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How did Fire Emblem Three Houses end up?

JORMBO

Darkness no more
Mar 5, 2009
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Curious on GAFs opinions on this game since it has been out awhile now. I am about to wrap up DQ11 and I am thinking of starting that next from my backlog. I bought it when it came out but haven't had a chance to play it yet. It would be my first FE game.
 

Saberyoko

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Jan 30, 2019
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Seems like a decent game. Nothing to be glorificaded though, could be a little less overrated.
 

Chacranajxy

I paid good money for this Dynex!
Oct 13, 2008
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I played like 6 hours of it and stopped. It is so unbelivably bloated that it's just not fun anymore. All I really wanted to do was the strategy RPG stuff, but there's so much bullshit between missions that I stopped caring before long. And they took out the rock-paper-scissors mechanic, so even the combat sections feel kinda watered down. It is not what I wanted at all.

Gamecube game remains my favorite by a huge margin.
 

drganon

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Sep 20, 2019
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I enjoyed it alot. The school/time off parts aren't as good as say persona 5, but still enjoyable. It was the first fire emblem game I ever played, makes me want to go and try previous entries.
 

Danjin44

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Mar 22, 2017
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I LOVE it, I'm currently doing NG on Golden Deer route, originally this game was my 3rd favorite game after Astral Chain and Sekiro and now I'm thinking this game easily tied with those two as my favorite game this year.

I enjoyed it alot. The school/time off parts aren't as good as say persona 5, but still enjoyable. It was the first fire emblem game I ever played, makes me want to go and try previous entries.
As huge Persona 5 fan actually kind of disagree with that. Honestly Three Houses did much better job with character interaction. In modern Persona games characters usually just interacts with MC in their S.link in Three Houses Support system characters just not interacted with MC but also each other, Atlus could really learn something from Three Houses for next Persona game.
 
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Kawika

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Jun 20, 2014
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I played like 6 hours of it and stopped. It is so unbelivably bloated that it's just not fun anymore. All I really wanted to do was the strategy RPG stuff, but there's so much bullshit between missions that I stopped caring before long. And they took out the rock-paper-scissors mechanic, so even the combat sections feel kinda watered down. It is not what I wanted at all.

Gamecube game remains my favorite by a huge margin.
Came to say a similar thing. Going from DQ11 to this isn't going to be enjoyable. FE3H is very bloated and not what I expected from a fire emblem game. If you haven't already played the 3DS games, I would say do that instead (if you have and haven't played Path of Radiance, do that before its too expensive). If I wanted Persona, I would play Persona. The strategy isn't there for long time fans and I wish I skipped it outright. I could tell from the earliest videos covering the game that something was going to be off. Now with people regarding this as one of the best in the series (and it selling so well) I have no chance of getting any new fire emblems in the vein that I loved. If they kept the strategy deep I could have dealt with the mind numbing social/school aspects but this game shouldn't be anyone's favorite FE.
 
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-Arcadia-

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Aug 20, 2019
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Looking at the early negative takes in this thread, I feel justified for waiting out the hype to see what the real opinions were. Should be interesting to see where the thread goes, both negative and positive.

Something about this game, and series as of late, screams not-for-me. I feel like this franchise has lost it’s identity, both in great storytelling and characters, and the polish and focus on gameplay. It feels more like a random third party PS Vita anime game ever since it hit the 3DS.

I do have to admit that the newest story looks more mature and well-done than past installments, so that’s something in it’s favor.
 
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Scopa

The Tribe Has Spoken
Oct 27, 2017
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My mini review from the 52 Games in 1 Year thread:

Quite simply, this is a great game. It has enough to please both veterans of the Fire Emblem series and newcomers alike. I pumped over 100 hours into it and it flew by. That’s a sure sign that this game is something special. The story is surprisingly compelling. The gameplay is typically addictive in that Fire Emblem fashion. The new school elements are a surprisingly smooth and enjoyable addition. The music is great, although more tracks would be welcome. Some people seem to state that the game is too easy, though I found it to be suitably challenging for a decently experienced Fire Emblem player such as myself. The only negatives I can seriously attribute to this game are that not all of the games mechanics are comfortably explained in the early game and that it has one of the all-time underwhelming endings I’ve ever seen. Not unusual for video games, but after such an epic journey, it’s a bit stark and disappointing. Anyway, if you enjoy games, you’d do yourself a disservice not to play this.
 

Hudo

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Jul 26, 2018
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I LOVE it, I'm currently doing NG on Golden Deer route, originally this game was my 3rd favorite game after Astral Chain and Sekiro and now I'm thinking this game easily tied with those two as my favorite game this year.


