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Holy crap at Wii U Game Update size.

tenchir

Member
Jun 6, 2004
3,006
0
1,280
When I first updated each game, I assumed that Nintendo's server are just slow at uploading and that the Wii U was just slow at installing. Turns out the files was just big. I was just browsing through the System memory and found out that the Update Data for each game is kinda large.

Update data size for each game:
Nintendoland 221MB
ZombiU 18MB
NSMBU 29MB

XBOX360 title updates are a few MB in sizes, while PS3 game updates are usually under 10MB right?

edit: The video streaming apps are also fairly large, they are between 35-45MB each.
 

Clay Davis

Member
Jul 16, 2009
4,341
0
0
PS3 game updates are usually under 10MB right?

I don't believe that's true at all. I have encountered a number of 100mb breaking updates, some games even download the entire game again as a update. those are rare, but they do exist.
 

Wario64

works for Gamestop (lol)
Jun 6, 2004
74,320
13
0
lol, those updates are nothing.
But it seems like every game has an update
 

Kazerei

Banned
Nov 25, 2010
12,123
1
0
Call of Duty: Black Ops Declassified (Vita) had a 396 MB patch. Probably the biggest I can think of right now. To be fair, it added ad-hoc multiplayer and probably changed a bunch of netcode.
 

flippedb

Banned
Jun 17, 2012
5,251
0
0
Guatemala


Just snapped it. That's PS3.
 

The Elite

BOSS
Apr 8, 2006
68,347
864
1,870
Toronto
When I first updated each game, I assumed that Nintendo's server are just slow at uploading and that the Wii U was just slow at installing. Turns out the files was just big. I was just browsing through the System memory and found out that the Update Data for each game is kinda large.

Update data size for each game:
Nintendoland 221MB
ZombiU 18MB
NSMBU 29MB

XBOX360 title updates are a few MB in sizes, while PS3 game updates are usually under 10MB right?

edit: The video streaming apps are also fairly large, they are between 35-45MB each.

I've had updates like that on my PS3. Nothing new. Only problem is the Wii U servers are slow as ass.
 

Shtof

Member
Sep 18, 2010
1,885
25
795
PS3 updates are regularly around 20-30 MB, which is acceptable, but since there are no limits, the may sometimes be several hundred MBs, which is pretty much unacceptable. Thankfully, this is fixed on Vita.
 

jbueno

Member
Jan 5, 2007
3,819
3
0
Mexico City.
instagram.com
No OP, as it has been said PS3 title updates can be quite enormous, sometimes even a couple of gigs like Grand Turismo V. I remember that the KOF XII patch downloaded the whole game again, which was like about 600 MB or so.
 

Alextended

Banned
Jan 30, 2010
9,943
0
880
These are "holy crap" file sizes for people in 2012? Seriously? Where in the world is dial up still used?
 

OrangeYouGlad

Banned
May 9, 2009
4,184
0
0
Uhh, we judge updates not by size but by the snack you can make while waiting...

PS3: sandwich
Wii: lol
360: glass of water if you run
WiiU: ?

It's hard to judge as we don't know what the patches were for. I wonder if they're fixes based on the Day 1 system patch changes or actual issues with the games themselves.
 

tenchir

Member
Jun 6, 2004
3,006
0
1,280
I forgotten about GT5, but I haven't encountered many PS3 games that required large patches though. I am so used to small title update on the xbox.
 

RoboPlato

I'd be in the dick
Oct 29, 2006
42,984
0
0
I've had multiple PS3 game updates over 1.5 Gb. Payday had one that was 3.5 Gb. More often than not, they're huge.
 

DopeyFish

Not bitter, just unsweetened
Jun 6, 2004
37,148
1
1,615
It's hard to judge as we don't know what the patches were for. I wonder if they're fixes based on the Day 1 system patch changes or actual issues with the games themselves.

Once you go past 20 MB, you're typically altering content and not code