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HD Zelda

Woffls said:
Yes, and you know we will :P

It took them 5 years to release Skyward Sword on hardware that they've not only been working with for a decade, but when they've already got the engine from Twilight Princess. I don't want to say it, but 5 years for HD Zelda is optimistic unless they really buggered up the development of Skyward Sword.

[edit] OR they started developing HD Zelda already and that's why Skyward Sword is taking so long! Yep, that's it, launch title confirmed.

You can't exactly measure it that way. They had to make phantom hourglass and spirit tracks in the meantime. I think they also had the Wii Sports Resort team or specific members of that team assist them on some of the motion implementation so they likely couldn't start that until Sports Resort was finished. It seems like the hard part was just the early prototype stages: getting the general gameplay, plans for overworld, and artstyle/look. I wouldn't be surprised if they were exagerating about how much they had completed at the last E3 and the bulk of the game was actually made after E3 was over. Thank god for DKC Returns or I can only imagine what kind of a game they would have had to rush out. If they have a good idea of what they want HD Zelda to be I don't think actually making it will take more than 4 years.
 
Hylian said:
Yep TP looks good for a gamecube game. But the jump is pretty huge from tp to that gdc tech demo. Are you confident that nintendo is able to deliver that kind of jump. Taken that they have the Hardware in cafe to be able to do that?.


I think they're capable of it, provided Cafe is. However, I think Nintendo might be better served working with an acomplished western developer to help out with the graphics (my question in my last post). Nintendo would still drive the overall art direction, gameplay, etc., but get another team involved creating a new graphics engine. I dunno, maybe ?
 
Orayn said:
In terms of technical prowess? Absolutely. Cafe will likely be capable of graphics that would make the GDC demo look like an N64 game. In terms of actual visual quality? Hard to say. That demo was likely mo-capped, and didn't really need to be interactive at all. A game that's equally impressive, but fully interactive would probably wind up looking very different in motion.

What kind of gpu does that tech demo need to run at (its UE 3.x?), wouldnt a 4850 be pretty much maxed in that demo at +30fps with medium to high iq settings?. Its a gdc 2010 ,only year older demo than the samaritan from gdc 2011. Wouldnt that mean it requires at least 2008 gpu (rumoured cafe gpu 4850 is a 2008 gpu tech) to run sufficiently?. Even if its UE 3.x Its pretty loaded with geometry, shaders and high res multilayer textures , high fidelity weather effects and the like that would make one think 4850 and 2gigs of ram is pretty much requred for fidelity at that scale. I have 8800gt 512MB and im pretty sure that it would not run that at exeptable speeds at all, and 4850 is roughly about 2 times as fast as my 8800. Not to mention that the actual game would most propably require more power to be fully playable interactive game inviroment. As its usually the case with these tech demos. If as you say, that graphics level will be significantly surpassed in cafe i would be surprised from my current perspective. Becouse that would mean that they would be closer to the gdc 2011 samaritan tech than this UE 3.x. I would be more than happy to be dispelled from this thought , any thoughts on this?. I know that Nintendo has better artists. I quess that im not fully confident that they will know how to make the actual graphics tech to this level. But am confident in their artistic ability.

In any case, cant wait for E3. I really hope that they will wow us with cafe. What kind of tech demos will we be geting, E3 2004 Redux?.
 
herzogzwei1989 said:
What about partnering with another company to help with graphics?

Well i think the tech partnership with Team Ninja worked pretty well on the graphics tech side. The game is one of the best looking wii games by far, specfially when you blow the tech up to HD in dolphin. Also retro seems to be up in their game (DKCR, Metroid Prime 3). So Nintendo could share back and forth some of that knownledge to leverage their efforts reusing that knowledge from those joint efforts in the similiar joint venture cafe projects. But i get the feeling that Nintendo knows more about graphics tech than retro (mario galaxy is second to none ,says many) and is ahead to them in their art prowess imho. Even as if retro is more western schooled developer i feel like nintendo will be able to out produce anything on cafe that retro will , in terms of how the end product will look like. Now that i think of it, mario galaxy alone is a proof enought for me that the games will end up looking pretty damn good if nitendo just puts their A game in, and there is no reason not to , other than timing related issues (Gamecube Era comes to mind).

