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HD Zelda

david-bearing-the-head-of-goliath.jpg


Just kidding lol. I still love Baroque style though. People sure fell in love with the idea of David carrying Goliath's head during that time period.
 
Pappasman said:
I agree. I don't want anything we've already seen.

Hmmm...I don't know. I don't really care if Nintendo is ultra creative or "different" from everyone else, whatever art style they implement needs to work and look amazing. Besides you always have to borrow a little bit from someone.
 
apana said:
I think I've replayed Wind Waker more than any other Zelda game. In fact more than any other game period. It really was an incredible adventure.
High five lil' Bro! Bestest Zelda ever.

Thats why the next celda should have that WindWaker look with more edgy art. Something like this:
3eb5e9cb360f42e3d8432a63755f2227b1cb127f.jpg

celdah20kug.jpg

celdha3n725.jpg


A more adult history is in order. Maybe something like this:
Zelda is a respected woman of noble ascendance. Then one day, a legendary slave merchant, known as Ganon kidnapps and rapes Zelda. So her platonic love, Link, embarks in a quest of vengance. Links successfuly kills Ganon but when he returns to the land his love discovers Zelda, has Ganon´s son. So Links with feelings of betrayal, abandons the land. The player will asume the role of Ganon´s son and his goal to avange his father dead

This could be a history with lots of potential and very original for a Zelda game.
 
Refreshment.01 said:
A more adult history is in order. Maybe something like this:
Zelda is a respected woman of noble ascendance. Then one day, a legendary slave merchant, known as Ganon kidnapps and rapes Zelda. So her platonic love, Link, embarks in a quest of vengance. Links successfuly kills Ganon but when he returns to the land his love discovers Zelda, has Ganon´s son. So Links with feelings of betrayal, abandons the land. The player will asume the role of Ganon´s son and his goal to avange his father dead

This could be a history with lots of potential and very original for a Zelda game.

Wow, yeah I'm speechless.
 
Refreshment.01 said:
A more adult history is in order. Maybe something like this:
Zelda is a respected woman of noble ascendance. Then one day, a legendary slave merchant, known as Ganon kidnapps and rapes Zelda. So her platonic love, Link, embarks in a quest of vengance. Links successfuly kills Ganon but when he returns to the land his love discovers Zelda, has Ganon´s son. So Links with feelings of betrayal, abandons the land. The player will asume the role of Ganon´s son and his goal to avange his father dead

WTF
 
Refreshment.01 said:
A more adult history is in order. Maybe something like this:
Zelda is a respected woman of noble ascendance. Then one day, a legendary slave merchant, known as Ganon kidnapps and rapes Zelda. So her platonic love, Link, embarks in a quest of vengance. Links successfuly kills Ganon but when he returns to the land his love discovers Zelda, has Ganon´s son. So Links with feelings of betrayal, abandons the land. The player will asume the role of Ganon´s son and his goal to avange his father dead

This could be a history with lots of potential and very original for a Zelda game.
well, that about wraps it up for the Let's Have A Gritty Zelda crowd. we're staring into the abyss here folks.
 
Kimosabae said:
Thanks for reminding me of 3D Dot heroes. I just ordered it off Amazon for 13 bucks.


i hope you like FOV. like, tons of it everywhere.



Refreshment.01 said:
A more adult history is in order. Maybe something like this:
Zelda is a respected woman of noble ascendance. Then one day, a legendary slave merchant, known as Ganon kidnapps and rapes Zelda. So her platonic love, Link, embarks in a quest of vengance. Links successfuly kills Ganon but when he returns to the land his love discovers Zelda, has Ganon´s son. So Links with feelings of betrayal, abandons the land. The player will asume the role of Ganon´s son and his goal to avange his father dead

This could be a history with lots of potential and very original for a Zelda game.


so Link gets friendzoned for all his trouble while the asshole just takes what he wants. This game could appeal to the forever alone/white knight demographic.
 
Refreshment.01 said:
A more adult history is in order. Maybe something like this:
Zelda is a respected woman of noble ascendance. Then one day, a legendary slave merchant, known as Ganon kidnapps and rapes Zelda. So her platonic love, Link, embarks in a quest of vengance. Links successfuly kills Ganon but when he returns to the land his love discovers Zelda, has Ganon´s son. So Links with feelings of betrayal, abandons the land. The player will asume the role of Ganon´s son and his goal to avange his father dead

This could be a history with lots of potential and very original for a Zelda game.

4b0OR.jpg
 
Ugh, someone actually posted pictures of that Zelda mod...

At least post an example of something rendered with the correct graphical engine, for example the Hero of Time as depicted in the Wind Waker.
zUbSw.png


Make him legs longer and his arms shorter and I'm sure this look would be a good compromise for both the pro OoT and pro WW camps.
 
