Leyasu
Banned
thing is, i wouldnt judge the final game, and how it matches you on local servers, based on this beta. firstly, there isnt a huge player base, and secondly (presumably) the game is trying to match quickly not necessarily for best connection. matchmaking likely has a wide "net" for trying to match games as quickly as possible with a small player base. same arguments could be made for matchmaking by skill.
i think you guys are fighting the good fight, but the way halo does its skill system, i highly doubt they'll segregate users into data centers. i'd expect it to work far better at launch, even without though. if it is a make or break, hold off till you hear impressions post launch of how matchmaking has improved.
As someone else posted, Josh Holmes said that the game will automatically place you into the closest, lowest ping datacenter. So they have atleast thought of the experience. Ranked games are pointless playing out of region period.
And working better at launch would mean that 100% of the games are played at the closest datacenter. So just let us choose. Or put social games there. No mater what they do, they cannot overcome the laws of physics. A game played with huge pings will still be terrible.
The game wont be worth buying if we are at the mercy of automatic server selection. I am sure that I am not alone in saying that either.