But if you ask about the partnerships with High tech graphics engine companies. I dont know anything concrete about that. I feel like Nintendo could do partnerships and co-develop. But im not sure if they are willing to just outright become a lisencee for something like Cryengine or UE. There are advantages of developing graphics tech internally, Co developing such a huge catalog as nintendo has. Relaying too much on external tech. Could become an logistical and pratical nightmare not to mention all the support and custom coding /tools ect that would be required for the tools to become as tailored for their internal software needs as internal tech would. So reliance on external technology partnerships could be even slower than internally creating what they have done in the previous generations. Epic or crytec might not have the responsiveness for creating the tools for needs that Nintendo would require in its internal Production process specially with the cultural and language cap to the west and the different working cultures of a japanese and western way of doing things. This is something i dont think nintendo feels confident in transitioning in/become dependant on. So in the end Nintendo might not feel confident that such a small single company could provide the required support and efficiency of partnership, for such a massive effort for transitioning their franchises to such external tech.

Also the biggest question here whatever they foresaw what the cafe tech was going to be early enough in the planning and started to build tech acordingly. R&D Pudget of the company balooned significantly somewhere around 2008-2009 irc. Wich might indicate some of these next gen projects materializing in to actual Tech around that timeframe. But maybe someone else could shed some light in to that more. Anyways they have gone through many enough generational leaps in graphics to know that you need to have software tech that fully utilizes the hardware, ready for lauch , to sustain succesfull console lauch. But i have no idea how long they have know the cafe ball bark specs and to be able to start building tech acordingly. My quess is from around end of 2008 to end of 2009 but that might have been when they started the 3ds stuff and the cafe project is the spike that was at the end of 2009 was it?. Whitch would give them about three years to build their tools and engines up to snuff by the time 2012 cafe lauch lineup needs to be ready. At least looking at the wii release schedule for this year, its pretty clear they have been shifting their resources for next gen plattforms for quite some time. Zelda team is still working on the SS so it will take long till we get Cafe Zelda. But the handheld zelda team started their 3ds Handheld zelda project after they finished OOT 3D remake , whitch to my knowledge was about amonth ago or so. It remains to be seen how long a 3ds zelda needs to stay in the oven. I ques longer than the ds ones.

So becouse of this, i felt it might be a good idea to have some outside tech to speed up the zelda dev cycle. 2014-2015 timeframe for cafe zelda is a long wait. Cutting the HD engine build up phase from it with outside tech would be great if possible. But buying the tech outside could prove problematic due to many reasons as described earlier.

But of cource im just talking out with logic and gut, not actually inside information on my hands.
 
I think all this worry is overblown. Nintendo has had 5 years to prepare for a transition. They aren't just jumping into this.
 
I still don't get why people think SS won't be a showcase game for Cafe at E3 this year.

There's no way Nintendo would waste the game by releasing it solely on a dead Wii system this holiday.

The SS HD reveal will be one of the best moments of the Nintendo conference, count on it.
 
TekkenMaster said:
I still don't get why people think SS won't be a showcase game for Cafe at E3 this year.

There's no way Nintendo would waste the game by releasing it solely on a dead Wii system this holiday.

The SS HD reveal will be one of the best moments of the Nintendo conference, count on it.

Is this a joke post?

I really don't think Skyward Sword will be canned for Wii or even get a duel release like Twilight Princess. Heh, Skyward Sword has been planned for Wii from the beginning, 5 years ago. It makes no sense to release it for Cafe.

Skyward Sword will be released to a near-100 million userbase, not a new console with zero userbase.
 