Refreshment.01 said:
A more adult history is in order. Maybe something like this:
Zelda is a respected woman of noble ascendance. Then one day, a legendary slave merchant, known as Ganon kidnapps and rapes Zelda. So her platonic love, Link, embarks in a quest of vengance. Links successfuly kills Ganon but when he returns to the land his love discovers Zelda, has Ganon´s son. So Links with feelings of betrayal, abandons the land. The player will asume the role of Ganon´s son and his goal to avange his father dead

This could be a history with lots of potential and very original for a Zelda game.
Look, I'm generally open for creativity and original ideas. I wouldn't mind a more post-modern take on Zelda or Mario with a reinterpretation of the archetypes and plots in those stories. So if someone would come to me and say he's got a crazy idea about, say, a Zelda game in a modern-day setting that twists those classic archetypes around, then I'd at least be interested in hearing him out.

But what you wrote right there in your post - Wait, let me try to put this in a constructive and supportive manner - should be illegal and you should be put to trial before the International Criminal Court in The Hague if you'd ever go through with something like that.



Edit: Oh, you're being sarcastic? Carry on then.
 
apana said:
Wow, yeah I'm speechless.
Sweet stuff i know. To not let this go to waste we should make a petition webpage to submit our ideas so Nintendo takes notice.

I was thinking Miyamato needs to take some cues from one of the most deep combat system for action game ever, God of War. Nintendo should apply the exact same combat system.
badcrumble said:
well, that about wraps it up for the Let's Have A Gritty Zelda crowd. we're staring into the abyss here folks.
Well look apana and others like.

But whats the problem? I think is time for the Zelda franchise to step up and bring the A+ game. And adult history for this times is a neccesity. But i don't know if Nintendo has quailty writers to device a history like that. Maybe they could search help from skillful directors like Michael Bay for ideas.
 
Refreshment.01 said:
Sweet stuff i know. To not let this go to waste we should make a petition webpage to submit our ideas so Nintendo takes notice.

I was thinking Miyamato needs to take some cues from one of the most deep combat system for action game ever, God of War. Nintendo should apply the exact same combat system.

Well look apana and others like.

But whats the problem? I think is time for the Zelda franchise to step up and bring the A+ game. And adult history for this times is a neccesity. But i don't know if Nintendo has quailty writers to device a history like that. Maybe they could search help from skillful directors like Michael Bay for ideas.

SMH, when did I say we should have a gritty Zelda?
 
Joei said:
How about we have a game like all the other console Zelda's, just with, you know, HD graphics?

Which console? If you say NES and SNES, you win; if you say anything else, you don't. ;)
 
apana said:
SMH, when did I say we should have a gritty Zelda?
It will be gritty but with the graphic style of the screens i posted or like Wind Waker but with good character art style.

I understand some the reactions because what i propose will be a dramatic change for the series. But i think taking risks is in order because the sales decline of the recent games and the franchise fatigue we are witnessing.

Reading some of the Iwata asks, you see that the very team working with Zelda is kind of tired of the same formula. I'll think they are itching for a change, or like we were disscussing in the other thread put Retro in charge. Retro was working on Raven Blade an thats the exact direction every Zelda fan wants the series to take.
Joei said:
How about we have a game like all the other console Zelda's, just with, you know, HD graphics?
Yea, but Nintendo likes gameplay also. Imagine how much cool gameplay Zelda will have with a history more focused in adult themes. Much of the series fans are adults anyway.
 
Not to blow anyones minds, but mixing Ocarina and Wind Waker art styles together kind of gives you Skyward Sword.
 
I would love Nintendo to take a look at what made the first one so unique back on the NES, rebuild that world add interesting characters, focus on having the player explore the world to truely know where they should be going next - (ie making discoveries feel like an acomplishment), they should focus less on trying to make the world look real and more time on making the world feel alive and dungeons looking as though they have been around a while with decay. In terms of art I would say a style similar to Skyward sword would be fine with better textures and shaders.
 
Refreshment.01 said:
I understand some the reactions because what i propose will be a dramatic change for the series. But i think taking risks is in order because the sales decline of the recent games and the franchise fatigue we are witnessing.

I have a bad reaction towards your ideas because to me they sound terrible. There is nothing compelling in the least about that art style you posted. Nothing.

Your story idea is just not compelling. Making something for adults is a lot more complicated than just throwing "rape" around.
 
