You mean you don't like Star Wars 1313 explosions that creates waist-high crate cover?
But watch dogs.....yum
Did you not see Watch Dogs?
Yep. Sad state of things. Though replace AC3 with FC3 for me.
Saw the Last of Us demo and everyone's reaction pretty much confirms that QTE and scripted events down exceedingly linear paths are the future many want. It was an interesting take on scripted events to make them contextual though. I guess.
Frankie, if this game has 4 player splitscreen co-op, you could take game of the forever.
Think about that for a second. Game of the Forever. Your so close.
I sincerely hope y'all have us splitscreen bros in mind when it comes to Spartan Ops and beyond with Halo 4, as you have had in the past.
So, five missions x 5 episodes, delivered over 5 weeks?
Holy shit if true. I won't believe it till I see it from an official source though. I always thought technical limitations prevented this in the past.Hasn't 4 player co-op splitscreen for campaign at least been confirmed? I'd assume Spartan Ops has the same 4 player split screen.
I really want to understand how:
1) Spartan Ops is different from Firefight
2) How it is different from a Campaign mission
Not structurally - I get the narrative rich, episodic nature of it. But in terms of gameplay. Game starts and....what?
The GTTV thing provided no indication of what the mode is about, other than 1) episodic) 2) co-operative and 3) story-focused.
Which we knew.
What kind of witchcraft are the folks at 343 using to generate that much content for one game?
To put it in kylejspeak: How do they have enough resources for that????
One thing we can take away from the campaign demo is that Halo 4's campaign looks to be in the same vein as Halo 1-3 and not an evolution of ODST's hubworld.
So the shield the guy in the Campaign demo uses is the same as shown in the Ops videos, and I assume in Multiplayer as well. Neato.
Yea, in that mp b-roll it shows someone using it