As huge Persona 5 fan actually kind of disagree with that. Honestly Three Houses did much better job with character interaction. In modern Persona games characters usually just interacts with MC in their S.link in Three Houses Support system characters just not interacted with MC but also each other, Atlus could really learn something from Three Houses for next Persona game.
Basically this. I would also say that it did a much better job with the social stuff than P5. And it is still a Fire Emblem game, so the strategy parts are as fun as ever and streamlined at the right places. I also like that they were trying some new approaches with the story and with the school setting. I liked Three Houses more than Fates and Awakening (which I also liked quite a lot).
 
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Katsura

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Aug 7, 2019
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I love it. Way better than Echoes. I enjoyed the school stuff. It's a nice change of pace between battles and i definitely prefer it to just the conversations like in Awakening
 

Mista

Dragonslayer
Nov 21, 2014
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Seems like a decent game. Nothing to be glorificaded though, could be a little less overrated.
Exactly this. It’s a good game and I destroyed the hell out of it but come on now, it’s overrated and sadly this happens by the wrong people.
 
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Sakura

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Feb 13, 2012
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It's a solid 7/10 for me.
Full voice acting for Fire Emblem is a first, and adds a lot to the game in my opinion. I'm really happy they did it. I really like some of the characters as well. Music is also really good.
The story though is kind of weak. All the routes feel largely the same, and the story/writing within those routes is generally on the poor side, though it does have its moments.
The gameplay/systems outside of the combat (basically the school stuff), isn't very well done either, and neither are the support convos.
I think the base of what is there is pretty good though, and if they build and expand on it, then the next game could be pretty good.
 

its_Ditz

Neo Member
Jan 1, 2017
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Fire Emblem ist one of my favourite franchises, played each and every one of them :)

Three Houses is good. And that´s it for me. I does a lot of things right and some things are great even! But there are also areas where the game fails.
For instance, it is incredibly bloated. Sometimes, more is less and less is more. Three Houses offers so much stuff with either no or low value.

The story is decent. All in all I consider it to be a HUUUUUGE improvement over Awakening and especially Fates. The lore is deep, the mysteries interesting and 90% of the characters are at the very least bearable and not obnoxious like in the 3DS-entries. Most characters are great even! But the story is also told very badly imo, which lies soley in the fact that the storytelling needed to be split into four routes. Personally I would have loved to get the whole package in one route and not having to play at least three different routes to get the whole picture.

The gameplay is the same: lots of great new ideas that are implemented very well and the maps, while nowhere near the quality of Fates Conquest, are way more interesting than Awakening and offer some variety. But also, since you do level your units up with classes and such, it is very easy to just become overpowered and force your way through most of the game.

And so on....
It is pretty good and you can have lots of fun with Three Houses. It´s just nowhere near perfect as many tout it to be, there are still some things I´d like to see improved for the next installment.

Without spoilering anything: Do yourself a favour and choose either the Blue Lions or Golden Deer for your first playthrough lol
 

IKSTUGA

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Jan 9, 2019
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It was my first Fire Emblem and I would give it a 10/10. Everything is great, school, music and combat. Just superb.
 
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Jooxed

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Aug 27, 2019
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Looking at the early negative takes in this thread, I feel justified for waiting out the hype to see what the real opinions were. Should be interesting to see where the thread goes, both negative and positive.

Something about this game, and series as of late, screams not-for-me. I feel like this franchise has lost it’s identity, both in great storytelling and characters, and the polish and focus on gameplay. It feels more like a random third party PS Vita anime game ever since it hit the 3DS.

I do have to admit that the newest story looks more mature and well-done than past installments, so that’s something in it’s favor.
Arcadia from the few interactions we've had I would say our taste in games are pretty similar. I do not usually play Fire Emblem or SRPG's but I picked this one up because of the release hype and my priorities are out of whack buying nintendo switch games.

that being said I really really enjoyed the first half of the game there was a lot to do, I enjoyed exploring the classes and leveling my troops and raising my ranks and planning my team and recruiting. Then I felt like the second half of the game really slowed down for me.. the story was good but it was just difficult to get through doing the same things over and over again in between the rest periods. Though I did really enjoy most of the battles and they were a lot of fun. I would really say it's worth a playthrough
 

Fbh

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Dec 6, 2013
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I played like 6 hours of it and stopped. It is so unbelivably bloated that it's just not fun anymore. All I really wanted to do was the strategy RPG stuff, but there's so much bullshit between missions that I stopped caring before long. And they took out the rock-paper-scissors mechanic, so even the combat sections feel kinda watered down. It is not what I wanted at all.

Gamecube game remains my favorite by a huge margin.
This is the main reason I haven't picked it up yet.

