What are some defining traits that only RPGs have?
I feel like almost every trait this genre had, has been absorbed by other genres like Buu absorbed Gohan in DBZ.
I mean, technically... Everything is a roleplaying game now. Cod even has a skill system that lets you unlock more abilities as you level up. Sound familiar?
Why is ffxv an RPG, but not shadow warrior 2? There's even colored weapon drops.
I know, I know. "THAT ISNT THE SAME, STUPID VEX!"
Well why not? Because I'm this close to calling infamous an RPG also. That game has a skill tree.
Here's my question:what defining traits are left exclusively to RPGs?It doesn't seem like there are much left if any. And THAT'S THE BOTTOM LINE.
Do you agree with me? Or nah?
I feel like almost every trait this genre had, has been absorbed by other genres like Buu absorbed Gohan in DBZ.
I mean, technically... Everything is a roleplaying game now. Cod even has a skill system that lets you unlock more abilities as you level up. Sound familiar?
Why is ffxv an RPG, but not shadow warrior 2? There's even colored weapon drops.
I know, I know. "THAT ISNT THE SAME, STUPID VEX!"
Well why not? Because I'm this close to calling infamous an RPG also. That game has a skill tree.
Here's my question:what defining traits are left exclusively to RPGs?It doesn't seem like there are much left if any. And THAT'S THE BOTTOM LINE.
Do you agree with me? Or nah?