Nintendo will not partner with a 3rd party for their internal tech/engines.

The only kind of partnership would be helping Epic/ID/Crytek with optimising their engines for 3rd party developers.

Some of you are forgetting that the best looking games, are almost never build on "multipurpose" engines by 3rd parties, but by first party studio's who get help by the engineers who co-developed the hardware.

First party games look better because internally they have a huge team of engineers/programmers working exclusively on one platform compared to other companies who have to get performance out of different hardware platforms, and solve problems with compatibility between different architectures.

herzogzwei1989 said:
I really don't think Skyward Sword will be canned for Wii or even get a duel release like Twilight Princess. Heh, Skyward Sword has been planned for Wii from the beginning, 5 years ago. It makes no sense to release it for Cafe.

Skyward Sword will be released to a near-100 million userbase, not a new console with zero userbase.

I could see them get away with a "God of war trilogy" like "hd" version, releasing 6 months later with the launch of Stream/Cafe/Wii2.
They did something similar with Twilight Princess and they released gamecube games as "New play control" for Wii.
 
So what are the odds that we will see a concept demo for Wii 2 that will involve Legend of Zelda? It happened for the gamecube:

http://www.youtube.com/watch?v=C_U4lyKbHjc

zdemo10.jpg
 
apana said:
So what are the odds that we will see a concept demo for Wii 2 that will involve Legend of Zelda? It happened for the gamecube:

http://www.youtube.com/watch?v=C_U4lyKbHjc

zdemo10.jpg
Well there is this: http://www.gamespot.com/news/6315555/zelda-universe-rated-for-online-platform-esrb
[UPDATE] As it would turn out, the hysteria over Zelda Universe may be for naught. The ESRB's listing for Zelda Universe dates as far back as 2008, though Nintendo has yet to release a game under that title.
--Nevermind.
 
Twig said:
Well, Nintendo's been talking it up, lately, haven't they? So it's actually a thing, now, and not just a trademark.
If you're talking about "Zelda Universe" Nintendo has not been talking it up lately, in fact I don't think they've ever talked about it. This story pops up once a year and always leads nowhere. Maybe this year will be different but Nintendo hasn't said anything about it yet.
 
I don't get why a realistic looking Zelda would automatically mean it would to be dark or gritty. When I think of a realistic looking Zelda I think of say The Never Ending Story or The Dark Crystal in video game form. Basically, SoTC-like, but with traditional Zelda game play.
 
NullPointer said:
Give me this, in HD, with a larger world, co-op, more mechanics and emergent gameplay, create/share levels functionality and call it a day.
The Four Swords did that, and ran in 480p. No one gave a shit about that game.
 
artwalknoon said:
If you're talking about "Zelda Universe" Nintendo has not been talking it up lately, in fact I don't think they've ever talked about it. This story pops up once a year and always leads nowhere. Maybe this year will be different but Nintendo hasn't said anything about it yet.
Oh. Well they've been talking up some special Zelda THING lately. I guess people just keep attributing Universe to THING.
 
We aren't going to get any of this with a HD Zelda, what we are going to get is more cookie-cutter, candy-canes and gum-drops crap, with beetle-buggerangs, severely gimped combat, puzzle-quests, pansy-ass hobgoblins with leopard-print underwear, childish talking thomas-the-tank-engine trains, boats, tricycles, bicycles, airplanes (who knows what gimmick comes next to fill Nintendo's creativity void), fairy-guides, useless items, boring and easy over-worlds, super-linearity (so we can be blessed by the story-telling of Nintendo's wanna be script-writers), more and more ridiculous-and-homoerotic-to-anyone-outside-of-japan-NPCs that need to STFU, because Nintendo refuses to take Zelda back to what started it simply because Aounuma found the first and second Zeldas too difficult to play, and likes making puzzles because making a really good game takes too much work.

