I'm on Reach now and I'm just comparing that Halo 4 UI screen of the helmet armoury to that of Reach. And Reach looks a thousand times better. You at least get a preview of the helmet before you select it; and the majority of the screen isn't taken up by some redundant blue.
Reach gives you so much more information on a single screen than Halo 4, which just gives me the impression that Halo 4's UI is completely dumbed down. It's not intelligent. And I'll repeat, that font is ugly.
From the videos, nades seem weaker, at least from a splash damage angle.
If there are plenty on map, whatever. I'd need to play it. But limiting something is a lame way of balancing something powerful.
As for the UI, yeah, what I saw didn't look good. But I'm going to assume there's multiple levels to the UI for custom games. Players here are simply looking at the players. There could be another page that has game and map information.
Why is there a sudden rush to be unique? Sure, Reach looks like past Halo UI, but it's better than looking uniquely awful. Halo 4 UI looks like it was built for people with bad eyesight; a simple choice such as choosing your primary weapon takes up the entire screen, and most of that is just blue space. The font's plain bad. And aesthetically it's a mess.
I've not got a problem with hitting start and choosing from a list, I'm perfectly capable of doing that.
They can change the font. I'm sure the UI as a whole is heavily visual to let people know these options exist in the first place. Chances are people didn't dig into the menus as much as they could have in the past. Aesthetically, I really like a lot of it. But I guess we'll just have to wait and see on this one.
Reach's UI sucks ass and separates game modes from each other it's also about as unique as watching paint dry. It's also a giant bucket of lists hidden within each other. But to be fair the greatest thing about it is Active Roster.
Halo 4 seems to be making everything visual and in turn ensuring things don't get buried under menus.
The UI looks clean, but compared to Reach less effective at actually *getting* to stuff. Reach's was stellar in quickly getting you to everything you wanted (with the exception of service records/commendations).
I imagine it won't be horrible, but hopefully like the medals it's still being tweaked.