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HD Zelda

I fucking KNEW someone would post that Wii U screen in here.

And half expected it to be Dennis.

I am so far batting 300 for this E3.
 
apana said:
This is definitely just the start. It's gonna be truly incredible 4 years from now. Also I just want to say that I definitely guessed that there would be a Zelda tech demo and HD Zelda in general would be very important. For that I am patting myself on the back.


I guessed that there would not be an HD Zelda showing, it feels so good to be wrong sometimes ^__^
It's going to be a painful years-long wait for an actual game to arrive though, at least we have Skyward Sword coming this fall.
 
DennisK4 said:


Early Zelda Twilight Princess (GameCube) from GDC 2005
the-legend-of-zelda-gcn-20050310012027506_640w.jpg
 
ToyBroker said:
People thinking that Zelda clip was REAL...LOOOLLLLLLLLLLLLLL
Why were there so many assuming everything was faked?
Nintendo traditionally do not try to pass off CG as gameplay.

Also, the louder you shout out about something you don't really know anything about, the dumber you look when it turns out you're wrong.
 
How come the photos look badly pixelated? Is that down to some dodgy compression? It looks great, but the photos are worrying me that the graphic quality will be on par at best with the current gen (though I guess that isn't the point, really).
 
JonCha said:
How come the photos look badly pixelated? Is that down to some dodgy compression? It looks great, but the photos are worrying me that the graphic quality will be on par at best with the current gen (though I guess that isn't the point, really).

The real attraction of that demo were the lighting effects and framerate, which were phenomenal.

But yeah, it doesn't look very good on a screenshot.
 
ToyBroker said:
People thinking that Zelda clip was REAL...LOOOLLLLLLLLLLLLLL
It was a prerecorded (as in its an ingame animated sequence) that was renedered in realtime and could be influenced with the touchscreen (change camera and move around, change from night to day on the fly, etc.)
 
What I love about the video shown was how sophisticated and moody the lighting was. Really good self-shadowing and lots and lots of light sources. And I love how the sun-light looks like sun-light! Gorgeous.
 
I'm still blown away by just how visually rich the Zelda tech demo was. If we get a new Zelda that looks even 80% as good, it will be absolutely amazing.
 
I was laughing at people that thought this was real. Turns out I was a fool.

I then laughed at people that thought the bird demo was real. Turns out I was an even bigger fool.

If the finalized hardware can produce anything with this level of fidelity, we're in for one incredible treat.
 
Metalmurphy said:
Dude... it's a real time tech demo that you can manipulate.

But its not REAL LOOOOOOOOOOOLLLLLLLLLLLLLLLLLLLLLLLLL


I hate people using multiple O & L in their lol, what a bunch of idiots.
 
jett said:
720p? I guess WiiU is not that much more powerful than PS360.

The IQ here is nothing to write home about, but the quality of the lighting is demonstrating that the WiiU is indeed far more powerful than the PS3 or 360. The bird demo one ups this Zelda demo with even better lighting and the best DOF we've seen in any title (even better than Metro 2033). I won't expect the console to push 1080p @ 4x AA...it's simply not going to have the power of a modern high end PC...but I do expect it to have some serious shader power under the hood, as demonstrated by these demos.
 
jett said:
720p? I guess WiiU is not that much more powerful than PS360.

In the IGN video they said it was running at 1080p although the screenshots suggest otherwise. Damn you Nintendo and your lack of solid information!
 
$200 said:
zelda_hd_for_wii_u_____by_nintendowiiu-d3iey4v.png



If history is any indication, we can really look forward to the graphics in the next Zelda game.

Excellent image. It really baffles me that anyone would suggest that the actual game won't look as good if not better then the tech demo that was shown at E3. There is clear precedent here that this is always the case with Nintendo.
 
$200 said:
http://i818.photobucket.com/albums/zz109/200dogz/zelda_hd_for_wii_u_____by_nintendowiiu-d3iey4v.png[IMG]


If history is any indication, we can really look forward to the graphics in the next Zelda game.[/QUOTE]
Seriously, people who are coming out of everywhere claiming that this is just prerendered, Nintendo cannot into HD yadda yadda must have completely forgotten how gaming looked before current generation. Nintendo used to produce some awesome looking games, it's simply flabbergasting how nobody remembers this and looks at Wii U comparing it solely to the last few years.
 
Effect said:
Excellent image. It really baffles me that anyone would suggest that the actual game won't look as good if not better then the tech demo that was shown at E3. That is clear precedent here that this is always the case with Nintendo.

Well when you have posters like our friend ToyBreaker, you kind of have to lower your expectations when it comes to logical commenting
 
That image works for every game except Twilight Princess. When the screen is the size of a postage stamp sure the game looks decent but its one of the worst looking games on the Wii/Gcube.
 