If Zelda were to go back to its roots it would be taking the various aspects of current RPG/Action games and bring them together within the context of the Zelda universe, but Nintendo seems more intent on destroying its one of its core series, just like they did with Metroid.

Aounuma, please resign and walk away from video games forever. You Suck! If only Iwata had the balls to tell him this.
 
Ridleyscott said:
We aren't going to get any of this with a HD Zelda, what we are going to get is more cookie-cutter, candy-canes and gum-drops crap, with beetle-buggerangs, severely gimped combat, puzzle-quests, pansy-ass hobgoblins with leopard-print underwear, childish talking thomas-the-tank-engine trains, boats, tricycles, bicycles, airplanes (who knows what gimmick comes next to fill Nintendo's creativity void), fairy-guides, useless items, boring and easy over-worlds, super-linearity (so we can be blessed by the story-telling of Nintendo's wanna be script-writers), more and more ridiculous-and-homoerotic-to-anyone-outside-of-japan-NPCs that need to STFU, because Nintendo refuses to take Zelda back to what started it simply because Aounuma found the first and second Zeldas too difficult to play, and likes making puzzles because making a really good game takes too much work.

If Zelda were to go back to its roots it would be taking the various aspects of current RPG/Action games and bring them together within the context of the Zelda universe, but Nintendo seems more intent on destroying its one of its core series, just like they did with Metroid.

Aounuma, please resign and walk away from video games forever. You Suck! If only Iwata had the balls to tell him this.
Fucking Zelda fans. Jesus Christ.
 
Ridleyscott said:
We aren't going to get any of this with a HD Zelda, what we are going to get is more cookie-cutter, candy-canes and gum-drops crap, with beetle-buggerangs, severely gimped combat, puzzle-quests, pansy-ass hobgoblins with leopard-print underwear, childish talking thomas-the-tank-engine trains, boats, tricycles, bicycles, airplanes (who knows what gimmick comes next to fill Nintendo's creativity void), fairy-guides, useless items, boring and easy over-worlds, super-linearity (so we can be blessed by the story-telling of Nintendo's wanna be script-writers), more and more ridiculous-and-homoerotic-to-anyone-outside-of-japan-NPCs that need to STFU, because Nintendo refuses to take Zelda back to what started it simply because Aounuma found the first and second Zeldas too difficult to play, and likes making puzzles because making a really good game takes too much work.

If Zelda were to go back to its roots it would be taking the various aspects of current RPG/Action games and bring them together within the context of the Zelda universe, but Nintendo seems more intent on destroying its one of its core series, just like they did with Metroid.

Aounuma, please resign and walk away from video games forever. You Suck! If only Iwata had the balls to tell him this.
The weird dash of homophobia is what makes this post all the better.
 
Ridleyscott said:
We aren't going to get any of this with a HD Zelda, what we are going to get is more cookie-cutter, candy-canes and gum-drops crap, with beetle-buggerangs, severely gimped combat, puzzle-quests, pansy-ass hobgoblins with leopard-print underwear, childish talking thomas-the-tank-engine trains, boats, tricycles, bicycles, airplanes (who knows what gimmick comes next to fill Nintendo's creativity void), fairy-guides, useless items, boring and easy over-worlds, super-linearity (so we can be blessed by the story-telling of Nintendo's wanna be script-writers), more and more ridiculous-and-homoerotic-to-anyone-outside-of-japan-NPCs that need to STFU, because Nintendo refuses to take Zelda back to what started it simply because Aounuma found the first and second Zeldas too difficult to play, and likes making puzzles because making a really good game takes too much work.

If Zelda were to go back to its roots it would be taking the various aspects of current RPG/Action games and bring them together within the context of the Zelda universe, but Nintendo seems more intent on destroying its one of its core series, just like they did with Metroid.

Aounuma, please resign and walk away from video games forever. You Suck! If only Iwata had the balls to tell him this.
LOL.
 
