thelastword
Banned
Everything is not black or white.....This game has had so much free content. Many tracks, cars galore, game improvement updates, new options etc....As a GAAS GT, at some point they had to put in some paid content. Yet, in no way is that content exclusive only if you pay, you can get all the cars by playing the game just as you did before and it's not even like you can purchase the best cars in the game and just win either, it's totally different in that way.
Kaz on GTS DLC...
While there are many car enthusiasts young and old among Gran Turismo’s players, there are many who don’t have enough time to play and save the in-game credits needed to acquire their favorite cars. By making cars immediately available to purchase as DLC, we hope to make it so that players busy with work (or those who’ve just entered the world of GT) can acquire attractive and competitive cars quickly, and take their position on the starting grid.
However, to keep things fair and balanced for our existing players, all cars can still be purchased with in-game credits as before; there are no cars that are only available for cash, and nothing will change in the way you currently earn cars, or the present car system.
Furthermore, GT Sport’s priciest vehicles can only be bought with the in-game currency – meaning drivers will still have to prove their ability and effort out on the track to acquire the very best cars on offer.
https://blog.us.playstation.com/201...port-july-update-new-cars-league-events-more/
At some point there had to be paid content in this game (a GAAS game or platform at that), how do we expect for them to keep on delivering us free content (tracks, cars, options), which is rare for such games, if they don't try to recoup some money in return.
I mean PD didn't even have to go back and do a campaign, they said GTS wasn't that game, but they went back and pushed SP content for all those with pitchforks etc...That's time and money, which they all gave for free, even outside their original version for the title. We just have to be more reasonable in our deliberations and argue with all details present when we do....With the current monetization, you can't purchase cars upwards of 2 million credits, so the fastest cars at 20 mil can't just be bought off the PSN store, you have to play the game to get those or you could just play the game and never buy any DLC ever and never be locked out of any content (2mil or 20 mil).
The current DLC does not affect the core balance of the game, at all. That is the argument, pure and simple......It's a GAAS Game/platform which PD intends to keep on expanding till 2020 and beyond, how did we expect them to just give everything for free for all those years without no way of gaining some money back...I mean come on......With so many studios closing at that, what world do some of us live in...Gamers are not entitled to every wish, whim or fancy, if this happened, this industry would implode unto itself...
Kaz on GTS DLC...
While there are many car enthusiasts young and old among Gran Turismo’s players, there are many who don’t have enough time to play and save the in-game credits needed to acquire their favorite cars. By making cars immediately available to purchase as DLC, we hope to make it so that players busy with work (or those who’ve just entered the world of GT) can acquire attractive and competitive cars quickly, and take their position on the starting grid.
However, to keep things fair and balanced for our existing players, all cars can still be purchased with in-game credits as before; there are no cars that are only available for cash, and nothing will change in the way you currently earn cars, or the present car system.
Furthermore, GT Sport’s priciest vehicles can only be bought with the in-game currency – meaning drivers will still have to prove their ability and effort out on the track to acquire the very best cars on offer.
https://blog.us.playstation.com/201...port-july-update-new-cars-league-events-more/
At some point there had to be paid content in this game (a GAAS game or platform at that), how do we expect for them to keep on delivering us free content (tracks, cars, options), which is rare for such games, if they don't try to recoup some money in return.
I mean PD didn't even have to go back and do a campaign, they said GTS wasn't that game, but they went back and pushed SP content for all those with pitchforks etc...That's time and money, which they all gave for free, even outside their original version for the title. We just have to be more reasonable in our deliberations and argue with all details present when we do....With the current monetization, you can't purchase cars upwards of 2 million credits, so the fastest cars at 20 mil can't just be bought off the PSN store, you have to play the game to get those or you could just play the game and never buy any DLC ever and never be locked out of any content (2mil or 20 mil).
The current DLC does not affect the core balance of the game, at all. That is the argument, pure and simple......It's a GAAS Game/platform which PD intends to keep on expanding till 2020 and beyond, how did we expect them to just give everything for free for all those years without no way of gaining some money back...I mean come on......With so many studios closing at that, what world do some of us live in...Gamers are not entitled to every wish, whim or fancy, if this happened, this industry would implode unto itself...
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