SolVanderlyn
Thanos acquires the fully powered Infinity Gauntlet in The Avengers: Infinity War, but loses when all the superheroes team up together to stop him.
It's right around the corner, now. Capcom seems to have taken criticism of Resident Evil 6 to heart and gone back to a focus on horror and exploration. The caveat, however, is that they've essentially rebooted the series' gameplay and presentation. The tonal shift back to horror was expected - they'd been hinting at it for some time - but I don't think anyone expected the first person perspective, more down to earth character designs, or general disconnect from previous entry staples (characters, institutions, enemies). The game no doubt takes influence from the massively well received P.T., perhaps capitalizing on the outrage felt from its cancellation. It also, from what I've gathered, uses VR as a selling point. Penny Arcade's latest comic was on how downright scary the game is in VR (warning: explicit - not their best work, but it gets the point across).
I see a lot of hype for this game. People are excited. It's "the next best thing" after P.T. was cancelled.
I'm not really excited.
For me, Resident Evil was about the B-movie camp, the recurring characters, and the third person gameplay. Revelations 2 is everything I ever wanted from the series. I never cared much about the shift from horror-survival to horror-action, but that title seemed to reach a nice balance between the two. When I heard RE7 was going even further back to survival roots, I thought "hey, cool - it'll be like the first few games again." What we're getting isn't Resident Evil - it's a re-imagining of the series most basic concepts into something entirely different. It's as if they took Resident Evil's - the first game, not the series - design philosophy, boiled it down to its most basic concepts of horror, survival, and exploration, and rebuilt it from the ground up. A lot of people dig that, and that's cool. I feel a bit let down by what we've seen.
Having said that, I'm not angry at all that Capcom has decided to do what they've done. P.T. obviously had its fans, the RE7 demo has its fans, and they did need to take a new direction after the critical reception of RE6. I'm not going to be out there saying Capcom shot themselves in the foot or boycotting their game because it's not what I wanted. I still plan to give it a shot. I am, however, a little disappointed. I'm looking forward to the RE2 remake much more than I am RE7.
What are your thoughts?