Twig said:
Oh. Well they've been talking up some special Zelda THING lately. I guess people just keep attributing Universe to THING.

Yeah they've been talking about doing something special for the zelda anniversary. If that ends up being something to do with Zelda universe that'd be pretty awesome but there is no link as of yet.
 
Ridleyscott said:
We aren't going to get any of this with a HD Zelda, what we are going to get is more cookie-cutter, candy-canes and gum-drops crap, with beetle-buggerangs, severely gimped combat, puzzle-quests, pansy-ass hobgoblins with leopard-print underwear, childish talking thomas-the-tank-engine trains, boats, tricycles, bicycles, airplanes (who knows what gimmick comes next to fill Nintendo's creativity void), fairy-guides, useless items, boring and easy over-worlds, super-linearity (so we can be blessed by the story-telling of Nintendo's wanna be script-writers), more and more ridiculous-and-homoerotic-to-anyone-outside-of-japan-NPCs that need to STFU, because Nintendo refuses to take Zelda back to what started it simply because Aounuma found the first and second Zeldas too difficult to play, and likes making puzzles because making a really good game takes too much work.

If Zelda were to go back to its roots it would be taking the various aspects of current RPG/Action games and bring them together within the context of the Zelda universe, but Nintendo seems more intent on destroying its one of its core series, just like they did with Metroid.

Aounuma, please resign and walk away from video games forever. You Suck! If only Iwata had the balls to tell him this.
If we want a good Zelda game, the key is for Nintendo to stop listening to people like you.
 
Ridleyscott said:
We aren't going to get any of this with a HD Zelda, what we are going to get is more cookie-cutter, candy-canes and gum-drops crap, with beetle-buggerangs, severely gimped combat, puzzle-quests, pansy-ass hobgoblins with leopard-print underwear, childish talking thomas-the-tank-engine trains, boats, tricycles, bicycles, airplanes (who knows what gimmick comes next to fill Nintendo's creativity void), fairy-guides, useless items, boring and easy over-worlds, super-linearity (so we can be blessed by the story-telling of Nintendo's wanna be script-writers), more and more ridiculous-and-homoerotic-to-anyone-outside-of-japan-NPCs that need to STFU, because Nintendo refuses to take Zelda back to what started it simply because Aounuma found the first and second Zeldas too difficult to play, and likes making puzzles because making a really good game takes too much work.

If Zelda were to go back to its roots it would be taking the various aspects of current RPG/Action games and bring them together within the context of the Zelda universe, but Nintendo seems more intent on destroying its one of its core series, just like they did with Metroid.

Aounuma, please resign and walk away from video games forever. You Suck! If only Iwata had the balls to tell him this.

I would say u mad, but that's bannable. so I will just say, I think you are too into Zelda. take a chill pill, dawg
 
artwalknoon said:
Yeah they've been talking about doing something special for the zelda anniversary. If that ends up being something to do with Zelda universe that'd be pretty awesome but there is no link as of yet.
I don't think the "thing" will really be anything of note.

They're releasing OoT on 3DS, Skyward Sword on Wii, and maybe AlttP on 3D Classics. I don't see them doing something else on top of all that.
 
ShockingAlberto said:
I don't think the "thing" will really be anything of note.

They're releasing OoT on 3DS, Skyward Sword on Wii, and maybe AlttP on 3D Classics. I don't see them doing something else on top of all that.
Me neither, but they keep teasing it. "It'll be different from the Mario anniversary, but just as good!"

I think Reggie actually said that, although I no doubt have the wording a little off. Oh, Reggie. What a card.
 
ShockingAlberto said:
I don't think the "thing" will really be anything of note.

They're releasing OoT on 3DS, Skyward Sword on Wii, and maybe AlttP on 3D Classics. I don't see them doing something else on top of all that.

you never know. Nintendo could pull something batshit insane out of their ass

Zelda OVA by Production IG
 
Twig said:
Me neither, but they keep teasing it. "It'll be different from the Mario anniversary, but just as good!"