I really liked the older fire emblem games and Awakening but this one seems to go too far with the whole relationships stuff.
The best implementation was indeed the gamecube one where you could talk to party member in between missions but the focus was mostly on the missions themselves. Awakening was fun too in that it expanded on some of these idea while still keeping the focus on the combat/missions (the whole "kids" element was fun too)

But every review and impression I've read about this makes it sound like half the game if not more is spend outside of combat doing classes and the whole persona like relationship stuff and it completely killed my interest.
 

Chacranajxy

I paid good money for this Dynex!
Oct 13, 2008
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This is the main reason I haven't picked it up yet.

I really liked the older fire emblem games and Awakening but this one seems to go too far with the whole relationships stuff.
The best implementation was indeed the gamecube one where you could talk to party member in between missions but the focus was mostly on the missions themselves. Awakening was fun too in that it expanded on some of these idea while still keeping the focus on the combat/missions (the whole "kids" element was fun too)

But every review and impression I've read about this makes it sound like half the game if not more is spend outside of combat doing classes and the whole persona like relationship stuff and it completely killed my interest.
Yeah, last Fire Emblem game I liked was Awakening... which I loved. The one after that (Fates?) was a trainwreck. Between the abysmal writing and pointless base stuff between missions, it felt like the series was headed in the wrong direction. I am honestly surprised they've doubled down on all that stuff. Like, what does it even add to the game that wasn't already there in a more streamlined capacity?

My favorite part of Fire Emblem: Path of Radiance was the forest mission that takes place at night that's basically 4 missions one after another, where you're increasingly constrained on resources and the game just keeps throwing more obstacles at you. That was awesome - there was so much tension there, and the flow of the game made you just want to sit there for hours playing through it. That's Fire Emblem. Three Houses would rather have you spend that time picking up junk and returning lost items to your dunderhead students, like you're the fucking janitor.

That said, Three Houses has some great music. So, I guess there's that.
 
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Shaqazooloo

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Nov 3, 2018
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Game of the year for me. I love nearly everything about it.(don't like that abilities were nerfed and weapon Triangle being gone). The characters are good, it's fully voiced, lots of custimization to units, the story is interesting, the lore is good, going around the monestary is a good time and the grind is awesome.

I plan on doing 5 playthoughs plus the DLC. It's definitely the type of game I don't mind having to playthough again and again.

I understand some might not like the non battle sections of the game but they are fun imo and even when you just want to get it over with (I've only really had that happen at a few points where I was way too interested in what was gonna happen next) it's easily skipped without sacrificing too much.
 

its_Ditz

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Jan 1, 2017
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I understand some might not like the non battle sections of the game but they are fun imo and even when you just want to get it over with (I've only really had that happen at a few points where I was way too interested in what was gonna happen next) it's easily skipped without sacrificing too much.
Yes and no. I also appreciate the fact that you can either automate classes or even skip entire weeks and months even. But unfortunately, you ARE kinda punished for doing so.
Some useful and actually basic stuff is locked behind monastery-activities like smithing or batallions to name a few. If you do choose to just skip all monastery stuff, you unwillingly handicap yourself.

Heck, there are even two segments where the game forces you to play the monastery-part and won´t let you jump to whatever day you want.

So while Intelligent Systems definitely wanted to give the option for those who prefer "classic Fire Emblem" they also designed the game to actively force those players to do said stuff. Absolutely contradictory!
 

Shaqazooloo

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Nov 3, 2018
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Yes and no. I also appreciate the fact that you can either automate classes or even skip entire weeks and months even. But unfortunately, you ARE kinda punished for doing so.
Some useful and actually basic stuff is locked behind monastery-activities like smithing or batallions to name a few. If you do choose to just skip all monastery stuff, you unwillingly handicap yourself.
Outside of buying materials (which I didn't realize you could do until my 2nd playthough), you can do all of it through the preparations screen, unless you are talking about the actual unlocking of them? I see those as non-issues since unlocking them only takes a few minutes when you're prompted to do so.

Heck, there are even two segments where the game forces you to play the monastery-part and won´t let you jump to whatever day you want
Theirs 20+ chapters for most routes a few segments where you do have to go around the monestary seems like a minor inconvenience to the overall package..
 

its_Ditz

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Jan 1, 2017
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[...] unless you are talking about the actual unlocking of them?
These are only two examples but yes, that´s what I meant. You get the option to skip the monastery-part which will in turn lock you out of certain stuff. Could have been handled better imo

Theirs 20+ chapters for most routes a few segments where you do have to go around the monestary seems like a minor inconvenience to the overall package..
I don´t think that you´re wrong. It´s just very subjective. I would have loved to skip all the monastery-stuff. It was decent for the first half of my first playthrough but afterwards I got tired, even annoyed of it.
 
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