Wow that N64 Zelda tech demo is disgusting. HAHA oh man. Anyway, HD zelda looks nice, but I'm going to forget about it so I don't think about it too much.
 
elrohir said:
although i like the visuals of Zelda WiiU techdemo...it looks a bit generic to me...especially the design of Armoghoma.
Since its a tech demo I don't think supposed to be real stylized. When Nintendo is ready to develop the actual game I'm sure I will be much more artistic.
 
BruceLeeRoy said:
That image works for every game except Twilight Princess. When the screen is the size of a postage stamp sure the game looks decent but its one of the worst looking games on the Wii/Gcube.

By that measurement, the Tech Demo image accompanying it doesn't look that hot either. ;)
 
BruceLeeRoy said:
That image works for every game except Twilight Princess. When the screen is the size of a postage stamp sure the game looks decent but its one of the worst looking games on the Wii/Gcube.
You're kidding, right...? One of the worst looking GameCube games?
 
herzogzwei1989 said:
Looked really good, lots of particles, this is kinda how I imagined an HD Zelda to look like, that is, Twilight Princess art direction coupled with CG-like visuals in real-time of course. That video did not look pre-rendered at all. It's probably no different than the SpaceWorld 2000 GameCube tech-demo.

zeldacube3_640w.jpg

That demo looked like ass though.
 
Desperado said:
You're kidding, right...? One of the worst looking GameCube games?

Not even slightly. I already posted it in the TP thread and its just a fact if your being honest with yourself. Go play RE4, Rogue Squadron, MP, MP2, Star Fox Adventures, BG&E and of course WW and you tell me how great you think it looks.

I think Wii U Zelda will be gorgeous and I am ecstatic for it but their is some faulty logic going on in this thread.
 
BruceLeeRoy said:
Not even slightly. I already posted it in the TP thread and its just a fact if your being honest with yourself. Go play RE4, Rogue Squadron, MP, MP2, Star Fox Adventures, BG&E and of course WW and you tell me how great you think it looks.

I think Wii U Zelda will be gorgeous and I am ecstatic for it but their is some faulty logic going on in this thread.
Yeah, there is some faulty logic. There were hundreds of games on GameCube, if you can pick say 10 that look better than TP doesn't suddenly make it, quoting you "one of the worst looking games". Nobody says it was the best looking game, but calling it horribly looking is madness.
 
Wind Waker was so gorgeous it sort of makes Twilight Princess look worse than it really was. I didn't care for the game, but it was a decently attractive title for the system, IMO.
 
CassSept said:
Yeah, there is some faulty logic. There were hundreds of games on GameCube, if you can pick say 10 that look better than TP doesn't suddenly make it, quoting you "one of the worst looking games". Nobody says it was the best looking game, but calling it horribly looking is madness.

Its a Nintendo game!
I have never seen them drop the ball that badly with regards to the visuals of a game especially one as beloved as Zelda. Just because Charlies Angels looks worse than a game with the resources Zelda has doesn't prove anything either.

Vinci said:
Wind Waker was so gorgeous it sort of makes Twilight Princess look worse than it really was. I didn't care for the game, but it was a decently attractive title for the system, IMO.

No that's not it man. I just started playing TP about 2 weeks ago and it wasn't a case of not aging well the game has a atrocious engine. I can still plenty of Gamecube games that look fantastic. BG&E a good example since I played that to completion this winter.

TP was so bad looking I thought it had to be something with my display or a setting somewhere.
 
The only ugly thing about TP was some of the textures and character models (which was a design decision, not a graphical flaw), overall it was a gorgeous game. For what its worth, Ocarina wasn't the best looking N64 game either.
 
agrajag said:
The only ugly thing about TP was some of the textures and character models (which was a design decision, not a graphical flaw), overall it was a gorgeous game. For what its worth, Ocarina wasn't the best looking N64 game either.

In the course of the systems life it wasn't but there wasn't one person who wasn't absolutely amazed by that game when they first booted it up.
 
BruceLeeRoy said:
That image works for every game except Twilight Princess. When the screen is the size of a postage stamp sure the game looks decent but its one of the worst looking games on the Wii/Gcube.

dqDfj.jpg


This is a terrible looking game.

It's not even one of the worst looking games on the Wii.

There are some really terrible looking games on the Wii.

Twilight Princess is not one of the worst looking games on the Wii.
 