I think Reggie actually said that, although I no doubt have the wording a little off. Oh, Reggie. What a card.

Don't forget Reggie also said "have you ever known a Nintendo handheld to have poor battery life?" In response to a question about the 3ds. Before, I would answer no. Now I say, meet my 3ds.
 
Orayn said:
If we want a good Zelda game, the key is for Nintendo to stop listening to people like you.

You're right, Nintendo should listen to a Yes-Man like you who tells them that no matter how crappy their games are that everything is just great.
 
Ridleyscott said:
You're right, Nintendo should listen to a Yes-Man like you who tells them that no matter how crappy their games are that everything is just great.
I'm not yes-man. I've seen negative trends in a lot of recent games, and there are some changes I want to see in the series. I just find your complaints to be mis-aimed, petty, and downright silly.
 
Ridleyscott said:
You're right, Nintendo should listen to a Yes-Man like you who tells them that no matter how crappy their games are that everything is just great.
And listening to a petulant little malcontent is a much better idea, hmm?
 
I'm not yes-man.
The BS detector just rang like a vegas slot-machine unloading a steamy pile of turd.

I just find your complaints to be mis-aimed, petty, and downright silly.
OK, so you are fine with the beetle-buggerang and magical trains. For me that crap belongs in Toons-for-Toddlers not a Zelda game.
And listening to a petulant little malcontent is a much better idea, hmm?
Mmmm... Oh Buffy, be a dear and fetch me my ointments before my hemroids commence their wretched flair-up.
 
artwalknoon said:
Don't forget Reggie also said "have you ever known a Nintendo handheld to have poor battery life?" In response to a question about the 3ds. Before, I would answer no. Now I say, meet my 3ds.
Yeah, I hate Reggie. :3

Well, hating HIM is a bit strong. But I hate that he is always in front of the camera, when he doesn't know shit.

Ridleyscott said:
The BS detector just rang like a vegas slot-machine unloading a steamy pile of turd.


OK, so you are fine with the beetle-buggerang and magical trains. For me that crap belongs in Toons-for-Toddlers not a Zelda game.
I think you'll find a lot more people would agree with you if you weren't being such an obnoxious asshole.

But, then, your goal is to troll, not to discuss, so my advice is lost on you.
 
Ridleyscott said:
The BS detector just rang like a vegas slot-machine unloading a steamy pile of turd.


OK, so you are fine with the beetle-buggerang and magical trains. For me that crap belongs in Toons-for-Toddlers not a Zelda game.
Talk about the homoeroticism again, please!
 
Orayn said:
I'm not yes-man. I've seen negative trends in a lot of recent games, and there are some changes I want to see in the series. I just find your complaints to be mis-aimed, petty, and downright silly.

yeah stop being such a yes-man you corporate follower! Its people like you that allow Nintendo to continue peddling their cheap homoerotic npcs and leopard print underwear. Nintendo is literally destroying Zelda and you're allowing them to do it! Damn you to hell!!!
jk

On a more reasonable note isn't it unlikely that whatever the 25th anniversary of Zelda thing is, it won't be for the cafe because the cafe won't be out until after the anniversary year has passed? That means it either the wii or the 3ds. Personally I'd love for it to be a new 4 swords for the 3ds, it makes sense for Nintendo to support their brand new platform as opposed to the aging and already moving out the door wii. And hopefully its not just a rom dump for the 3ds.
 
artwalknoon said:
yeah stop being such a yes-man you corporate follower! Its people like you that allow Nintendo to continue peddling their cheap homoerotic npcs and leopard print underwear. Nintendo is literally destroying Zelda and you're allowing them to do it! Damn you to hell!!!
jk

On a more reasonable note isn't it unlikely that whatever the 25th anniversary of Zelda thing is, it won't be for the cafe because the cafe won't be out until after the anniversary year has passed? That means it either the wii or the 3ds. Personally I'd love for it to be a new 4 swords for the 3ds, it makes sense for Nintendo to support their brand new platform as opposed to the aging and already moving out the door wii. And hopefully its not just a rom dump for the 3ds.

