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HD Zelda

DieH@rd said:
Its already made:
Darksiders-04.jpg


WTF, I have it on the 360, and Darksiders doesn't look THAT good. Total bullshot.
 
Nintendo uses even the best of its own technology economically.

I seriously doubt they're going to create a Zelda that looks like Uncharted 2. Let's be realistic.
 
Speevy said:
Nintendo uses even the best of its own technology economically.

I seriously doubt they're going to create a Zelda that looks like Uncharted 2. Let's be realistic.

Making a good looking game doesn't necessarily break the bank. I'm sure Ueda is finding a way to keep the costs for Last Guardian very manageable and working with a small team. That game looks amazing so far. Witcher 2 is also comparitively low budget to the big blockbusters.
 
I hpe we are getting also a DL zelda game that is a sequel to ALTTP and has the looks of 3d Dot HEroes, not the polygon look but the classic zelda view with HDD graphics and a great game!
 
just make it look like wind waker except in hd

once that's done, just make the biggest world possible and focus on making it as seamless and with as much stuff happening in it as possible
 
Summary Man said:
Wow, this looks amazing. What game is it?
Really?

That is probably the worst and most blurry screenshot released of Witcher 2 and that impresses you?

I never cease to be amazed at the kind of screenshots that get a positive reaction from GAF.

Meanwhile, Risen and Two Worlds II are already out with fantastic fantasy visuals and get ignored.
 
DennisK4 said:
Really?

That is probably the worst and most blurry screenshot released of Witcher 2 and that impresses you?

I never cease to be amazed at the kind of screenshots that get a positive reaction from GAF.

Meanwhile, Risen and Two Worlds II are already out with fantastic fantasy visuals and get ignored.

Theres more to a screenshot than blurryness. The composition is great, the MOOD is awesome, the architecture is nice and it gives a great sense of scale. Its getting praised for that, not by it being sharp or not.
 
Zelda needs to be colorful. I agree that if they go the Wind Waker route again that it should be a seamless world, not one loading screen or transition in there. I do hope they won't make the world too big though, that usually translates to vast, empty plains.

A more gritty, realistic Zelda can definitely work, but it's low on my list to be honest. I want my Nintendo games to me a happy feeling, not angsty. There are a shit-ton of other games that go that way already, let Zelda do its own thing.
 
Raging Spaniard said:
Theres more to a screenshot than blurryness. The composition is great, the MOOD is awesome, the architecture is nice and it gives a great sense of scale. Its getting praised for that, not by it being sharp or not.
None of the things you mention are true of that particular shot though. Its a bad screenshot.

This here is good one from Witcher 2

tactical_fight_againstgnur.jpg
 
My vote for HD Zelda is Skyward Sword style visuals with HD textures and lighting. Yeah its a little on the tame/lame side but for me Link belongs in a highly colorful world like Wind Waker and Skyward, heck Link to the past if you want to go old school. Zelda would just not look right all "next-gen" and devoid of color, so what ever they do I want some color to it. I think the visuals should stay closer to the space world demo and less like games like CastleVania LOS, its not that Castlevania is not a beautiful game (because it is) but I just don't think I would like that kind of design for a Zelda game, heck Twilight Princess was a little to dark and melancholy for my tastes.
 
DennisK4 said:
None of the things you mention are true of that particular shot though. Its a bad screenshot.
This here is good one from Witcher 2

Im familiar with the game and that other shot is pretty nice too. How are any of the things I said untrue? How could you look at that shot and say it doesnt give a sense of scale? or convey mood?
 
TheBanditKing said:
My vote for HD Zelda is Skyward Sword style visuals with HD textures and lighting. Yeah its a little on the tame/lame side but for me Link belongs in a highly colorful world like Wind Waker and Skyward, heck Link to the past if you want to go old school. Zelda would just not look right all "next-gen" and devoid of color, so what ever they do I want some color to it.

None of the pictures I posted were devoid of color. Actually if you look at Twilight Princess, it's probably not very cute or cartoony compared to most PS2/Gamecube fantasy games. I think people are confusing certain themes with certain art styles. Oil painting look doesn't mean Zelda will become God of War 3.
 
A.KU.MU said:
If you want Zelda to become just another generic adventure game... *sigh*
No, I don't want Zelda to look like the Witcher 2. That is in reference to a mini-debate on screenshot quality.

Sorry to have confused you.
 
DennisK4 said:
None of the things you mention are true of that particular shot though. Its a bad screenshot.

This here is good one from Witcher 2

That screenshot amazes me every time I see it. I really, really need to get a new PC before I buy that game.
 
DennisK4 said:
No, I don't want Zelda to look like the Witcher 2. That is in reference to a mini-debate on screenshot quality.

Sorry to have confused you.

What do u want Zelda to look like?
 
Random thought: I've always liked snowy landscapes, blizzards, mountains, etc. I hope there's a nice snowy area in the next Zelda. Heck, I'd love an entire game set in such an environment.
 
Dascu said:
Random thought: I've always liked snowy landscapes, blizzards, mountains, etc. I hope there's a nice snowy area in the next Zelda. Heck, I'd love an entire game set in such an environment.

I want the next Zelda to have chaging weather patterns. One day Hyrule could be covered with snow, and the next day it melts and fills up dry river beds. I've always liked the idea of a world that is alive.
 
