• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

HOME: Expansion of Closed Beta Summer 08, Open Beta Scheduled For Fall 2008

Elbrain

Suckin' dicks since '66
gofreak said:
This is shitty news, but pro tip: don't try and push the shittiness beyond the point of credibility.

The proposed PS3 lineup is the best this year, IMO, a delay to Home doesn't change a thing in that regard.

But I wanted to stream my porn collection and invite ramdom people to my room to show it off, naked with just a trench coat! NOW THAT HAS BEEN DALAYED! :D

WHY SONY?
 

JB1981

Member
Personally I think they should just scrap this entire project and pour their efforts into something more feasible short-term. It's not like Sony has time on their side. By the time this thing rolls out, I'd imagine Xbox 720 (with better, more developed community features) will be right around the corner.
 

Neo 007

Member
Its like Sony only recently discovered a major fuck-up with HOME and now they are thinking 'oh shit! How are we going to get around this?'
Kaz Hairi....'Quick HOME team,go into damage control'.

Those 'achievements' arn't going to mean much nearly 3 years into the Delaystation 3s life are they Sony?
 

Panajev2001a

GAF's Pleasant Genius
JB1981 said:
Personally I think they should just scrap this entire project and pour their efforts into something more feasible short-term. It's not like Sony has time on their side. By the time this thing rolls out, I'd imagine Xbox 720 (with better, more developed community features) will be right around the corner.

Scrapping it means scrapping also the foundations it is built upon and that includes all the XMB features people want.
 
gofreak said:
This is shitty news, but pro tip: don't try and push the shittiness beyond the point of credibility.

The proposed PS3 lineup is the best this year, IMO, a delay to Home doesn't change a thing in that regard.

What makes their lineup so great? MGS4, R2, and LBP. Who knows about Infamous, and KZ 2 will prob be delayed.
 

JB1981

Member
I guess Sony is taking the 'long view' on this one but it sounds like it is going to come too late. HOME, if implemented well, could have been a very potent selling point for the console this summer/winter season (especially with big titles like Resistance 2 coming out).

If this delays in-game XMB to 2009 then that makes this news doubly worse.
 

Kittonwy

Banned
JB1981 said:
I guess Sony is taking the 'long view' on this one but it sounds like it is going to come too late. HOME, if implemented well, could have been a very potent selling point for the console this summer/winter season (especially with big titles like Resistance 2 coming out).

If this delays in-game XMB to 2009 then that makes this news doubly worse.

As long as in-game XMB comes soon, I'm willing to forgive dem.
angry.gif
 

Kittonwy

Banned
Stench said:
This is fucking ridiculous.

Is Insomniac the only Sony-side developer that can actually meet a release date?

I'm getting really fed up with these constant PS3 delays.

Naughty Dog hit their milestones with Uncharted and released on-time.
 
Eh posted in the other thread but since this thread seems to be the main delayed thread: Here are my thoughts:

Well first of all I thought Nintendo was the king of delayton :lol

Meh I dont really care when Home comes out. To busy playing games and such...

I also made a little saying:

"Internets shall explode, tears shall come, home is delayed, all shall fear its darkness"
:lol

(Might make that into a song...!)

Still I am shocked that atleast a open beta is not coming sooner...oh well....we shall wait!
 

LJ11

Member
Randy Pitchford, Gearbox CEO, was recently on the IGN podcast and he talked about how the 2.2SDK freed up a bunch of RAM that was previously reserved for the OS . So I guess the XMB team is going to have to do more with less.
 

FightyF

Banned
Neo 007 said:
Its like Sony only recently discovered a major fuck-up with HOME and now they are thinking 'oh shit! How are we going to get around this?'
Kaz Hairi....'Quick HOME team,go into damage control'.

Those 'achievements' arn't going to mean much nearly 3 years into the Delaystation 3s life are they Sony?

With a possibly 10 year life cycle, it may not matter.

Look at how the Dual Analog controller, as well as the Dual Shock, were introduced into the PSX's lifespan. 2-3 years into it's life, right? Still, by the end, those controllers were the standard IIRC.
 

kaching

"GAF's biggest wanker"
Panajev2001a said:
Scrapping it means scrapping also the foundations it is built upon and that includes all the XMB features people want.
Home has been in development since the PS2 years. And what's in beta now doesn't integrate in any particular fashion with XMB services that even seems to approach the integration of some games. I don't see why scrapping Home would necessarily require scrapping any foundations laid in XMB. That's probably the best way to recoup their investment on the project.

LJ11 said:
So I guess the XMB team is going to have to do more with less.
That was always the plan. The RAM they were holding onto earlier was basically a safety buffer to ensure they had enough to do what they needed to. If they needed more than they were using at launch, they weren't going to be able to get more once the system was out and games were getting released.
 

Wollan

Member
LJ11 said:
Randy Pitchford, Gearbox CEO, was recently on the IGN podcast and he talked about how the 2.2SDK freed up a bunch of RAM that was previously reserved for the OS . So I guess the XMB team is going to have to do more with less.
They very likely freed up more ram because they got the ingame XMB solidly working behind doors (with that feature not being an unknown quantity anymore for them).
Basically the OS footprint is now barely over 50MB.
 

