Nightengale
Member
On Kinda Funny, Guerrilla said that the armor pieces will be layered.
Huber (GT) also mentioned customization for armor.
On Kinda Funny, Guerrilla said that the armor pieces will be layered.
Huber (GT) also mentioned customization for armor.
idontbelieveyou.gif
- The Thunderjaw has 550k polygons.
I thought we were over this "the game is not an RPG" thing days ago after all the new info we got?
I think it's going to be a fairly shallow action RPG, in the vein of Mass Effect 2. Bear in mind this quote is the PS Access team, not Guerrilla themselves.
Guerrilla Games said:Every single location seen in the trailer is explorable.
Uncharted Q1, Horizon summer, TLG Q4So is the consensus that Horizon will be Sony's big Holiday 2016 release?
I'd hate to have to wait that long- but I feel like it'll be worth it. :}
- Every single location seen in the trailer is explorable.
Right, I'm moving in here somewhere!!!
This can't be true. They show a lot of locations and I wonder what they mean by 'explorable'. If you can go up the towers that have waterfalls running out of them then that would be awesome.
They show cities of the past, if you could explore ruined cities as Aloy then...well, that would be incredible.
This is looking really good.
Only thing in the video that doesn't sound as great is when they mention that Aloy is doing a quest to collect certain items from those deer-like machines, makes it sound like a fetch-quest. I hope that's just this one part of one quest, too early to tell.
They're walking exactly how giraffes and camels walk.
https://www.youtube.com/watch?v=Vh2yveXTKaU
https://www.youtube.com/watch?v=L8hCFbeHFl4
My only fear is that the RPG elements are closer to FC/TR than something like (as poster above me mentioned) DD or Fallout.
My only fear is that the RPG elements are closer to FC/TR than something like (as poster above me mentioned) DD or Fallout.
You find it easier killing pixel people than pixel robots?This looks so amazing but ugh, I know I'm going to have trouble killing these things >.< let me kill people instead
Strictly level up/RPG stat mechanics, based on FO3/NV. Nothing else.I hope it is not like Fallout. I saw much ueseless/unneeded stuff in their presentation of that game.
- Every single location seen in the trailer is explorable.
This has to refer to when were watching actual gameplay right? There were areas it was showing that seemed limitless
Yeah Hermen says that refers to the gameplay demo part.This has to refer to when were watching actual gameplay right? There were areas it was showing that seemed limitless
Hermen says it's positioned as a third person open world action RPG.The OP is wrong. He never says "very much an RPG". Instead he says "very much an action RPG" which has very different connotation. He even says this as an answer to the question whether RPG elements will slow down the game.
Do we already know if there is melee combat against npcs or will it be mainly ranged combat?.
And something about dialogue options?.
Sony published the following titles between February 2009 & March 2010 (1 calendar year).
- Killzone 2.
- inFamous.
- Uncharted 2.
- Heavy Rain.
- God of War 3.
- Demon's Souls.
- Ratchet & Clank: A Crack in Time.
- Singstar.
- Flower.
- Fat Princess.
- Mag.
- MLB: The Show.
That was probably the best 1 year period for any publisher ever, so having a stacked year is not foreign to them.
I honestly can't see this game be melee heavy though since you have to aim for weak point that would be unreachable with melee weapon.
It will probably be mainly ranged combat unless they allow us to climb and jump on these dinosaurs and cut off their head.
But just thinking about it makes me sweat if it is close to DD or SoTC.
this looks like 2016 in terms of high quality games. crazy.
That would be a ridiculous lineup. Street Fighter V, Uncharted 4, Ratchet & Clank, The Last Guardian, Horizon, GT7 and God Of War 4 in one calendar year? Seems unlikely. Plus Dreams and the new Quantic Dream game will probably get major attention at the Paris show in addition what is revealed at TGS.
You find it easier killing pixel people than pixel robots?
Why?
FIVE HUNDRED AND FIFTY THOUSAND POLYGONS!?
That's more polygons than any moving object in any game ever isn't it!?
And that's just one enemy in the game...
Damn I got schooled! I guess I don't watch big animals walk a lot.
So will people stop whining about Monster Hunter for a console now? Because, imo, this looks even better and has a story.
Anyway giveme.gif