Yoboman
Member
From about 2012 onwards Sony has had one of the most aggressive turn around in reputation and quality of their games development. As a whole they really managed to capitalise on PS4s success and make a name for themselves
Even smaller studios like Sony Bend and Suckerpunch managed to come out and make themselves big players in the AAA space
The one exception to this seemed to have been Japan Studio, whose output flat lined during the generation. Better associated now with attaching their name to projects from the likes of From Software and Bluepoint than creating games like Ape Escape or Siren
If you compare the output of studio Japan on PS3/PSP/Vita to now it is night and day. As fans we kind of sat around all gen wondering what they are working on. The biggest news to come from them this gen is that they went and lost their marquee man, Fumito Ueda
This is not to say they needed to copy the template of the Western studios or even be creating AAA games but they needed to do something to keep competitive with the ever improving Nintendo output in Japan. And when Sucker Punch goes and releases a game about Japan that outshines everything you’ve done this gen and is successful in Japan question marks should arise
I think Sony should be expanding and improving their Japanese output. But the previous leadership of Japan Studios were lethargic, resting on their laurels and needed replacing and expanding around that group would have been pissing away money
Even smaller studios like Sony Bend and Suckerpunch managed to come out and make themselves big players in the AAA space
The one exception to this seemed to have been Japan Studio, whose output flat lined during the generation. Better associated now with attaching their name to projects from the likes of From Software and Bluepoint than creating games like Ape Escape or Siren
If you compare the output of studio Japan on PS3/PSP/Vita to now it is night and day. As fans we kind of sat around all gen wondering what they are working on. The biggest news to come from them this gen is that they went and lost their marquee man, Fumito Ueda
This is not to say they needed to copy the template of the Western studios or even be creating AAA games but they needed to do something to keep competitive with the ever improving Nintendo output in Japan. And when Sucker Punch goes and releases a game about Japan that outshines everything you’ve done this gen and is successful in Japan question marks should arise
I think Sony should be expanding and improving their Japanese output. But the previous leadership of Japan Studios were lethargic, resting on their laurels and needed replacing and expanding around that group would have been pissing away money