Want to look up? Hit up. Want to look down? Hit down.If I don't invert Y-axis everything is weird, so I have to invert. If I invert, everything is weird because I got used to default. I have to actually sit down and adjust my brain to function everytime I have to aim.
Honestly this is what is the cause for most people i think. That along with the popularity of flight sims back when 3d graphics were first becoming a thing on PCUsed to be inverted only. Now i'm default. But I can go back if I need to.
I think I started inverted because Goldeneye inverted was default right?
Look this isn't even remotely hard to understand you pull your head back when you look up you push your head forward when you look down there I explained it.
I think for me the sticks don't represent "up and down" but "forwards and back".
Given that, only inverted makes sense.
Not in cases where it is absolutely arbitrary. Both methods work. You could train AI to do both by just flipping a sign and the performance would be identical.What if my personal preference is that 1+1=3? Sometimes your personal preference is just wrong.
Exactly my thought too. In fact hasn't this been proven already for real life inverted controls?Because of my experience, I don't think this research will have any meaningful results. With enough practice you can adjust to any control scheme. That's my belief anyway.