LJ11

Member
Wollan said:
They very likely freed up more ram because they got the ingame XMB solidly working behind doors (with that feature not being an unknown quantity anymore for them).
Basically the OS footprint is now barely over 50MB.

Yeah, that definitely crossed my mind when I heard about it. They definitely should have a solid foundation by now if they're taking such actions.
 

golem

Member
Panajev2001a said:
Scrapping it means scrapping also the foundations it is built upon and that includes all the XMB features people want.
are you suggesting to us that in game xmb and home are definitely linked?
 

DCharlie

Banned
Home has been in development since the PS2 years

really, it has?

last i heard from people at Sony was it was a rogue euro development that was picked up and pushed global - that probably accounts for the slowdown in dev too!

In development since PS2 sounds like some sort of plan - and if they really have taken that long to get to this point, you'd have to be disappointed with the planning/execution!
 

JB1981

Member
LJ11 said:
Randy Pitchford, Gearbox CEO, was recently on the IGN podcast and he talked about how the 2.2SDK freed up a bunch of RAM that was previously reserved for the OS . So I guess the XMB team is going to have to do more with less.

Does that mean Brothers in Arms isn't going to look/run like shit on the triple?
 

Wollan

Member
DCharlie said:
In development since PS2 sounds like some sort of plan - and if they really have taken that long to get to this point, you'd have to be disappointed with the planning/execution!
It started as Getaway online actually.
 

Panajev2001a

GAF's Pleasant Genius
golem said:
are you suggesting to us that in game xmb and home are definitely linked?

Yes and that development of the former was given low priority until not too long ago which is why the other side of Home seems to be in good shape and yet it was delayed twice since the focus on those LIVE-like features was re-prioritized (all IMHO).
 

DCharlie

Banned
It started as Getaway online actually.

huh?
but there was no constant work since that point right?

this died as Getaway and cameback much later as something effectively different ... surely?
 

patsu

Member
Panajev2001a said:
Yes and that development of the former was given low priority until not too long ago which is why the other side of Home seems to be in good shape and yet it was delayed twice since the focus on those LIVE-like features was re-prioritized.

Pana, is this from your source in Sony, or is this based on your educated guess ?
 

Wollan

Member
DCharlie said:
huh?
but there was no constant work since that point right?
Well, they saw what they had and decided to put it on the PS3.
If I was to guess a timeline, guess, I would say PS3 development of this probably started late 2005?
 

DCharlie

Banned
wow - err... wow.

I'd heard this was completely rogue - it was developed in a small teams spare time and wasn't specifically planned as such but it basically was shown to various people who saw what this could be.

But anyways, i'd always assumed that it's humble euro beginnings accounted for it's state.
 

Ariexv

Member
DCharlie said:
really, it has?

last i heard from people at Sony was it was a rogue euro development that was picked up and pushed global - that probably accounts for the slowdown in dev too!

In development since PS2 sounds like some sort of plan - and if they really have taken that long to get to this point, you'd have to be disappointed with the planning/execution!
Wouldn't surprise me, Microsoft had something similar in the works for the original XBL but canned it due to deadlines.
 

kaching

"GAF's biggest wanker"
DCharlie said:
really, it has?
I didn't mean in constant development under it's current specification. I understand it has gone through different permutations since it's original inception. Refer back to my first comment in this thread where I mention "identity crises" after suggesting they should shelve the project.
 

DCharlie

Banned
I didn't mean in constant development under it's current specification. I understand it has gone through different permutations since it's original inception. Refer back to my first comment in this thread where I mention "identity crises" after suggesting they should shelve the project.

ah yes , i see it :)
 
Wollan said:
They very likely freed up more ram because they got the ingame XMB solidly working behind doors (with that feature not being an unknown quantity anymore for them).
Basically the OS footprint is now barely over 50MB.

How much does the 360 use out of interest?
 

Wollan

Member
Bearillusion said:
How much does the 360 use out of interest?
32MB

Basically the PS3 at launch had a 96MB OS footprint + increasing that with every feature added (custom music, web browser..etc..etc).
Now the PS3 has slightly over 50MB OS footprint. Several add-on features don't increase the footprint anymore as well supposedly.
 
It would be interesting to know if they are hoping to get it down to 32mb one day. They did the right thing though imo starting high and reducing it as updates allowed.
 

acevans2

Member
Well, you know in-game XMB is coming sooner than later, because the 'In-Shirt XMB' tees that were given out a little while back.

That is, unless Sony is just a huge conglomeration of assholes.
 

Jonnyram

Member
Wollan said:
32MB

Basically the PS3 at launch had a 96MB OS footprint + increasing that with every feature added (custom music, web browser..etc..etc).
Now the PS3 has slightly over 50MB OS footprint. Several add-on features don't increase the footprint anymore as well supposedly.
Sony engineers are amazing.
 

itsgreen

Member
Wollan said:
32MB

Basically the PS3 at launch had a 96MB OS footprint + increasing that with every feature added (custom music, web browser..etc..etc).
Now the PS3 has slightly over 50MB OS footprint. Several add-on features don't increase the footprint anymore as well supposedly.

isnt it actually 16+16 for the 360? Thought I read somewhere there are two firmwares, the latest one plus an old one in there? Could be very wrong though :)
 
Top Bottom