BruceLeeRoy said:
Its a Nintendo game!
I have never seen them drop the ball that badly with regards to the visuals of a game especially one as beloved as Zelda. Just because Charlies Angels looks worse than a game with the resources Zelda has doesn't prove anything either.
I think you're really going overboard. Sure, textures are quite horrible in a couple of places, but for such a huge game on a 6-year-old technology limited to 1.5 GB I don't know what you could expect from them. It's still one of the best looking games on GameCube and it completely blows the SpaceWorld tech demo out of the water. I'm not gonna argue it was the best looking game on the console, because it wasn't, but it still ranks among the top, even with these textures.

All of these developers are (or were at that time) well known for pushing consoles to the limit. Capcom, Rare, Factor 5. And among first party games I think apart from SA (developed by Rare) and Metroid Primes only Wind Waker could combat visuals of TP and it isn't because of pure technology (after all it's the same engine, which is quite amazing on it's own) but of style.
The problem is, it was released already during an HD era so the texture quality and generational gap was noticeable, but that doesn't make it horribly looking game when we compare it to all the other GameCube games. Come on.

Edit: Of course no one was wowed when they first booted it up, but as I've already written before I saw your post, that's no wonder. X360 was already out for one year and so on. It was a 5-year-old or so technological gap. If you compare most of current games to, say BF3, you will see the difference but it won't mean they are BAD looking games.
 
KevinCow said:
This is a terrible looking game.

Daaaamn that is really bad. I still stand behind the fact that TP is terrible. Especially for a 1st party game on a system at the end of its life-cycle.

CassSept said:
It's still one of the best looking games on GameCube and it completely blows the SpaceWorld tech demo out of the water. I'm not gonna argue it was the best looking game on the console, because it wasn't, but it still ranks among the top, even with these textures.

This is such faulty reasoning. As I said the game was released at the end of a life-cycle on the gamecube when developers are absolutely maximizing the system for everything it has. TP is certainly not in any list of best looking games. You are deluding yourself.
 
BruceLeeRoy said:
In the course of the systems life it wasn't but there wasn't one person who wasn't absolutely amazed by that game when they first booted it up.


If TP was released mid-GC-lifespan, people would've had the same reaction to it. Instead, the game released when GC was dead in the water and the HD twins were already out. Not the same situation. Not to mention that most people played it on their 720p sets, making the game look uglier still.
 
Eh, I'd rather have another cel shaded Zelda game for Wii U. The cel shading would be vastly improved over WW, and the animations.......Oh man they would look glorious.
 
agrajag said:
If TP was released mid-GC-lifespan, people would've had the same reaction to it. Instead, the game released when GC was dead in the water and the HD twins were already out. Not the same situation. Not to mention that most people played it on their 720p sets, making the game look uglier still.

I did play the game on a 720p set and your right that probably doesn't help the visuals but I played GOW2, MP2 and BG&E on my HD as well and those games looked great.
 
I'm a vocal critic of TP, the game has far more weaknesses than strengths for my liking.

Visuals however, are not one of those glaring weaknesses. Sure its not Wind Waker or Okami, but its aesthetically competent in its own way.

Any talk of it being one of the worst looking Wii games needs to consider that this happened on a regular basis:

935504_120106_790screen007.jpg


That's Splinter Cell on the Wii, and Ubisoft thought it was acceptable. Nintendo have never stooped so low.
 
Effect said:
Excellent image. It really baffles me that anyone would suggest that the actual game won't look as good if not better then the tech demo that was shown at E3. There is clear precedent here that this is always the case with Nintendo.
The reason for the confusion is that a tech demo is meant to demonstrate the theoretical maximum of the hardware. It showcases the graphical capabilities of a machine with a non-interactive 'game' free from the constraints of input, AI and other such processes. Typically, no game will ever achieve the graphical level of a tech demo.

Nintendo tech demos are very, very weird in the fact they don't fit into this category. Their focus is less "look what our bitching machine can do" and more "a game will actually look like this".

It's only natural that people are concluding the game won't look as good as a tech demo, as that is how it works everywhere else.
 
Metroid Killer said:
smh

This takes the cake of being the most hyperbolic statement this E3.

He means relatively.

He's still wrong tho.

But I have to say that he's not the only one shitting on TP's graphics. The low-res textures really hurt the game in the eyes of certain kind of people. Not me, I value the design much more than any technical feats these days...

Skyward Sword will be much more tolerable to look at because it uses that impressionist look on the textures.
 
BruceLeeRoy said:
Not even slightly. I already posted it in the TP thread and its just a fact if your being honest with yourself. Go play RE4, Rogue Squadron, MP, MP2, Star Fox Adventures, BG&E and of course WW and you tell me how great you think it looks.

Looking for attention or no clue about graphics. Which one?

Edit;

or just another TP hater, there's a lot of those too.
 
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