GregLombardi said:
This is a great view of what it should look like, though it should be in 3D. This picture reminds me of that GBC commercial, which is what I truly believe the next Zelda should attempt to mimic (at least the ideas in it):

Here's the commercial


the Link model in that commercial is so uggggh
 
Refreshment.01 said:
A more adult history is in order. Maybe something like this:
Zelda is a respected woman of noble ascendance. Then one day, a legendary slave merchant, known as Ganon kidnapps and rapes Zelda. So her platonic love, Link, embarks in a quest of vengance. Links successfuly kills Ganon but when he returns to the land his love discovers Zelda, has Ganon´s son. So Links with feelings of betrayal, abandons the land. The player will asume the role of Ganon´s son and his goal to avange his father dead

This could be a history with lots of potential and very original for a Zelda game.
Please stop writing already. UGH

For HD Zelda I am kind of biased as I love the classic Zelda formula on would be glad to play that all over again and again.
 
Raging Spaniard said:
Not to blow anyones minds, but mixing Ocarina and Wind Waker art styles together kind of gives you Skyward Sword.

It's more Twilight Princess and Wind Waker's art together, but you are right.

In fact, a lot of the suggestions here are a lot like Skyward Sword.
 
Raging Spaniard said:
I have a bad reaction towards your ideas because to me they sound terrible. There is nothing compelling in the least about that art style you posted. Nothing.

Your story idea is just not compelling. Making something for adults is a lot more complicated than just throwing "rape" around.
What you are talking about? Themes like revenge, murder and the insulted honor are powerful emotional motivators that has expanded literature for generations.

Maybe you got somewhat agitated because your imagining Ganon raping a 9 year old Zelda, Nintendo could easily do it for a japanese audience (since Japanese are more mature people with less tabus), but for Occidental Audiences they could up the age barrier. Either way the rape theme isn´t essential. The history could envolve Zelda getting killed and Link´s quest to avange her.

I know some might get outraged, but just consider the amount of attention and sales a Zelda game with something more obscure. Lets say Zelda isn't the center piece of the history or shes not present at all. Nintendo could focus in the relationship between Ganon and Link. Imaging if Ganon was Links mentor and at some time he tries to abuse him, Link resists and Ganon sends the order to kill him. So Links is presumed death but survives and thats were you start the adventure to set the score straight. But vengange needs to be the at the center stage of an adult oriented tale.
Kozak said:
No. No. No.

The story is not the problem in Zelda games.
Well my friend history deserves more consideration in order to restore the series to its former glory. Do you remember the hughe leap Zelda:II premise was from the first one? So it means Nintendo was at some time in this adult train of thought.
 
Willy105 said:
It's more Twilight Princess and Wind Waker's art together, but you are right.

In fact, a lot of the suggestions here are a lot like Skyward Sword.

Well yeah but Twilight Princess is just OoT's art style redone on the Gamecube.
 
Refreshment.01 said:
What you are talking about? Themes like revenge, murder and the insulted honor are powerful emotional motivators that has expanded literature for generations.

Maybe you got somewhat agitated because your imagining Ganon raping a 9 year old Zelda, Nintendo could easily do it for a japanese audience (since Japanese are more mature people with less tabus), but for Occidental Audiences they could up the age barrier. Either way the rape theme isn´t essential. The history could envolve Zelda getting killed and Link´s quest to avange her.

I know some might get outraged, but just consider the amount of attention and sales a Zelda game with something more obscure. Lets say Zelda isn't the center piece of the history or shes not present at all. Nintendo could focus in the relationship between Ganon and Link. Imaging if Ganon was Links mentor and at some time he tries to abuse him, Link resists and Ganon sends the order to kill him. So Links is presumed death but survives and thats were you start the adventure to set the score straight. But vengange needs to be the at the center stage of an adult oriented tale.

Thats not original in the slightest, its about as cliche as you can get and we've seen stories like that in a lot of videogames.

But lets say you actually had a great, novel idea for a grown-up story. It still wouldn't matter. Zelda's charm is about having a subtle story and then it being more about the gameplay and discovery, you're basically completely overlooking what the series core is about. Nevermind that Nintendo would not want to lose its main audience (that being teens) and would not make a M rated Zelda game.


apana said:
Well yeah but Twilight Princess is just OoT's art style redone on the Gamecube.

Not reeeally. Its similar, but pretty big differences in tone, mood, etc.
 
Kozak said:
No. No. No.

The story is not the problem in Zelda games.

I think the main issue with Zelda is that the world can feel a little empty and disconnected. Some of the towns feel a empty or even a little fake. Characters just stand around and mutter the same lines. Sure that is an old RPG issue but Zelda could work on that.

The overall story is not really that important but the way it progresses is important. Often I can feel like I am in the story and then I am out doing things that don't really feel connected to what I am supposed to do. Fishing is awesome but it feels odd when the world is ending all around you. :D
 
Raide said:
I think the main issue with Zelda is that the world can feel a little empty and disconnected. Some of the towns feel a empty or even a little fake. Characters just stand around and mutter the same lines. Sure that is an old RPG issue but Zelda could work on that.