Just give me all the 2D zelda games on one disc for Wii. That's a good 25th anniversary.
 
Ridleyscott said:
cookie-cutter

probably

candy-canes and gum-drops crap

hey, i like that crap

with beetle-buggerangs

*nods slowly*

severely gimped combat

very true with tww and especially tp, but i think ss will be different. the combat is what they're trying to sell here, so i wouldn't think they'd screw it up.

puzzle-quests

yay puzzle quests

pansy-ass hobgoblins with leopard-print underwear

yay hobgoblins

childish talking thomas-the-tank-engine trains, boats, tricycles, bicycles, airplanes (who knows what gimmick comes next to fill Nintendo's creativity void)

haha

fairy-guides

i like being followed around by a fairy. in hd, she could be detailed. instead of a pink light, it'd be like tinkerbell. that would be so great O_O

useless items

deku nuts and sticks were stupid in OoT, but tp took things way too far in this regard. "hey, that was a fun item to use in this dungeon huh? yeah we based this dungeon off of that item :) don't be mad that it's THE LAST TIME YOU'RE EVER GONNA GET TO SEE IT"

boring and easy over-worlds

this i don't have such a problem with. it's impossible to get the density of a 2D zelda overworld and still have the same scope. it'd be like going from room to room, ala metroid prime. i prefer the scope, even if it is empty.

super-linearity

i wouldn't have a problem with dungeon progression being linear if you could still go anywhere you want, like the N64 zeldae. again, tp is ridiculous in that regard. and the GC zelda games take the linearity a step further, by making the dungeons themselves linear. go to room, solve puzzle, go to next room, mindlessly bash mindless enemies, grab key, backtrack a couple rooms, rinse, repeat. ZELDA

so we can be blessed by the story-telling of Nintendo's wanna be script-writers

MM and TWW had pretty good stories i thought.

more and more ridiculous-and-homoerotic-to-anyone-outside-of-japan

your post would be a shining blade right through the heart of zelda fandom if it wasn't for this part.

because Nintendo refuses to take Zelda back to what started it simply because Aounuma found the first and second Zeldas too difficult to play

that was so long ago. zelda followed the alttp model, even when aonuma wasn't the main guy. as much as i'd love a new zelda of boundless freedom like the first one, it's not likely to ever happen. so i wish it'd at least veer towards alttp, where you're free to go wherever, yet you know which order in which to take the dungeons and where they're at. but you're right in that they won't do that because they have a dumb story to tell.

and likes making puzzles because making a really good game takes too much work.

as far as tww and tp are concerned, mind-numbing puzzles at that.

Aounuma, please resign and walk away from video games forever. You Suck! If only Iwata had the balls to tell him this.

i respect aunoma too much to agree, but zelda is in dire need of new blood. of course, ss could come and prove me wrong.
 
Ridleyscott said:
The BS detector just rang like a vegas slot-machine unloading a steamy pile of turd.


OK, so you are fine with the beetle-buggerang and magical trains. For me that crap belongs in Toons-for-Toddlers not a Zelda game.

Mmmm... Oh Buffy, be a dear and fetch me my ointments before my hemroids commence their wretched flair-up.
You sure are going places, little junior.
 
We definately need a 2D sidescrolling hand drawn Zelda game. Seeing Wario Shake It and the trailer of the new 2D Bloodrayne game, A Zelda game like them could look amazing, especially the animations.
 
Twig said:
I think you'll find a lot more people would agree with you if you weren't being such an obnoxious asshole.

But, then, your goal is to troll, not to discuss, so my advice is lost on you.

you overestimate gaf's toleration of those who don't believe.
 
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