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Hideo Kojima Shares Detailed Timeline of Death Stranding’s Origins

mckmas8808

Gold Member
May 24, 2005
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Well, just started MGSV last night, and I have absolutely no idea what the hell is going on. I thought it was going to be like Splinter Cell, I had no idea as to this Marvel universe stuff. (is any of this going to make sense?)
Absolutely! Until you get 85% complete then it makes less sense. But enjoy the ride. It's a fun one.
 
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MadYarpen

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Nov 12, 2015
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Well, just started MGSV last night, and I have absolutely no idea what the hell is going on. I thought it was going to be like Splinter Cell, I had no idea as to this Marvel universe stuff. (is any of this going to make sense?)
To some extent haha;) I also had some WTF moments when playing this.
 
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Eraroten

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Mar 20, 2017
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MGS is my fav game series. I was looking forward to mgsv since the phantom pain reveal trailer, where it wasn't even marketed as mgs. Was my most hyped game ever, all the trailers were amazing. Then the game came out and disappointed me with how thin and barely there the story was. Lame Kiefer, Skullface and overall lack of good old mgs cutscenes of earlier titles was a letdown...

Still spend 100 hrs with that thing cause gameplay was so addicting, lol.
 
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Mista

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Nov 21, 2014
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MGS is my fav game series. I was looking forward to mgsv since the phantom pain reveal trailer, where it wasn't even marketed as mgs. Was my most hyped game ever, all the trailers were amazing. Then the game came out and disappointed me with how thin and barely there the story was. Lame Kiefer, Skullface and overall lack of good old mgs cutscenes of earlier titles was a letdown...

Still spend 100 hrs with that thing cause gameplay was so addicting, lol.
Kojima always delivers when it comes to gameplay I'll give him that
 

mckmas8808

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Helps a lot when he doesn't have to build an engine.
Something that literally EVERYONE seems to be forgetting. For MGS5 him and his team had to create the FoxEngine from scratch! That R&D took years!
 

mckmas8808

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May 24, 2005
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June 2019 - After seeing this on the news, Kojima was inspired to weave this scene into the story during one of the backpack hitchhiking sequence.

YO!!!!!!! :messenger_fearful: :messenger_fearful: :messenger_fearful: :messenger_fearful:

That lady is dead right? Like those spins alone killed her right?
 

keLetoN

Neo Member
Jun 3, 2019
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www.kellyrharris.com
I don't know how many of you guys are creative and/or game professionals, but as you gain experience and create, you become faster, more efficient. The more resources you have, the easier your job becomes. You can experiment while still producing at a very high level.

Look at any seasoned artist or designer in any field, you aren't paying them for the time spent on the current project, but the time and experience they've obtained all the way until now. KojiPro team can probably design games in this type of timeframe for the rest of their lives and they'll probably all be very original, and creative. That's just how they roll. It's kind of like how EA and Activision hired devs are able to churn out annual releases, it becomes routine. It's what they know and how they know how to work.
 

Mista

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Nov 21, 2014
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Helps a lot when he doesn't have to build an engine.
You meant in DS case or Kojima in general not building engines? Because if it’s the latter then you’re wrong right there
 

mckmas8808

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May 24, 2005
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You meant in DS case or Kojima in general not building engines? Because if it’s the latter then you’re wrong right there
Kojima Productions didn't have to build an engine for DS. They did for MGS5.
 

Iorv3th

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Jan 16, 2013
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You meant in DS case or Kojima in general not building engines? Because if it’s the latter then you’re wrong right there
Yes I meant in DS case. As he had to build the fox engine for MSG5 and then also make it accessible for other games as konami used it for stuff like PES.

With DS he is using a different engine (decima) and just building his game within that engine instead of having to create the engine to build his game in. Cuts down a lot on development time that way.
 
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