The overall story is not really that important but the way it progresses is important. Often I can feel like I am in the story and then I am out doing things that don't really feel connected to what I am supposed to do. Fishing is awesome but it feels odd when the world is ending all around you. :D

This is why Majoras Mask was so good.

Was especially awesome how baren the town was by the 3rd day.
 
Ocarina of Time, Majora's Mask, Wind Waker, and even Twilight Princess all had interesting stories. That is not one of the things Nintendo needs to work on. I prefer Zelda have stories that are for all ages rather than "mature", the games need to appeal to everyone.
 
Refreshment.01 said:
But i think taking risks is in order because the sales decline of the recent games and the franchise fatigue we are witnessing.
Actually, Twilight Princess outsold Wind Waker and Majora's Mask.
 
apana said:
Ocarina of Time, Majora's Mask, Wind Waker, and even Twilight Princess all had interesting stories. That is not one of the things Nintendo needs to work on. I prefer Zelda have stories that are for all ages rather than "mature", the games need to appeal to everyone.

Raide said:
The overall story is not really that important but the way it progresses is important. Often I can feel like I am in the story and then I am out doing things that don't really feel connected to what I am supposed to do. :D
Well it might be not that important to you guys but theres a considerable chunk of the Zelda base that desperatly claims for Nintendo to reinvigorate that old carcass that has become Zelda story telling.


Maybe then, we should take the focus out of the story and center more in how´s delivered?

This is other aspect that needs to be reformed. The game needs a full orchestrated sound track. And voice acting for most of the characters.

For the Occidental voice track Liam Neeson would constitute the ultimate voice for Ganon. Kate Winslet fits the bill perfectly for a Zelda impersonation. And for Links voice, Nintendo should opt for someone thats cuarrently relevant and its really charismathic with the masses so Justin Beaver is a no brainer. He could even compose and sing the main theme for the Zelda sound track and make the expirience feel more cohesive.
 
Refreshment.01 said:
Well it might be not that important to you guys but theres a considerable chunk of the Zelda base that desperatly claims for Nintendo to reinvigorate that old carcass that has become Zelda history telling.


Maybe then, we should take the focus out of the history and center more in how´s delivered?

This is other aspect that needs to be reformed. The game needs a full orchestrated sound track. And voice acting for most of the characters.

For the Occidental voice track Liam Neeson would constitute the ultimate voice for Ganon. Kate Winslet fits the bill perfectly for a Zelda impersonation. And for Links voice, Nintendo should opt for someone thats cuarrently relevant and its really charismathic with the masses so Justin Beaver is a no brainer. He could even compose and sing the main theme for the Zelda sound track and make the expirience feel more cohesive.

history=/=story
And your ideas are horrible. I have never heard someone asking for what you are asking. Some of them even sound so ridiculous, that I think you are only joking.
 
Refreshment.01 said:
Well it might be not that important to you guys but theres a considerable chunk of the Zelda base that desperatly claims for Nintendo to reinvigorate that old carcass that has become Zelda history telling.


Maybe then, we should take the focus out of the history and center more in how´s delivered?

This is other aspect that needs to be reformed. The game needs a full orchestrated sound track. And voice acting for most of the characters.

For the Occidental voice track Liam Neeson would constitute the ultimate voice for Ganon. Kate Winslet fits the bill perfectly for a Zelda impersonation. And for Links voice, Nintendo should opt for someone thats cuarrently relevant and its really charismathic with the masses so Justin Beaver is a no brainer. He could even compose and sing the main theme for the Zelda sound track and make the expirience feel more cohesive.

Are you trying to be sarcastic? It usually works better when you actually have a point to make.
 
Link should never have a voice because its supposed to be you! Who the hell wants to run around and sound like Justin Bieber? :D
 
Refreshment.01 said:
Well it might be not that important to you guys but theres a considerable chunk of the Zelda base that desperatly claims for Nintendo to reinvigorate that old carcass that has become Zelda story telling.


Maybe then, we should take the focus out of the story and center more in how´s delivered?

This is other aspect that needs to be reformed. The game needs a full orchestrated sound track. And voice acting for most of the characters.

For the Occidental voice track Liam Neeson would constitute the ultimate voice for Ganon. Kate Winslet fits the bill perfectly for a Zelda impersonation. And for Links voice, Nintendo should opt for someone thats cuarrently relevant and its really charismathic with the masses so Justin Beaver is a no brainer. He could even compose and sing the main theme for the Zelda sound track and make the expirience feel more cohesive.

I had a thought you were a joke poster, now Im pretty confident that we're being trolled. Thanks for making it clear.
 
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