty much. 20 courses+variations is the more believable number. Not 20 nebulous "locations/cities all over the world" with 70 unique courses.
All this crap aside, I really can't believe Yamauchi doesn't have a definitive track list at this point to show us.
No, read my damn post.
I'm not on your side either. Christ, fuck, don't you people read?
20 is, ultimately the more believable number, but it's also the more bewildering, and doesn't make sense with the context we're given, which is that the game is aiming for 'epic' already on the other side of things, with 950 cars.
Granted, we're already aware that PD puts a hell of a lot more focus on the actual cars than anything else in the game -- including environments.
But... see what I'm saying? At this point, neither figure makes sense, and I'm not comfortable using either as gospel.
If it turns out we're looking at 70, it's insane, unbelievable, PD has pulled through, and we're looking at the most epic game in years, well worth the wait.
If it turns out we're looking at 20, again, it's bewilderingly disappointing, considering the car count and four or five types of racing going on.
But I wouldn't play a game of russian roulette on either figure, and it's unfair to do so at this point.