I wouldn't mind Zelda looking like Nutz and Boltz did or Kameo, graphics looked great and don't have to be to realistic.
 
sajj316 said:
Twilight Princess + high res pack. If Nintendo is going for the "realistic" look.

after.jpg
I am willing to bet that the first generation of games will pretty much look like this on the new Wii
 
Medalion said:
I am willing to bet that the first generation of games will pretty much look like this on the new Wii

I'd prefer it didn't. If I had to rank my favorite ideas right now it would be

David and Goliath Image 2

Last Guardian

David and Goliath Image 1 (except cartoony Link and without head pulling)
 
Raging Spaniard said:
Theres more to a screenshot than blurryness. The composition is great, the MOOD is awesome, the architecture is nice and it gives a great sense of scale. Its getting praised for that, not by it being sharp or not.

Yup. The second shot Dennis posted looks nowhere near as impressive to me as that first one. (I also find Two Worlds II to be pretty bland visually and Risen merely ok, so I guess Dennis' eyes and mine just do not align.)
 
traveler said:
Yup. The second shot Dennis posted looks nowhere near as impressive to me as that first one. (I also find Two Worlds II to be pretty bland visually and Risen merely ok, so I guess Dennis' eyes and mine just do not align.)

I agree, I really liked the first one.
 
Baroque is a really cool art style but I don't know how well that would translate to video games and Zelda especially. Baroque uses heavy contrast of light and dark that might be hard to translate in a dynamic environment. I guess they could do something similar to fog of war.

Also Baroque is distinctly dark and serious. How will the lighter moments of Zelda be taken lightly when the lighting that sets up the mood is dark and mysterious?
 
AbsoluteZero said:
So why wouldn't Zelda be the same?

Zelda team does a lot of experimentation with art styles and it is a fantasy game so there are a lot of different options they could choose from. They won't play around with Mario too much for fear of backlash, and trust me the backlash would be of unbelievable if the art style for the next Mario game was quirky.
 
Medalion said:
I am willing to bet that the first generation of games will pretty much look like this on the new Wii

This might breach too real for Nintendo. I am genuinely hoping that Nintendo shifts a bit toward realism but I can certainly understand where others are coming from with retaining the kid friendly appearance. To this day, Wind Waker is still stunning artistically.
 
Nintendo are not known for pushing the limits of their systems, so their first batch games will look like Wii games just in higher res and better textures
 
Medalion said:
Nintendo are not known for pushing the limits of their systems, so their first batch games will look like Wii games just in higher res and better textures

How did Wind Waker not push the gamecube? Nintendo absolutely push the limits of their own system. It's just that once they do they will re use the work that they have put in:

Ocarina--->Majora

Wind Waker---->Twilight Princess

Mario Galaxy 1---->Mario Galaxy 2

Vinci said:
Every page in a "HD Zelda" thread has a pic from a realistic, gritty video game not titled Zelda... why?

Cause people have their own opinions and even Nintendo looks to western fantasy art for inspiration.
 
apana said:
Zelda team does a lot of experimentation with art styles and it is a fantasy game so there are a lot of different options they could choose from. They won't play around with Mario too much for fear of backlash, and trust me the backlash would be of unbelievable if the art style for the next Mario game was quirky.

I think there is room for improvement with Mario with the extra polygons. Consider the evolution of Mario ...

mario.jpg


Oh .. found the evolution of Link, up to I think TP.

evolution-of-link1.jpg
 
apana said:
Cause people have their own opinions and even Nintendo looks to western fantasy art for inspiration.

Because people seem unaware of what target audience Zelda is created for?
 
sajj316 said:
I think there is room for improvement with Mario with the extra polygons. Consider the evolution of Mario ...

mario.jpg

Yeah but no one was really surprised when they saw the look of Sunshine/Galaxy as compared to Mario 64. I do agree there is major room for improvement still, but it will be an evolution.
 
If Nintendo wants to return to the original non-linear progression of pre-AlttP Zelda I again hope they use this art style.

6xzO0.png


I'll always post this image until Nintendo does it damn it! Giving it a soundtrack that feels like the world is grand and keep the old-timey anime style will make me so happy.
 
Vinci said:
Because people seem unaware of what target audience Zelda is created for?

Zelda will mostly be judged by it's content. As long as Link isn't chopping heads off and swearing, people will accept a lot of different looks for the character.
 
Actually you know what, gimme something that ressembles this in any sort of fashion and I'll buy ten copies

linkdx_conceptart_Nc54u.jpg


linkdx_conceptart_LvIwi.jpg


linkdx_conceptart_p9rSF.jpg


linkdx_conceptart_QAR6N.jpg


linkdx_conceptart_uyCB9.jpg


z4-final-duel.jpg


wtvwxk.png
 
JoeFenix said:
Darksiders was absolutely horrible, people comparing it to Zelda always make me laugh.

Bad artstyle, bad tech, janky mechanics and completely boring level design. They get points for trying but they didn't even come close to getting it right.
you are horrible. You havent even played the game if you truly think these.
 
sajj316 said:
I think there is room for improvement with Mario with the extra polygons. Consider the evolution of Mario ...

mario.jpg

The last Mario is from Smash Bros though. The actual Mario games don't use that design and stay with the blue clothes, rather than denim overalls.
 
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